Author Topic: Star Trek Online thread  (Read 408406 times)

Offline Dalek

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Re: Star Trek Online thread
« Reply #620 on: September 04, 2009, 11:36:34 AM »
character animations are rough atm because they haven't finished them yet...
They just started on ground combat.
They were focusing on space combat till now.

As has been said on many occasions throughout this thread but seemingly to be ignored every time.

And no game is perfect anyway.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

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Offline Kirk

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Re: Star Trek Online thread
« Reply #621 on: September 04, 2009, 02:09:16 PM »
Stock BC certainly wasn't. :P

Offline Nebula

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Re: Star Trek Online thread
« Reply #622 on: September 05, 2009, 10:09:17 AM »
Star Trek Online | PAX Public Demo!



best to watch this on youtube (get to see more on larger screen)
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Offline CyAn1d3

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Re: Star Trek Online thread
« Reply #623 on: September 05, 2009, 02:17:59 PM »
the only thing that appealed to me were the warp FX, the combat dont look too bad but meh...
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
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Offline Billz

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Re: Star Trek Online thread
« Reply #624 on: September 05, 2009, 05:11:01 PM »
Not impressed.
Can't wait for 2014 to start.

Offline Dalek

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Re: Star Trek Online thread
« Reply #625 on: September 05, 2009, 05:27:58 PM »
Looks brilliant.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

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Offline JimmyB76

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Re: Star Trek Online thread
« Reply #626 on: September 05, 2009, 06:31:20 PM »

Offline Dalek

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Re: Star Trek Online thread
« Reply #627 on: September 05, 2009, 06:39:13 PM »
I still don't understand why you're not impressed with it but never mind.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #628 on: September 05, 2009, 07:06:47 PM »
You can sign up on the offcial site now and enter for a possible spot for beta testing.

Offline Billz

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Re: Star Trek Online thread
« Reply #629 on: September 05, 2009, 07:17:57 PM »
I still don't understand why you're not impressed with it but never mind.

Because it doesn't look like a MMO. It looks more like a SFC knock-off.
Can't wait for 2014 to start.

Offline NeoSilverThorn

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Re: Star Trek Online thread
« Reply #630 on: September 05, 2009, 11:12:18 PM »
I still don't understand why you're not impressed with it but never mind.

Because it doesn't look like a MMO. It looks more like a SFC knock-off.

How many sci-fi MMOs have you played, Billz?  They all look like SFC knock-offs after a while.
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Offline Kirk

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Re: Star Trek Online thread
« Reply #631 on: September 06, 2009, 06:53:55 AM »
Since SFC did it right, wouldn't it make sense to emulate that style?

Offline Darkthunder

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Re: Star Trek Online thread
« Reply #632 on: September 06, 2009, 08:15:15 AM »
Since SFC did it right, wouldn't it make sense to emulate that style?

Last I checked, SFC is not an MMO.
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Offline Barihawk

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Re: Star Trek Online thread
« Reply #633 on: September 06, 2009, 09:39:14 AM »
Since SFC did it right, wouldn't it make sense to emulate that style?

Last I checked, SFC is not an MMO.

SFC/Tactical Assault makes a better MMO than Bridge Commander or Excalibur or whatever hardcore singleplayer game you guys seem to expect.

Offline Dalek

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Re: Star Trek Online thread
« Reply #634 on: September 06, 2009, 10:14:06 AM »
If anything, SFC was the most realistic of all the Trek games to play. You could shift around power to seperate shields, have loads of options with your torpedoes and weapons. The Legacy style of fighting was like BC's but worse. Even BC is limited as to what it can do tactically.

The fact that the fighting is so similar to a famous and greatly enjoyed Trek game should be a welcome sight to any Trekky. Not to mention easy; all you'd have to do is click on the map, sit back and read a book. The fact that Cryptic have decided to emulate SFC just goes to show how practical that system is.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Nebula

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Re: Star Trek Online thread
« Reply #635 on: September 06, 2009, 11:27:48 AM »
heh

Canon is what people argue exists on ships that don't exist.

Offline Dalek

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Re: Star Trek Online thread
« Reply #636 on: September 06, 2009, 11:30:15 AM »
Oh I like that. Is it me or does Cryptic want to really show off the Miranda? :P
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Barihawk

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Re: Star Trek Online thread
« Reply #637 on: September 06, 2009, 12:40:08 PM »
It's the first ship you get so everyone is going to be using it :). It's a common gameplay experience.

Offline Darkthunder

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Re: Star Trek Online thread
« Reply #638 on: September 06, 2009, 03:05:00 PM »
SFC/Tactical Assault makes a better MMO than Bridge Commander or Excalibur or whatever hardcore singleplayer game you guys seem to expect.

If you really wanna know why I dislike STO (in it's current shape), here goes:

- Engine trails (can be disabled, but should still have no place on Star Trek ships)
- Everyone is captain (advancing through the ranks is part of life within Starfleet/KDF)
- No interior exploration (going from the bridge to engineering, "Ten Forward" etc)
- No space based missions with replaceable NPCs for Human players
- Combat, combat, conflict and more combat

Point #1: No engine trails in Star Trek, period. If there has been any "engine emissions" visible, it's only been a minimal amount. No engine trails hanging behind the ship and it's engines.

Point #2: I have no wish for STO to become a "WoW in space", but part of the experience in Star Trek is advancing through the ranks of Cadet all the way up to Captain, and in some cases even Admiralty. Having everyone as captain, you leave out that possibility for advancement.

Point #3: Even if you have "everyone as Captain", the captains of Star Trek does occasionally leave the bridge of their ship, either to visit other key areas of the ship such as Engineering, or even for recreational purposes such as the Holodeck.

Point #4: Cryptic has decided that you can have a team of ~5 members with you as a leader, and 4 NPCs (bridge officers) on the ground based away missions. These 4 NPCs can be replaced by 4 human players. While space based missions only allow players to fly solo in their own ship, or together with other ships. There is no space based variant where you have yourself + 4 human players controlling a single ship. Yes, while I can agree that manning the sensors 24/7, or helm 24/7 could become tedious, it would've been nice to atleast allow the OPTION to group together with other players to control a single ship.

Point #5: Star Trek is not ALL about combat and all-out conflict. There have only been a handful of wars during the 200+ years of Star Trek history. Certain conflicts such as the Klingon Civil War, and the war between the Klingons and Cardassians I would consider more as "skirmishes" rather than actual wars. The only all-out war that has involved multiple participants is the Dominion War, and it was the Dominion that started the conflict. The Federation was defending themselves, and were allied with the Klingons and eventually the Romulans.

To expand on #5, is that the game should involve ALOT more exploration, diplomacy, politics, and less focus on the actual combat. I'm sure theres plenty of people who would love to "blow shit up", but that's not what Star Trek is all about. The sooner some people realize this, the better imho.


Now in conclusion Barihawk, you may question my reasonings for disliking STO. But I have stated my opinions on the subject, and at current I don't see my opinions being changed to be more favourable towards STO. There needs to be plenty of changes involved in the STO development, before it could be considered a "Star Trek game" imho. Flying around space pew pew fighing ships in Star Trek "kitbashes", does not make it a Star Trek game.
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Offline Barihawk

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Re: Star Trek Online thread
« Reply #639 on: September 06, 2009, 03:19:51 PM »
Quote
Flying around space pew pew fighing ships in Star Trek "kitbashes", does not make it a Star Trek game.

So...Bridge Commander isn't a Star Trek game?