Author Topic: Enigma Class 3D Model U.S.S Epic By Tobias Richter  (Read 4156 times)

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #20 on: December 12, 2013, 05:22:05 PM »
@Nebula
Which ship...links?

Current Polycount 555,372
Verts: 295,369



Much of the surfaces are undetails but I wanted to show what the front and underside looks like clean because it's really startling when he adds the greebling and brings it to life.
There will be Galaxy like cut outs on the inside underside of the Saucer but there will be very few windows.
I still haven't decided on the style of life pods I really don't want anything Sovereign on the ship (Looking for alternatives)
-Deflector is mostly complete


Offline Nebula

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #21 on: December 12, 2013, 06:06:32 PM »
Canon is what people argue exists on ships that don't exist.

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #22 on: December 12, 2013, 10:35:53 PM »
I see the Intrepid had small influence this one too.
You should see my early designs on the Enigma the engines sort of remind me of first drafts.
I think I wanted to experiment with a ovalish nacelle a few times but it ended up morphing into something else.
What's going on in the rear area below the tubes?

Offline Nebula

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #23 on: December 12, 2013, 11:13:03 PM »
One large cargo/Shuttle door and impulse engines on either side if I understand your question.
Canon is what people argue exists on ships that don't exist.

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #24 on: December 16, 2013, 10:14:24 AM »





refinement of Cargo Area

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #25 on: December 17, 2013, 03:28:59 PM »




This should be the first render of the deflector.
The hull detail and torpedo tubes in the cove have been added
There will be minor changes here.  The sensor array is shown as striped for now.
The torpedo pod tubes are also shown below the secondary hull.

Offline tiqhud

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #26 on: December 17, 2013, 05:42:24 PM »
One heavily, armed ship.
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
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it is Late, Do you know where your Towel is?

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #27 on: December 18, 2013, 08:34:47 AM »



My personal opinion is that Fed ships should be like Guided Missile Cruiser. 
I created an alternate Trek Verse where I took all the same mechanics of the series but applied them to their full limits.

-torpedoes should be the ultimate weapon.
   a. they travel faster than light
   b. carry a huge nuclear payload
   c. should home on targets

And in order to catch another ship at warp torps should have incredible speed.  I figured warp 9.96 and fast enough to cross the solar system in less than a second, taking engagement ranges from visual to billions of miles (km) 

For that reason I felt anything light speed (like phasers) were too slow.  A phaser's absolute max range would be the same distance between the Earth and the Moon taking about a second and a half to reach it's target.  Even then, small targets could easily evade phaser fire because of relativistic limits.  To me phaser fire should always be a last minute defense against incoming torpedoes, planetary assualts and extreme close-in-combat like we normally see out of Trek.  (which is far too common)



Offline Bones

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #28 on: December 18, 2013, 12:51:03 PM »
Amazing details  :thumbsup:

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #29 on: December 23, 2013, 06:43:21 AM »



Offline Nebula

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #30 on: December 23, 2013, 07:30:33 PM »
very nice
Canon is what people argue exists on ships that don't exist.

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #31 on: January 06, 2014, 09:31:38 PM »
Escape Pod
While I despise over customization in Starship Design I felt the need to stay away from Sovereign's Tri-Side Escape Pods since they were seen on the older ships of Star Trek First Contact.  I also felt the Intrepid Defiant Pods were current generation so we went Pentagon which allows more room than the Sovereign Pods.






Tobias has done wonders with the Exhaust tips of the Warp Engines and the Impulse Engines


Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #32 on: January 07, 2014, 02:34:26 PM »
Some wanted to know how the communication works for the designing and modeling process.
This is a good example of a mistake on my part with description.  

I described the life pod as though on boxes and Tobias thought I meant engraved into the hull.
I was actually attempting to describe the surface feature they sit on the surface of the hull.  I think I've seen this style before but I don't know where.  The problem is I'm not precisely planning where the life pods are.  When I created the Saucer way-back-when I did set the line features to be along decks but it's been years since I've check that alignment and I didn't want to have these pods between decks.  Surface mounting seems more logical.







I also didn't properly describe the aft Saucer tubes if you can see them.  I'll have to take this picture and draw on it in AutoCAD to convey my idea of aft tubes.  I'll post a picture of that sketch later.  Once you see what Tobias creates just from a simple sketch I think it conveys his artistic skill and understanding of starship design.










Offline Nebula

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #33 on: January 07, 2014, 05:11:43 PM »
Liking the way this is turning out. :D

My New England Class had that same setup with the escape pods.

Just a thought... you could ask for big doors that cover those escape pods... so they are protected under armor.
Canon is what people argue exists on ships that don't exist.

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #34 on: January 08, 2014, 07:44:35 AM »
@Nebula,
I don't think we're keeping the pods like this but thats a good idea if I knew for sure what level the pods were on.  I'm not sure if one big door over a bay of pods or individual pod doors are better...I'd have have to work out the scenarios first.  Perhaps I'll do that on the next ship. (Seraphim Class) 


So, this is my reply back to Tobias.  Since I'm a drafter AutoCAD is the easiest for to drop pictures into and draw on top of them to explain the design with pictures and words.  This way he sees exactly where the trouble is to reduce the amount of corrections and guessing.  While I'm pretty explicit in what I want Tobias tends to have a knack for going further and matching my ideas creatively.

With things like the torpedo pod, the aft cargo bay and the under side of the nacelles it's like he was reading my mind.  Those were areas I hadn't figured out yet and a few sketches later he somehow new exactly what I wanted and the amount of detail to add.









Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #35 on: January 08, 2014, 12:49:27 PM »
And...because he works that fast.  Here are the results...
...and I have to admit I squealed when I saw the Saucer Section detailed.
This is just amazing to see my ship (baby)  like this. 





A lot of details aren't in the original design.
Because this project has been going so well and rapidly it's allowed me to see what sort of space and position my 2D sketches were taking and we're making some theatrical additions to develop the design.



However, Tobias overruled me on off setting the escape pods from the hull.  This happens.  I'm not creating the 3D and I don't expect Tobias to give me two version to prove that his way looks better.  The result isn't that much different infact it's stunning.  He knows I'm not a stickler on minute details like this and infact I prefer to defer to him artistically when possible.

The work on this ship has been very well balanced.  It may be my overall design but I consider hims absolutely pivotal in these final stages.  In my mind this ship is equally a product of both of us.  Tobias still puts my AKA on the pictures though.

He's working on the Ventral side and I'm working on the ships main gun design.





Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #36 on: January 09, 2014, 12:01:13 PM »




I'll use the final to compare against my deck plan and perhaps add more escape pods.

I feel a ship should be able to evacuate 3 times it's normal crew size.

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #37 on: January 14, 2014, 12:07:49 PM »
Enigma's Armor plating...




The final part will be the Detail for the Main Gun.

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #38 on: January 16, 2014, 11:14:54 AM »


So far so good.
Working on a little refinement on the Forward Pulse Phaser Array.
http://imagizer.imageshack.us/v2/1600x1200q90/838/sbm3.jpg

Offline Saquist

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Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
« Reply #39 on: January 17, 2014, 07:37:40 AM »
My thoughts are that the design could be better with enough time but this sufficiently describes my concept of a Full Size Ship version of Defiant's Pulse Phasers.


The Main Gun of Enigma

I wanted something that would show something like Defiant's gun barrel blended with these short 62 phaser arrays.  Combined with Accelerators and confinement beams the result would be a pulse of energy the entire width of the array in short burst like a firey blade of energy traveling faster than Defiant's Pulse phasers.

The field of view of this weapon would be limited but would undoubtably give the Enigma a superior advantage against larger ships



Enigma


Max Warp Speed:
This is defined as the ship's maximum sustained velocity.  With Galaxy it was warp 9.2 (not 9.6)  The Galaxy couldn't sustain 9.6 more than 12 hours)
Enigma: Warp 9.91 Emergency Speed: Warp 9.97

Technology

-2 Class 9 Tricyclic Warp Cores (Saucer Nacelles)
-1 Class 8 Senary Scintillation Gamma Warp Core (Secondary Hull)
-Variable Warp Field Geometry
-Stealth: Peripheral Subspace Masking
-Pulse Phaser Array
-11 Enhanced Type X phaser Arrays
-4 Forward Photon Tubes, 2 Aft Photon Tubes
-2 Forward Quantum Tubes, 4 Aft Quantum Tubes
-6 IMF Impulse Engines
-4 Linear-Dipole Warp Nacelles
-Strategic Ablative Armor
-Regenerative Shields

Essentially what I believe Sovereign should have been.
Intrepid like Speed Tech
Sovereign size quick regenerative shields high output warp core
Defiant forward Fire Power and Stealth and Ablative Armor



Edit: Quad - Senary