Recent Posts

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*pops in after 5 years away due to his own decisions that messed up stuff for the rest of his life but is still hopeful for the future* (not gonna talk about it)

Howdy!

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BC Modding / Re: I was bored so I made this...
« Last post by Starforce2 on January 04, 2026, 02:52:58 AM »
I command you to be bored more often. :funny
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BC Modding / Re: converting Legacy ships over
« Last post by Starforce2 on January 04, 2026, 02:45:37 AM »
Did these ever get done though? Honeslty, at least the klingons, need to have better quality meshes than what is basically st armada 3. But they are sweet designs. I forget what all ships were in legacy, I never made it very far in the game. I dont think I could ever get out of the nx era. the game had a lot of issues and didnt run well even if you had double the specs.
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BC Technical Support / Re: A stupid question requiring confirmation
« Last post by Mario on October 13, 2025, 12:08:52 PM »
All of those issues can be fixed pretty easily. Most “compatibility patches” are just one or two lines of code. Once you get used to reading the console errors, you’ll know exactly how to create those fixes yourself.

Fore faster replies you got BCC discord: https://discord.com/invite/AhN8a3KeP9
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BC Technical Support / A stupid question requiring confirmation
« Last post by lothos on October 12, 2025, 04:31:30 PM »
So I was having issues with ships running into scripting errors after I installed them.  With  some trial and error I think I have concluded that unless you are installing a "Remastered" ship/function/whatnot into an install with BC Remastered 1.2 that it will run into issues likely.

That said (Maybe because it's obvious to anyone but me) I have not actually found anything anywhere that outright says "Only "BC Remastered" branded ships work with BC Remastered"

So I thought I'd double check here.
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