okay i searched the addshipGUI.py file and came up with this code, it's the same thing on the console tracker
here's the code
modul = __import__("Custom.Autoload.Mvam." + fileName)
MVAMMaster = modul.MvamShips[0]
MVAMchilds = modul.MvamShips[1:]
mvamships[MVAMMaster] = MVAMchilds
except:
print("AddShipGUI Ship Select window problem")
--except:
print("AddShipGUI Ship Select window problem")--
so, based on what i know, it says that it needs to load all MVAM ships, and if this fails: it's supposed to print this on the Console,
(or more likely for me the Console Tracker)
but i don't have MVAM Infinite
so in the thread 'Problem with AddShipGUI.py' it says that LordReserei has a problem with the ships not appearing (i tested the function \
myself; still added ships and still could display them all) then mentions that he has a KM install and that he installed the CGI Voyager pack. (i haven't touched the ships as far as installing them individually, but techframework did install the 'Galaxy + Carrier' ship which i uninstalled) so he uninstalled the MVAM voyager (i think it's LC's intrepid, correct me if i'm wrong) and everything went fine in terms of the GUI
so now i don't have any MVAM ships installed, heck, everything in terms of Bridges and ships are stock (for the moment) but the similarity is that it's still printing that there's an 'AddShipGUI Ship Select window problem' which i tested and it's working fine
i wonder if there's another mod that's in play here, or that there is another problem with the GUI which i can't find. i'll test it again (load ships from all species, friend, enemy, and neutral, use names on/off)
hmm......