Author Topic: DS9 Ops - bridge WIP from start to finish  (Read 8777 times)

Offline Lurok91

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DS9 Ops - bridge WIP from start to finish
« on: January 08, 2012, 05:18:27 AM »
Realised I'd never done a project where showed work-in-progress from start to finish, I guess mainly because most bridges done to now been modding/variations of existing bridges.  So here's my first start-to-finish thread for anyone who wants to follow and make helpful suggestions or ask any sensible questions (modelling, texture, etc)   :)  

This will be quite a long-term endeavour as the level of production detail on this set is quite staggering and I want to try and replicate it as closely and authentically as possible, so it's going to take quite a while. Thanks for your patience  :)

I've started with studio floorplans so it's as canon as possible and have built the basic structure from that.

Offline Lurok91

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Re: Bridge WIP from start to finish
« Reply #1 on: January 09, 2012, 04:47:03 AM »
Oooh, the interest is... overwhelming  :P   But I shall persevere...

With basic floor/wall structure done, rescaled bridge to fit BC bipeds and modelled key crew stations.  What I'll probably do is get all the key structural elements in place - stations, stairs, lifts etc - then begin to refine.


Offline 007bashir

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Re: Bridge WIP from start to finish
« Reply #2 on: January 09, 2012, 05:50:50 AM »
looks like DS9 Ops. Good start for a tutorial

Offline Shadowknight1

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Re: Bridge WIP from start to finish
« Reply #3 on: January 09, 2012, 10:58:02 AM »
looks like DS9 Ops. Good start for a tutorial

You know, I think you're right.  Sweeeeet.

EDIT: Waaaaiiiiit....I don't know why, but for some reason...it looks like...the command deck of the NSEA Protector?

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Offline Morgan

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Re: Bridge WIP from start to finish
« Reply #4 on: January 09, 2012, 06:06:50 PM »
Ooohhh!  DS9's ops is finally underway!  I'll be watching this thread.   :D

Offline King Class Scout

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #5 on: January 10, 2012, 07:52:51 AM »
Shadowknight--it isn't the protector.  Tiq sent me a full set of widescreen caps and so on for the Protector.  it's rigged kind of like the Generic Bridge Module on BCfiles.  besides, you can tell from the lavender colored piece on the right of the screencap that that's the DS9 ops lift (and the view seems to be from sisko's office)

btw, don't forget to add the Baseball on a stand if you do Sisko's office (and maybe the Daedalus model *hinthint*)
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Offline Phoenix Bondi

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #6 on: January 10, 2012, 09:23:19 AM »
This i'll keep an eye on!

Offline Nexxus21

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #7 on: January 10, 2012, 07:44:20 PM »
So this would be the first starbase bridge in BC and DS9 to boot. Now that's a real feather in your cap. Looking forward to watching it progress... Honestly I'm surprised it hasn't been done only took 10 friggin years  :funny
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Offline Lurok91

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #8 on: January 11, 2012, 05:17:47 AM »
I think one of the reasons it maybe hasn't been tried before is the level of architectural/production detail is very high and probably others haven't thought it worth the effort to make authentic.  I'll try my best though it may take a few months, and I'll try and get in as much detail (within reason) as I can from screencaps/series, etc.

Offline Nx-809

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #9 on: January 11, 2012, 08:14:27 AM »
So this would be the first starbase bridge in BC and DS9 to boot. Now that's a real feather in your cap. Looking forward to watching it progress... Honestly I'm surprised it hasn't been done only took 10 friggin years  :funny

I remember another one in BCC has trying to make something similar in the past. his build a Tos starbase ops bridge finished ingame. but his never release it because don't have lightmap and other thing.

Lurok i have a good reference of DS9 Ops (no DVD Screencaps). If you want I can send you.

Offline andyp

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #10 on: January 11, 2012, 09:16:35 PM »
I highly suggest checking out doug drexler's blog for this one. he has several blog posts where he took snapshots of ops before they destroyed the set.
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Offline Lurok91

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #11 on: January 12, 2012, 05:20:17 AM »
Lurok i have a good reference of DS9 Ops (no DVD Screencaps). If you want I can send you.

Any good ref (blueprints etc) welcome.  Don't worry about screencaps as have plenty (entire DS9 1-7 on DVD!). 

I highly suggest checking out doug drexler's blog for this one.

Done already  :)

Offline Phoenix Bondi

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #12 on: January 12, 2012, 10:38:39 AM »
Lurok91 - i'd like to be the first person to say Goodbye and thanks for all you've done - lol

Well i did say the FIRST lol
If excaliber haven't hired u yet they're damn silly! lol - just if u go dont forget us lol

Offline Bren

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #13 on: January 12, 2012, 08:45:44 PM »
Lurok91 - i'd like to be the first person to say Goodbye and thanks for all you've done - lol

Well i did say the FIRST lol
If excaliber haven't hired u yet they're damn silly! lol - just if u go dont forget us lol

lol! phew, you gave me a fright! I thought I'd missed something there.

Excellent work, as per usual, Mr. Lurok.

KCS, I believe the view is from the viewscreen - the green ramp at the back would be the steps up to Sisko's office, and the pit at the bottom of the picture is O'Brien's tinkering hole.
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Offline Shadowknight1

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #14 on: January 12, 2012, 11:54:54 PM »
The best part about this is we'll have a new DS9 to go with this bridge.

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Offline tiqhud

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #15 on: January 13, 2012, 09:05:21 AM »
Indeed SO :yay:
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
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Offline Lurok91

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #16 on: January 13, 2012, 09:17:09 AM »
The rate Baz is going, don't expect Ops for his DS9 anytime soon  :)

Offline Phoenix Bondi

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #17 on: January 13, 2012, 10:35:14 AM »
The rate Baz is going, don't expect Ops for his DS9 anytime soon  :)

well then a$$'s and elbows buddy get a move on (heres some one shout origins) SHUT UP DONE WHEN IT'S DONE!!! - Oh Crap! lol

Offline Lurok91

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #18 on: January 25, 2012, 05:18:29 AM »


At this stage, continuing to refine basic structure and scale elements to BC bipeds while beginning to model additional parts like Jadzia's desk, Engineering, transporter, turbolift etc.  What I find easiest to do when creating element like, say, a console with lots of angles and planes, is to export rough version from bridge so keeps same position; model and refine as standalone element; then import back into bridge.

Offline mckinneyc

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Re: DS9 Ops - bridge WIP from start to finish
« Reply #19 on: January 25, 2012, 09:16:27 AM »
Looking very good. Having bots come in and out of turbolifts in Ops is going to be difficult, have you thought about having one beam in? It happened in at least one episode and would be a nice change