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Bridge Commander, Bridge Problem
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Topic: Bridge Commander, Bridge Problem (Read 2033 times)
Jimbola
Posts: 7
Cookies: 0
Bridge Commander, Bridge Problem
«
on:
February 19, 2013, 07:54:53 PM »
Hi There,
I'm really sorry to bother you all, but I've got an error and can't seem to find a solution anywhere.
I'm having troubles with only one part of the mods. All of the ships have loaded up fine and I can play as them. But I only get the choice of using a galaxy or sovereign class bridge. Is there anything you can recommend to help me? I'm pretty nee to this, had the game for ages and only found out about mods last week!
Sorry to trouble you.
Cheers,
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JB2005
Scripter, Lawyer, Soldier, Spy
Posts: 197
Cookies: 58
Re: Bridge Commander, Bridge Problem
«
Reply #1 on:
February 20, 2013, 06:33:02 AM »
Which bridges/mods have you installed?
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http://captainsordersdevelopmentblog.blogspot.com/2011/12/preview-no-1.html-
Captains Orders Development Blog - Last Updated 10/12/2011
King Class Scout
Posts: 1775
Cookies: 893
the other half of SFRD
Re: Bridge Commander, Bridge Problem
«
Reply #2 on:
February 20, 2013, 07:28:10 AM »
sounds like you don't have any bridge mods at all. those have to be downloaded and installed like ships. they have their own runner program as well.
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OS novel fan
Coming Soon: King's Mod Tuning Shop
best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use. the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet
Jimbola
Posts: 7
Cookies: 0
Re: Bridge Commander, Bridge Problem
«
Reply #3 on:
February 20, 2013, 10:08:51 AM »
I downloaded the KM installer and let it run through, there are lots and lots of playable ships but only the two bridges.
I thought that the ships came with the bridge mods, maybe this is the case.
Is there a good dummies guide for installing bridge mods anywhere?
Apologies for the questions.
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hobbs
Posts: 1373
Cookies: 77
Re: Bridge Commander, Bridge Problem
«
Reply #4 on:
February 20, 2013, 01:40:11 PM »
hi there and welcome (if you are new lol)
all i can suggest is you download some more bridges
http://bridgecommander.filefront.com/files/Bridge_Commander/Bridges;645
try this bridge its pretty cool
http://bridgecommander.filefront.com/file/BAZ1701s_TWOK_Bridge_V2;120472
and this
http://bridgecommander.filefront.com/file/NXDefiantPathfinder_Bridge_Set;100027
and check the mutators are all active because you should have more than that many bridges
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"We are dreamers, shapers, singers and makers..." Michael Ansara, "Elric" Babylon 5 "The Geometry of Shadows,"
eclipse74569
Roger Smith of the U.S.S. Lollypop, a good ship
Webmaster
Posts: 2240
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Re: Bridge Commander, Bridge Problem
«
Reply #5 on:
February 20, 2013, 08:59:24 PM »
That would be the biggest thing is to check and make sure that your mutators are on.
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Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost. That is alchemy's first law of equivalent exchange. In those days we really believed that to be the world's one and only truth~Alphonse Elric
Jimbola
Posts: 7
Cookies: 0
Re: Bridge Commander, Bridge Problem
«
Reply #6 on:
February 21, 2013, 05:38:40 AM »
Hi, thanks for all the tips.
After checking the mutators, for the campaign mode, all the
mutators are on.
But in quick battle, the mutators button is unselectable.
Is this something I have done wrong?
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007bashir
Posts: 879
Cookies: 111
Android User/Screenshooter/Sci-Fi Rendering
Re: Bridge Commander, Bridge Problem
«
Reply #7 on:
February 21, 2013, 07:11:20 AM »
You need to activate the mutators before you start a quick battle
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http://007bashir.deviantart.com/
Jimbola
Posts: 7
Cookies: 0
Re: Bridge Commander, Bridge Problem
«
Reply #8 on:
February 21, 2013, 07:46:02 AM »
In Quick Battle, I'm unable to even select the button.
It's a dim grey unselectable colour.
Have I messed up the install?
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JB2005
Scripter, Lawyer, Soldier, Spy
Posts: 197
Cookies: 58
Re: Bridge Commander, Bridge Problem
«
Reply #9 on:
February 21, 2013, 07:49:29 AM »
No...you select the mutators before you load quickbattle
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http://captainsordersdevelopmentblog.blogspot.com/2011/12/preview-no-1.html-
Captains Orders Development Blog - Last Updated 10/12/2011
Lurok91
Posts: 1309
Cookies: 2062
SPMod Developer (Retired)
Re: Bridge Commander, Bridge Problem
«
Reply #10 on:
February 21, 2013, 09:21:02 AM »
Latest KM should have bunch of bridges included and mutators should work ok. Perhaps might be simpler if just reinstall?
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http://lurok91mods.weebly.com/index.html
tiqhud
BCFiles File Poster
Posts: 1763
Cookies: 1067
San Francisco Shipyards (HPer) file manuiplater
Re: Bridge Commander, Bridge Problem
«
Reply #11 on:
February 21, 2013, 10:00:36 AM »
Do this , put your CD of BC in ,,,, start BC [I use shortcut key,, or Icon] let it get to the Main Menu,, Goto Configurations , check the mutators , for the Bridge I wish to use ,, the take mouse up to quickbattle tab and click.
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TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?
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