I was browsing through some of my old files one day and I came across the old Future Technologies pack. It had torpedoes like the repulsion torpedo that
would send a ship spinning out of control. This came out when people first started dabbling in scripting for BC and was really fun to use.
Anyway, I tried using it with KM 1.1 and later, but it doesn't work. I don't know if it's because FTB is already installed in KM or it's just not compatible with newer scripts.
I'm wondering if it's at all possible to get the old Future Tech to work with KM 1.1 or later. While FTB uses many of the same techs, it doesn't have a script for the repulsion torp.
I also thought someone made a torpedo script that would have a torpedo cause less damage the further it traveled (like the Romulan Plasma Torp). I couldn't remember if it was part of Future Tech or another third party script.