Ive been working on something Cordanilus found a few months back to see what the results would be like.... adding the glows on a separate texture using the multi-texture feature in nifskope.
This allows the glows off the engines to be seen in the dark, but not so much in the bright light, like it's supposed to.
The results are promising, but are no-where near the final result.
What do you guys think of this idea?
The last image shows the Nova in light with the glows hardly showing.
Cheers Cord ;)
~Jb