Author Topic: Baz1701 WIP's - Semi retired.  (Read 450197 times)

Offline CptBenSisko

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Re: Baz1701 WIP's
« Reply #2420 on: December 22, 2010, 11:41:33 PM »
Annd i know you prob haven't redone your saucer textures yet..but those portholes on the leading edge of the saucer still seem waaaay too oversized

Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #2421 on: December 23, 2010, 03:05:58 AM »
I think part of it is the drop-shadows he has behind them...

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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2422 on: December 23, 2010, 08:12:22 AM »
The saucer texture is still a WIP as the windows are off the JJrefit.

Have been playing with the nacelles and the bottom is more rounded.
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Offline WileyCoyote

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Re: Baz1701 WIP's
« Reply #2423 on: December 23, 2010, 08:26:36 AM »
Instant difference. Nice work.
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Offline CptBenSisko

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Re: Baz1701 WIP's
« Reply #2424 on: December 23, 2010, 08:34:04 AM »
nacelles bottom is still either too fat or blocky but the rest is eye candy  :thumbsup: cookie !



referencing Wiley's picture that he posted (doesn't he say NO Reference images plz? hahaha j/k Wiley you da man..) buuut....i think the botttom of the vents on the front of the nacelles could come down a bit as well and be more angled downward.....that would make the nacelle very near perfect...

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2425 on: December 23, 2010, 02:29:40 PM »
done
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Offline Dawg81

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Re: Baz1701 WIP's
« Reply #2426 on: December 23, 2010, 03:27:41 PM »
 :yay:

Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #2427 on: December 23, 2010, 08:03:04 PM »
This really is a vast improvement over your earlier work Baz.  You've done very well for yourself around here. :D

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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2428 on: December 24, 2010, 05:59:25 PM »
Colour scheme settled.

These are based on the CGI directors cut ship
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Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #2429 on: December 24, 2010, 09:32:24 PM »
Looks fine to me. :)

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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2430 on: December 29, 2010, 08:04:43 PM »
Some more refit.

New saucer windows and started dorsal aztecing
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Offline Darkthorne

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Re: Baz1701 WIP's
« Reply #2431 on: December 29, 2010, 09:26:37 PM »
that is just starting to look too nice... awsome job
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #2432 on: December 30, 2010, 02:35:15 PM »
dorsal and torpedo room done.
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Offline Lurok91

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Re: Baz1701 WIP's
« Reply #2433 on: December 30, 2010, 02:44:58 PM »
Looking good  :thumbsup:     Must be fun to get back to after bridges?  lol

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2434 on: December 30, 2010, 05:28:18 PM »
and just for fun
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Offline bankruptstudios

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Re: Baz1701 WIP's
« Reply #2435 on: December 30, 2010, 06:04:52 PM »
I hope you guys swapped insurance cards,lol, cookie buddy. :evil:
 


Offline Bones

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Re: Baz1701 WIP's
« Reply #2436 on: December 31, 2010, 05:30:17 AM »
damage is a bit too blured, as an expert in crashing, killing and destroying things I might be able to help ya ;)

other than that, panelling is so awesome :D it's entirely new approach that adds fresh look to the secondary hull :thumbsup: cookied !

Offline baz1701

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Re: Baz1701 WIP's
« Reply #2437 on: January 02, 2011, 08:47:27 PM »
With all the fracus over drydocks thought I'd remind you of this one I built.

Also have the pylons textured.
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Offline Jb06

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Re: Baz1701 WIP's
« Reply #2438 on: January 02, 2011, 08:59:51 PM »
Looking great baz! Your model & your textures!!!!

Awesome ;)

~Jb

Offline Nihilus

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Re: Baz1701 WIP's
« Reply #2439 on: January 02, 2011, 09:04:53 PM »
Agreed, it's looking awesome.  My eyes are drawn to the Deflector.  It looks perfect.