Author Topic: Vladko's WIPs: 25th century Anarchy class(see last page)  (Read 44260 times)

Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #120 on: December 24, 2009, 09:18:16 PM »
They have some HP problems (not at all weapons are correctly configurated) and for New year will be realised. I will take a day rest and will finish the remaining 3-4 vessels. For 2-3 ships deadthunder designed them and made them.

Everyship has one flipped backface that will be fixed :P
I made all of these in about 3 hours

Thanks, and to update, a mesh error was found, but fixed, also, pics.
The Saucer Textures are not working on my computer, so they won't have any.
in order
Belknap
Cortez
Constitution (mesh errors)
Firesteel(based of of my nebula variant)
Miranda No rollbar
Thundersteel (sorry GMunzo)(mesh errors)
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Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #121 on: December 24, 2009, 09:25:32 PM »
and more
Bird Of Prey
Heavy Bird Of Prey
Constellation
Frigate Constellation(mesh error)
Saladin
Saladin Variant 2
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Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #122 on: December 24, 2009, 09:36:09 PM »
Even More
Akula(another one) (mesh errors)
Eagle
Reptile
Hawk
Lauren(mesh errors)
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Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #123 on: December 24, 2009, 09:46:30 PM »
Last post
I intend to crack out more variants after Christmas, give my mind a rest

Quote from: Vladko1 on Today at 08:23:25 AM
Quote
They have some HP problems (not at all weapons are correctly configurated) and for New year will be realised. I will take a day rest and will finish the remaining 3-4 vessels. For 2-3 ships deadthunder designed them and made them.

EDIT
Name suggestions will be welcome, also include your class type out of these: Frigate, Scout, Destroyer, Warship, Galactic Survey Ship, Light Cruiser, Artillery Cruiser, Battlecruiser, Heavy Cruiser, Light Carrier, Heavy Carrier, War Carrier, Command Cruiser, Command Carrier, Battle Carrier, Battleship

Here is a sample

Kashmir class           Battleship
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Offline Bones

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Re: Proxima Refit class
« Reply #124 on: December 25, 2009, 04:14:22 AM »
I can almost smell JJ quasi nacelle fleet from ST XI inspiration here :P I think Akula needs taller pylons, other than that I like that ship with secondary hull and nacelles above saucer ;)

Offline Vladko1

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Re: Proxima Refit class
« Reply #125 on: December 25, 2009, 04:41:12 AM »
Im gathering names for making registries to send to deadthunder. I will send and Proxima HP to him, to make the HPs for all of the ships.

Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #126 on: December 26, 2009, 05:57:18 PM »
Need kitbash suggestions
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Offline Lionus

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Re: Proxima Refit class
« Reply #127 on: December 26, 2009, 06:14:47 PM »
since you're on roll with TMP kitbashes, how about TMP version of Defiant-class.. not to mention Centaur class, and some federation fighters..
Star Trek Quad-nacelle fanboy Extraordinaire

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"Beyond the rim of the star-light
My love
Is wand'ring in star-flight
I know
He'll find in star-clustered reaches
Love,
Strange love a star woman teaches.
I know
His journey ends never
His star trek
Will go on forever.
But tell him
While he wanders his starry sea
Remember, remember me."

Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #128 on: December 26, 2009, 06:15:53 PM »
Wilco
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Offline deadthunder2_0

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Re: Proxima Refit class
« Reply #129 on: December 26, 2009, 07:53:42 PM »
Also: We have plans to make a "Legacy" version of each ship, with blue phasers, red fast and small photons, alot of pulse cannons, and very slow engines.
Making a hp right now
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Offline Lionus

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Re: Proxima Refit class
« Reply #130 on: December 27, 2009, 12:40:31 AM »
be careful with the pulse weapons. too much of those will slow even new computers down, especially with the memory leaks BC has.
Star Trek Quad-nacelle fanboy Extraordinaire

StarFleet Research and Development Crash Test Dummie/Test pilot

"Beyond the rim of the star-light
My love
Is wand'ring in star-flight
I know
He'll find in star-clustered reaches
Love,
Strange love a star woman teaches.
I know
His journey ends never
His star trek
Will go on forever.
But tell him
While he wanders his starry sea
Remember, remember me."

Offline Vladko1

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Re: Proxima Refit class
« Reply #131 on: January 01, 2010, 04:31:46 AM »
Am I the only one who thinks that I must remesh the USS Armed and Dangerous and USS Ticonderoga - A? And I still dont know, how to export my ships from Rhino 3D to 3ds without making mesh errors. I must learn 3ds max :(

Offline Vladko1

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Re: Proxima Refit class
« Reply #132 on: January 01, 2010, 09:00:36 AM »
For 3 minutes of smoothing work I think it is looking good :)

Offline Kirk

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Re: Proxima Refit class
« Reply #133 on: January 01, 2010, 09:56:17 AM »
I looks great, make sure you do some renders with shadows so any really bad mesh errors will pop out at you.

Offline Vladko1

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Re: Proxima Refit class
« Reply #134 on: January 01, 2010, 10:02:35 AM »
I started to remesh the pylons and after then I will make the materials and then will make some custom light :)

Offline Vladko1

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Re: Proxima Refit class
« Reply #135 on: January 01, 2010, 10:53:42 AM »
And update :)

Offline Vladko1

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Re: Proxima Refit class
« Reply #136 on: January 01, 2010, 11:09:19 AM »
And this is the result. Only I have to make the materials and fix the mesh faces :)

Offline Vladko1

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Re: Proxima Refit class
« Reply #137 on: January 01, 2010, 02:26:56 PM »
And here are the renders :)

Offline Kirk

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Re: Proxima Refit class
« Reply #138 on: January 01, 2010, 05:14:45 PM »
Looks like the top of the saucer still needs some work.

Offline Vladko1

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Re: Proxima Refit class
« Reply #139 on: January 01, 2010, 07:04:22 PM »
I will smooth more the top. Expect renders soon.