Sorry should explained better! That button's totally seperate from the mod! It's just there so that I can make sure that all the repair things are working as they should!
Everything to do with the mod should be self contained within the GUI screen as far as user-input is concerned!
Update:
Little progress has been made over the past few days as I got into a furious argument with the AI Editor and then with Python MegaWidgets, then another with the AI Editor and then I just sort of gave up and went off in a huff!
We're all friends now though and I've managed to get the WorkBees...ummm...working I guess...in game!
My only regret is that I had to add in a "avoid colliding with objects" bit into the AI for the Workbees (they kept crashing into each other) as before that they made some very daring orbits of the ship! Still it's not a bad effect and at some point I'll try and get the phasers working as well! (Though because I don't want them interfering with RDS they'll be set to 0 power and will be purely for show!)
Another Update:
(sorry for spamming... - EDIT - Amalgamated my recent posts!) Updated the first post!