Author Topic: NX Bridge revamp  (Read 6480 times)

Offline FarShot

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Re: NX Bridge revamp
« Reply #40 on: July 12, 2011, 08:04:18 AM »
Still interest?  Of course. :P

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Offline leemason

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Re: NX Bridge revamp
« Reply #41 on: July 12, 2011, 08:17:14 AM »
Fantastic video and yes I am still interested in this bridge, I remeber seeing your Delta flyer bridge well the start of it anyway on an earlier thread, to get that would be great, and I think I asked then to be a tester lol. Good to see you on the boards again.

Offline King Class Scout

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Re: NX Bridge revamp
« Reply #42 on: July 12, 2011, 08:41:13 AM »
don't be silly, Lurok, of course we still want bridges.  you're one of the only people DOING them.
you might wanna check the stuff that's been uploaded since you took a break.  there's a beautiful canon style redeco of the old TOS/TAS bridge set, and Tiq and I put together a TE redeco of a Generic bridge module.

the NX revamp is looking spectacular.  I'll look forward to DLing it if you finish.
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Offline 007bashir

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Re: NX Bridge revamp
« Reply #43 on: July 12, 2011, 09:00:56 AM »
interesting? the hell we are.  :P Can't wait for other sets.

Offline baz1701

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Re: NX Bridge revamp
« Reply #44 on: July 12, 2011, 10:16:42 AM »
Welcome back. I'll be needing to pick your brains to get the transparent panels working for the XI bridge.
Whatever knocks us back, can only make us stronger.

Offline flarespire

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Re: NX Bridge revamp
« Reply #45 on: July 12, 2011, 12:13:11 PM »
of course were interested, you a bridge modding GOD  :yay: good to see you back in action.

@baz, isnt that just making the texture transparent and saving it as a TGA, so when rendered it shows up transparent? thats how it was done on the excalibur bridge.

Offline Morgan

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Re: NX Bridge revamp
« Reply #46 on: July 12, 2011, 12:46:02 PM »
Lurok's alive!  :D

I for one am still interested in your bridges and your update of the NX looks fantastic.  :yay:

Offline JimmyB76

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Re: NX Bridge revamp
« Reply #47 on: July 12, 2011, 01:23:50 PM »
good to see ya back around!  :)
In the meantime, never used the camera anim in max before so this was first attempt:  :P
very cool!!  this has never been done before with BC bridges - nicely done!   :D

Offline Lurok91

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Re: NX Bridge revamp
« Reply #48 on: July 12, 2011, 01:46:15 PM »
Thanks for warm messages, guys  *blush*   Jimmy, I actually got the flyby idea from Locke's Macet/bridge thread (and the Excalibur lot), though my first attempt more like a demented bug!

Baz...now I've got stuff unpacked I'll see if I can dig up the transparency notes and PM you...

Offline Lurok91

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Re: NX Bridge revamp
« Reply #49 on: July 15, 2011, 07:07:48 AM »
Hope to get out beta to testers in next 48 hrs.  (famous last words)

Offline Blackrook32

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Re: NX Bridge revamp
« Reply #50 on: July 16, 2011, 09:45:37 AM »
Lurok, I just had a look at the beta you sent out. :)

Your modified set is not in a separate designated folder. This will cause the script to call on the old NX-01 set.
It's a minor fix, but I thought I would give you a heads up.

-BR32


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Offline Lurok91

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Re: NX Bridge revamp
« Reply #51 on: July 16, 2011, 10:01:24 AM »
Doh  :facepalm:   Thanks for heads-up.  Easiest fix is just to create folder in install...have PMd testers. 

Offline leemason

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Re: NX Bridge revamp
« Reply #52 on: July 16, 2011, 01:23:20 PM »
Bridge is great a nice feel to it like all your sets. Good to be able to walk around the bridge and everything stays solid. Only issue is the tactical view goes to high above the viewscreen, really minor but I know this bridge is going to be a big hit thanks again Lurok.

Offline Blackrook32

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Re: NX Bridge revamp
« Reply #53 on: July 16, 2011, 01:39:05 PM »
I just finished giving the bridge set a thorough shakedown in Quickbattle. :)

Here are some anomalies I found....

* Science position for the bot on the bridge is in the seated position (in mid air)
I'm guessing you wanted the bot to stand and used the scanner. Though I dont know
what to make of this... :eek pic attached. :P

* Bot position for Hoshi and T'Pol aren't canon, not too nitpick- (I can fix that myself ;))

* Camera view for tactical is off, now the view points up nearly to the top of the bridge set.

* The Viewscreen's static fx extends out too the bridge wall (pic attached)



Those are the bugs that stood out, as far as I could see on the set.

BR32


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Offline Lurok91

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Re: NX Bridge revamp
« Reply #54 on: July 16, 2011, 02:29:10 PM »
Thanks for feedback.   Assuming lee hasn't had same probs as you, BR, the anim/pos issues you reported seem to prob with your install. Maybe clash with existing anim or something not over-writing?....let's see what Nero reports.

You've both reported tact view thing so will look into that.  Haven't seen the staticfx thing either so will check that also.

thanx again   :thumbsup:

Offline leemason

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Re: NX Bridge revamp
« Reply #55 on: July 16, 2011, 02:47:30 PM »
Bridge postions ok on my install Lurok

Offline Morgan

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Re: NX Bridge revamp
« Reply #56 on: July 16, 2011, 03:03:08 PM »
I can confirm the camera view for tactical that Blackrook reported, as well as the viewscreen static issue, but I'm not having the same crew position issues that he's having.  Those things aside the set seems to be okay on my test install.  :)

Offline JimmyB76

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Re: NX Bridge revamp
« Reply #57 on: July 16, 2011, 03:35:07 PM »
camera zoom to viewscreen when hitting F2 on the bridge can easily be fixed...  lemme know if you need help with that...

Offline Lurok91

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Re: NX Bridge revamp
« Reply #58 on: July 16, 2011, 07:13:10 PM »
thanx J, but sorted.    Easiest fix is just go into NxFelix.py in Bridge/Characters and change line: pNxFelix.SetLookAtAdj(30, 0, 55)  to

pNxFelix.SetLookAtAdj(30, 0, 45)

Also adjusted viewscreen so static issue shouldn't occur.  Unless anything else major, will do season variants and one last test before release. 

Offline King Class Scout

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Re: NX Bridge revamp
« Reply #59 on: July 17, 2011, 08:30:14 AM »
what would cause that kind of scrambling of positions?  I have two NX type bridges (original NX and a "pdw refit"), and I don't want clashing going on when this comes out.
OS novel fan

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best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet