Help keep BC-Central alive. Make a donation to help keep the site up and prevent downtime. Site is only $12.99/month ~eclipse74569 http://paypal.me/eclipse74569
pTorp.SetNetType (Multiplayer.SpeciesToTorp.PULSEPHASER)
pTorp.SetNetType (Multiplayer.SpeciesToTorp.DISRUPTOR)
Wiley: You should fix that in your Download. PULSEPHASER only exists on KM installs.
I'm assuming that I just change WC_AdvPhoton to reflect DISRUPTOR instead of PULSEPHASER like I did with WC_AdvPulse?
No change as there's still no sound or you get the same error?
Try that. I never really knew what those parts of the script were for anyway.
I can't download the mod currently, so:1. Is the data in the sound plugin correct -- do these file physically exist on your install2. Have you tried re-encoding the weapon sounds using LameXP or some other program and set them to mono