Author Topic: Nova Class - Glows  (Read 9873 times)

Offline JimmyB76

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Re: Nova Class
« Reply #20 on: March 01, 2011, 01:43:07 PM »
will you guys be doing one of these with the USS Nova registry?  or just the Equinox?

Offline Jb06

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Re: Nova Class
« Reply #21 on: March 01, 2011, 01:53:33 PM »
Cheers people ;)

will you guys be doing one of these with the USS Nova registry?  or just the Equinox?

Already done especially for you Jimbo :P

~Jb

Offline JimmyB76

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Re: Nova Class
« Reply #22 on: March 01, 2011, 01:56:09 PM »
awww *hugs Jb* :D

Offline Lurok91

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Re: Nova Class
« Reply #23 on: March 01, 2011, 02:16:35 PM »
Lovely job, JB  :thumbsup:    Have a cookie.

Offline Vortex

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Re: Nova Class
« Reply #24 on: March 01, 2011, 02:37:14 PM »
Looks awesome!!!

I just wish Voyager had that sort of damage when it got home. Not one UFP Base in the DQ and 7 years later she still looked liked she'd only just left the dock. xD

Have a cookie!!

Offline ACES_HIGH

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Re: Nova Class
« Reply #25 on: March 01, 2011, 02:52:46 PM »
From what I heard, they wanted to do that, but they couldn't for budgetary reasons, (can't use stock footage)  That's why they went all out on Battlestar.

This thing is looking awesome so far.

Offline 086gf

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Re: Nova Class
« Reply #26 on: March 06, 2011, 12:35:06 AM »
Those textures look absolutely wonderful!
All hail the messiah!

Offline Jb06

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Re: Nova Class
« Reply #27 on: March 18, 2011, 11:22:24 AM »
Ok im back up and running with my new laptop, so I can restart finishing these mods. The Nova is all ready to go, just need 2 testers for this, just to double check it's fine.

Enjoy

~Jb

Offline JimmyB76

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Re: Nova Class
« Reply #28 on: March 18, 2011, 11:54:01 AM »
beautiful :D

ok im sure this was asked before but memory and me dont get along very well and im too lazy to go back and read lol  :dontcare: :P
any plans on a USS Rhode Island?

Offline 007bashir

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Re: Nova Class
« Reply #29 on: March 18, 2011, 12:01:54 PM »
Tester? Here is one!

Offline deadthunder2_0

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Re: Nova Class
« Reply #30 on: March 18, 2011, 12:07:11 PM »
Tester? I can!
Support the Post TNG Ship Pack

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Offline flarespire

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Re: Nova Class
« Reply #31 on: March 18, 2011, 12:07:51 PM »

Offline Jb06

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Re: Nova Class
« Reply #32 on: March 18, 2011, 02:35:25 PM »
beautiful :D

ok im sure this was asked before but memory and me dont get along very well and im too lazy to go back and read lol  :dontcare: :P
any plans on a USS Rhode Island?

Well i restarted the Rhode Islands textures shortly after I finished the Nova, but that was before my old laptop crashed, so Ill have to search my files for the V.20 Rhode :P

First two who replied got the Nova beta ;) Sorry flarespire, but there's some more mods which will need testing soon so watch out.

Here's the beta for you two.

http://www.gamefront.com/files/20137495/JL+Studios+USS+Nova+V2.0.rar

Please report back in a pm

~Jb

Offline Jb06

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Re: Nova Class - Glows
« Reply #33 on: March 21, 2011, 05:21:02 AM »
Ive been working on something Cordanilus found a few months back to see what the results would be like.... adding the glows on a separate texture using the multi-texture feature in nifskope.

This allows the glows off the engines to be seen in the dark, but not so much in the bright light, like it's supposed to.

The results are promising, but are no-where near the final result.

What do you guys think of this idea?

The last image shows the Nova in light with the glows hardly showing.

Cheers Cord ;)

~Jb

Offline mckinneyc

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Re: Nova Class - Glows
« Reply #34 on: March 21, 2011, 06:22:40 AM »
Amazing. Very realistic

Offline 007bashir

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Re: Nova Class - Glows
« Reply #35 on: March 21, 2011, 06:23:13 AM »
Yes very cool. Go on with that

Offline King Class Scout

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Re: Nova Class - Glows
« Reply #36 on: March 21, 2011, 09:26:46 AM »
I should try that with the Concours.
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Offline cordanilus

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Re: Nova Class - Glows
« Reply #37 on: March 21, 2011, 12:06:57 PM »
Sweet ride.  :yay:

The cool thing about the multi-texture node is that the glows are completely separate from the base texture.  Bonus is that the glows are in full color instead of using any alpha channels.  No idea if you can set this up in Max and export it to BC.  I have taken DJ's Galaxy into battle and it damages good, but most likely...the blinking lights (before explosion, silent running, etc) will not work at all.  Never tried it but feel free to try it JB.

All in all, super job.

Offline Jb06

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Re: Nova Class - Glows
« Reply #38 on: March 21, 2011, 01:15:49 PM »
Cheers Cord :D

Well The only thing which doesn't work is silent running, which I'm not entirely bothered about.

Anyway's I redid the glows & I'm pretty happy with the results so these will probably going to be the final ones for the Nova.

Enjoy

~Jb

Offline Morgan

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Re: Nova Class - Glows
« Reply #39 on: March 21, 2011, 01:18:07 PM »
It looks similar to the differed lighting in the NanoFX GE renderer.  Very nice JB!  :yay: