Bridge Commander Central

BC Forums => BC Modding => Topic started by: cinqnic on February 18, 2010, 03:48:36 PM

Title: Cinqnic WIP's 3d printer ship
Post by: cinqnic on February 18, 2010, 03:48:36 PM
right here is a ship throw together in a few hours, i have use parts from DJ Curtis original Vivace class but if he does not let me use parts i will rework it, but this is roughly how the ship will look, if people like it then i will put alot more work into it, after the falmouth design is finished, any people let me know whats what ??.......................................

!!!!!! UPDATE!!!!
i am now reworking it with all my own parts so dont worry Dj Curtis i was only using the the pictures of the model to show how the ship might look
Title: Re: the unknown ship
Post by: Dalek on February 18, 2010, 03:50:33 PM
It kinda looks like a mix between the Raptor and a fish.

And I don't think DJ will allow its release. It's been his policy since '09.
Title: Re: the unknown ship
Post by: bankruptstudios on February 18, 2010, 04:36:06 PM
It's kind of cool, but its kind of rude to post befor permission is given. That being said, i would like to see more of this design.
Title: Re: the unknown ship
Post by: cinqnic on February 18, 2010, 05:05:07 PM
i posted this due to let people know what the ship would look like and i have sent a message to DJ to ask him if i can use parts of his ship on this design but if he comes back and says no i can re work it and build my own its just that his ships are the dogs $%**$%, but this is a plan of the ship and i will rework it to the same design but use new parts.
Title: Re: the unknown ship
Post by: Starforce2 on February 18, 2010, 06:09:19 PM
that rocks. Needs phaserbanks though. Hope he allows it.
Title: Re: the unknown ship
Post by: cinqnic on February 19, 2010, 07:41:00 AM
heres the model with out DJ Hard work, so if he comes back as no i will build my own, ps i have already started on my own eng's and textures
Title: Re: the unknown ship
Post by: GMunoz on February 19, 2010, 10:23:58 AM
Very cool.  super advanced design
Title: Re: the unknown ship
Post by: King Class Scout on February 19, 2010, 01:31:21 PM
the name that comes to mind is "USS Australia"...
Title: Re: the unknown ship
Post by: Shadowknight1 on February 19, 2010, 06:09:20 PM
I hate to say it, but you might as well get started on building your own, DJ generally doesn't allow any of his stuff to be used by anyone else.
Title: Re: the unknown ship
Post by: cinqnic on February 20, 2010, 05:17:03 PM
I need some one to pass on a message to DJ Curtis  so if any Admiral/BCFiles Staff/ staff can let me know if they can email my meassage on to him due to his email address being hidden, please let me known,
Title: Re: The unknown ship ( CAN A STAFF MEMBER READ MY LAST MESSAGE PLEASE)
Post by: Aeries on February 20, 2010, 05:48:55 PM
generally DJ doesn't allow modifications or kitbashes of his work. If you PM him, and *wait* for him to respond, he'll get back to you when he's able. Otherwise, it's disrespectful to the artist to use his/her work without prior consent, regardless of the circumstances. I also suggest reading the "readme" file for terms of use. Last I checked, DJCurtis noted in there that he does not allow his work to be modified and particularly, not redistributed.
Title: Re: The unknown ship
Post by: cinqnic on February 21, 2010, 02:24:16 PM
here is the ship so far it now has all my own parts on it (including texture) all DJ stuff has gone but if you seen the picture of the design before i took them off, this is how the ship is going to look but with all my own work, so far so good
Title: Re: The unknown ship
Post by: JamesTiberiusKirk on February 22, 2010, 08:23:21 AM
could it be that you are pretty fast?  :funny

nice work!
Title: Re: The unknown ship
Post by: cinqnic on February 22, 2010, 10:52:10 AM
could it be that you are pretty fast?  :funny

nice work!

Ive got too much time on my hands
Title: Re: The unknown ship
Post by: cinqnicbc on February 24, 2010, 05:35:27 AM
hi people right i ve had to sent up a new account due to my old having problems,
i have rework all the ship with my OWN models and textures,
the ship will be MVAM  ie if you see from the pictures the saucer section will have it own warp engs they are place under the grey grill on the sacuer and do raise up when in MVAM, i am working on the engs now, and then will start on the weapon points i am real happy with the texture that ive done the best ive done so far,
any way feed back would be very greatful

FOR STAFF MEMBERS

I ve had problems getting on the the bc forms when i log in as cinqnic I cant see the bc forms post but when i come in as a guest i can so i dont know if my old account has been hijack or HAS IT been limited by a staff member if it has been limited by a staff member please could you let me know WHY !
Title: Re: The unknown ship
Post by: Bones on February 24, 2010, 06:33:24 AM
Nah I doubt it, unless you broke some rules but it's unlikely, you would get warning first ;)

the aft of your ship reminds me of D'deridex and overall design looks like that Azati-Prime future Enterprise, cool ;)
Title: Re: The unknown ship needs a name ?
Post by: cinqnic on February 26, 2010, 12:35:50 PM
HERE the ship with eng's
Title: Re: The unknown ship needs a name ?
Post by: Dalek on February 26, 2010, 12:38:32 PM
I'd make the warp engines a lot bigger.
Title: Re: The unknown ship needs a name ?
Post by: cinqnic on February 26, 2010, 12:39:05 PM
soz that last picture is an old pic so please dont that no notice of it
it should of been this picture
Title: Re: The unknown ship needs a name ?
Post by: Dalek on February 26, 2010, 12:42:16 PM
They still look far too small.
Title: Re: The unknown ship needs a name ?
Post by: cinqnic on February 26, 2010, 01:44:29 PM
heres the ship with bigger engs
still got the bridge to do and the def dish and weapon points
Title: Re: The unknown ship needs a name ?
Post by: Billz on February 26, 2010, 02:33:30 PM
U.S.S. Emmerich, Huntington Class
Title: Re: The unknown ship needs a name ?
Post by: dEjavU on February 26, 2010, 05:07:59 PM
U.S.S. Rivendale  NCC-1742     Sequoia class   ;)


Great work so far cinqnic! Very original design, I like. I was wondering though if you thought about thinning out the naccelle pylons to a more stream lined shape? I think their a bit unnecesarily too widely flat from the top view. Those mesh parts though that you grabbed from DJ's ship are so perfect for this project of yours(matching textures and all)I really hope DJ let's you use them as that would simply put the cherry on top for this baby, he seems a bit lenient with his policy considering he allowed acid to port his Sun Tzu class to Legacy(maybe you'll have as much luck).
Title: Re: The unknown ship needs a name ?
Post by: GMunoz on February 26, 2010, 05:26:58 PM
How about the U.S.S. Sultan 

Shaping up nicley.  The Nacelles do look a bit rigid on this design though.
Title: Re: The unknown ship needs a name ?
Post by: King Class Scout on February 26, 2010, 05:57:05 PM
I still think "USS Australia", Commonwealth class. (that'll give anything with "commonwealth" a fair chance at Trek Posthumosity)

Edit: I asked my mum to take a look, and she called it a frog.  so mabey USS Bufo?
Title: Re: The unknown ship needs a name ?
Post by: Starforce2 on February 27, 2010, 03:20:23 AM
USS Croaker
USS Pacman  :funny
USS Budwiser :roll
Title: Re: The unknown ship needs a name ?
Post by: cinqnic on February 27, 2010, 05:17:38 AM
The 1st ship design used all of DJ's stuff but this is now all my own work the colour might be the same has DJ's ship but thats as far as i would say, i have use all my own meshies/ models and textures, the design idea do come from DJ's great work just look at my Sarbe refit i think that that ship looks Like DJ's stuff just not as good as his work.
any way i hope people do like the ship.

U.S.S. Rivendale  NCC-1742     Sequoia class   ;)


Great work so far cinqnic! Very original design, I like. I was wondering though if you thought about thinning out the naccelle pylons to a more stream lined shape? I think their a bit unnecesarily too widely flat from the top view. Those mesh parts though that you grabbed from DJ's ship are so perfect for this project of yours(matching textures and all)I really hope DJ let's you use them as that would simply put the cherry on top for this baby, he seems a bit lenient with his policy considering he allowed acid to port his Sun Tzu class to Legacy(maybe you'll have as much luck).


How about the U.S.S. Sultan 

Shaping up nicley.  The Nacelles do look a bit rigid on this design though.
i am going to look at the eng because i not that happy with them my self
Title: Re: The unknown ship needs a name ?
Post by: cinqnic on February 27, 2010, 05:27:28 AM
i forgot to add if anyone got design ideas for the engs please feel free tp post pic or tell me, but i am trying to make them look abit Azati-Prime future Enterprise
Title: Re: The unknown ship needs a name ?
Post by: GMunoz on February 27, 2010, 10:45:43 AM
How about something like this?
Title: Re: The unknown ship needs a name ?
Post by: Bones on February 27, 2010, 12:38:42 PM
err.. dunno , looks more like a baguette to me ;)
Title: Re: The unknown ship needs a name ?
Post by: Kirk on February 27, 2010, 12:41:54 PM
I think I know what's really affecting the ship design. The connecting pylons are just too wide and it really is affecting the ship's silhouette. It just looks flat, fat, and awkward. If you shorten the engineering section, and make the pylons less wide, then the ship might start shaping up more. Right now it looks like it's entering warp.
Title: Re: The unknown ship needs a name ?
Post by: Bones on February 27, 2010, 01:09:18 PM
I think I know what's really affecting the ship design. The connecting pylons are just too wide and it really is affecting the ship's silhouette. It just looks flat, fat, and awkward. If you shorten the engineering section, and make the pylons less wide, then the ship might start shaping up more. Right now it looks like it's entering warp.
yeah that's a thought, just leave old nacelles and saucer as they are ;)
Title: Re: The unknown ship needs a name ?
Post by: GMunoz on February 27, 2010, 02:52:49 PM
Give the ship a French name and it will all come together.

Title: Re: The unknown ship needs a name ?
Post by: Dalek on February 27, 2010, 03:02:38 PM
U.S.S. Marseilles, Ypres class? Yeah, French fits. :P
Title: Re: The unknown ship needs a name ?
Post by: cinqnic on February 28, 2010, 03:23:17 PM
here i little refit of the ship the ship on the left is the new design
Title: Re: The unknown ship needs a name ?
Post by: dEjavU on February 28, 2010, 03:56:26 PM
Nice! Looks much much better.  ;)
Title: Re: The unknown ship needs a name ?
Post by: Kirk on February 28, 2010, 04:34:57 PM
Indeed, the ship is looking much better. Any chance we can see some more views?
Title: Re: The unknown ship needs a name ?
Post by: Bones on March 01, 2010, 05:29:02 AM
Yeah but I have an idea ;) while I like the one to the left more I still like the old one so any chance to have both ships in one pack as a form of NX and NCC version ?
Title: Re: The unknown ship needs a name ?
Post by: cinqnic on March 01, 2010, 12:19:15 PM
heres more screen shot but now i not happy with the bridge area so more work to be done in that area
Title: Re: The unknown ship needs a name ?
Post by: Lionus on March 01, 2010, 02:29:06 PM
U.S.S. Marseilles, Ypres class? Yeah, French fits. :P

Does that come with white flag and victory parade for the opponents?
Title: Re: The unknown ship needs a name ?
Post by: Aeries on March 01, 2010, 09:13:33 PM
Interesting, to be sure... makes me kinda really want pancakes though.
Title: Re: The unknown ship needs a name ?
Post by: Hellsgate on March 01, 2010, 11:59:34 PM
I'd get rid of the saucer section altogether. Keep the rest. Maybe give it a more Prometheus-Class / Intrepid-Class style arrowhead saucer section.
Title: Re: The unknown ship has became the "USS Australia", Commonwealth class
Post by: cinqnic on March 04, 2010, 04:59:35 PM
hi the ship is close to being finished off and i am planning to go with the name of "USS Australia", Commonwealth class
once this ship is done i will play around with the design ie the saucer section and maybe making it mvam ship who knows
Title: Re: The unknown ship has became the "USS Australia", Commonwealth class
Post by: CptBenSisko on March 04, 2010, 06:17:17 PM
Have you thought by chance of turning the ship upside down? i know it sounds weird but im just curious as to how it would look as a more customary design
Title: Re: "USS Australia", Commonwealth class
Post by: cinqnic on March 07, 2010, 01:58:54 PM
here some in game screen shots, i know theres a issue with the window lights alignment
big thank you to GMunoz  for the screen shots
Title: Re: The unknown ship needs a name ?
Post by: Billz on March 07, 2010, 02:44:02 PM
I'd get rid of the saucer section altogether. Keep the rest. Maybe give it a more Prometheus-Class / Intrepid-Class style arrowhead saucer section.

Have you thought by chance of turning the ship upside down? i know it sounds weird but im just curious as to how it would look as a more customary design

I have to agree with both these comments. As it is right now, it just doesn't look 'normal'.
Title: Re: "USS Australia", Commonwealth class
Post by: Dalek on March 07, 2010, 02:48:46 PM
I was just thinking, would it be better if the pylons were swept backwards instead of forwards? It might look more graceful that way.
Title: Re: "USS Australia", Commonwealth class
Post by: King Class Scout on March 07, 2010, 03:33:46 PM
"normal" is relative, guys.  I like the oddball ships. I have an upsidown TOS in my stock, so someone's already done a flipper or two.

Cinqnic, I think you better satisfy these people who prefer a plain design as well.  that way, you'll get more downloads! an Intrepid style arrowhead hull shouldn't be hard to add on, unless your REALLY tired :P
Title: Re: "USS Australia", Commonwealth class
Post by: dEjavU on March 07, 2010, 04:10:23 PM
This ship flares it's own unique design and shouldn't be compared to any other starfleet vessel, also considering the fact that it's from the late TNG era(maybe first of it's kind). I think she looks great, just needs DJ's naccelles to top it off.  ;)
Title: Re: "USS Australia", Commonwealth class
Post by: Lionus on March 07, 2010, 04:36:28 PM
^What he said. Don't led these old ladies frighten you away from your original, individual design.
Title: Re: "USS Australia", Commonwealth class
Post by: Bones on March 07, 2010, 04:38:28 PM
"normal" is relative, guys.  I like the oddball ships. I have an upsidown TOS in my stock, so someone's already done a flipper or two.

Cinqnic, I think you better satisfy these people who prefer a plain design as well.  that way, you'll get more downloads! an Intrepid style arrowhead hull shouldn't be hard to add on, unless your REALLY tired :P
I have to agree with you on that matter, this ship has some unique style, rarely presented on any ship and it should be left as it is now (design wise) also I like it's similiarities to Enterprise-J ;)
Title: Re: "USS Australia", Commonwealth class
Post by: cinqnic on March 08, 2010, 05:16:20 AM
the ship is being hardpointed now so design changes are out but i will be play with the design to come up with new a class
plus here is a new screen shot with window fixed
thanks GMunoz
Title: Re: "USS Australia", Commonwealth class
Post by: Bones on March 08, 2010, 05:56:12 AM
This ship looks soo much better in game ;) I like the design, perhaps you should consider heavy weapons refit (torpedo pod per each pylon -4 tubes, 2aft, 2fore per each torpedo pod)
Title: Re: "USS Australia", Commonwealth class
Post by: RifleMan80 on March 09, 2010, 02:05:02 AM
Ohhh I Want this! Something new to add to my "Future" fleet on BC.
Title: Re: "USS Australia", Commonwealth class
Post by: cinqnic on March 09, 2010, 05:13:27 AM
heres more screen shots thanks once again GMunoz
Title: Re: "USS Australia", Commonwealth class
Post by: Bones on March 09, 2010, 05:44:14 AM
Awesome, I love front dual fire option :D
Title: Re: "USS Australia", Commonwealth class
Post by: Dalek on March 09, 2010, 10:56:44 AM
I was just thinking, perhaps turn the glow down on the windows? Its something I've noticed on all your ships and I think this ship could really benefit from not so bright windows.
Title: Re: "USS Australia", Commonwealth class
Post by: JamesTiberiusKirk on March 11, 2010, 04:09:30 AM
does it have speculars? cause i see none.
Title: Re: "USS Australia", Commonwealth class
Post by: GMunoz on March 12, 2010, 01:40:31 PM
Anyone interested in BETA testing?
Title: Re: "USS Australia", Commonwealth class
Post by: King Class Scout on March 12, 2010, 06:07:38 PM
surprised I wasn't automatically asked, having literally broke the Dom Perignon on the thing.  up to the Author, of course.
Title: Re: "USS Australia", Commonwealth class
Post by: deadthunder2_0 on March 12, 2010, 06:16:47 PM
sure i will
Title: Re: "USS Australia", Commonwealth class
Post by: GMunoz on March 13, 2010, 05:39:43 AM
I will PM you guys with a link
Title: Re: "USS Australia", Commonwealth class
Post by: King Class Scout on March 13, 2010, 08:31:10 AM
beta report.

YEOWSAH!  I've never seen a dom battlecruiser go down so dang quick.  the Hutet I dug up went poof awful quick, it ran 50/50 with a borg Sphere before I called for help, and it took out the most agile ship I have in my collection, a hard to hit borgified connie that makes the bugs look SLOW.

note, I had some damage issues on the saucer.  the underside squared out some damage, though the e hull damaged normally
Title: Re: "USS Australia", Commonwealth class
Post by: GMunoz on March 13, 2010, 08:39:56 AM
Thanks King Class Scout.

She is a 25th Century Era ship so it's going to be a bit much for the Dom ships.
Title: Re: "USS Australia", Commonwealth class
Post by: King Class Scout on March 13, 2010, 09:28:05 AM
"a bit much" is just about perfect, in this case.  often as not, in this case, nothing less than a dominion war ship will get through the shields of even a galor with the KM i have. things are a lot tougher with the set of ships that came with KM 1.0, rendering all the time you put into those TOSes totally useless.  all she needs is a set of speculars.
Title: Re: "USS Australia", Commonwealth class
Post by: GMunoz on March 13, 2010, 09:36:10 AM
King, you lost me there on the TOS ships.  Do you mean ships that are in KM 1.1?  I balanced my TOS against the Klingon D pack and Andrul Connie.
Title: Re: "USS Australia", Commonwealth class
Post by: GMunoz on March 13, 2010, 10:47:01 AM
OK, here are the speculars:

Title: Re: "USS Australia", Commonwealth class
Post by: King Class Scout on March 13, 2010, 02:10:01 PM
I'm still running KM 1.0, and even your TOSes can barely put a dent in the sheilds of the cardies in it, so I use them cautiously.  I'll try rebalancing two of my older TOSes (with energy leaks) to near yours.  wish you had a TMP under your belt so I can fix this one ship...

either way, well done with this HP.
Title: Re: "USS Australia", Commonwealth class
Post by: Dalek on March 13, 2010, 02:15:14 PM
I'm still running KM 1.0, and even your TOSes can barely put a dent in the sheilds of the cardies in it, so I use them cautiously.

If TOS ships were putting holes in 24th Century vessels, I'd be very concerned. The Cardassians would never be that weak.
Title: Re: "USS Australia", Commonwealth class
Post by: Lionus on March 15, 2010, 08:38:14 AM
Well, I've tested her. She has plenty of punch, but even with thrusters set to full, she was often out-manouvered and couldn't use the pulse weaponry to its full potential.it survivedd with shield damage and slight, very slight hull damage until I pitted it against Borg sphere, which was pretty even match until I switched to quantums and teached them how to assimilate death.
Title: Re: "USS Australia", Commonwealth class
Post by: FarShot on March 15, 2010, 09:12:27 AM
Beautiful ship, honest to god I remember the first work you hammered out way back when and I got to say, wow you've probably made the most progress out of any of us.  If we had one, I'm sure you would get the "Most Improved Modder of the Month" award.
Title: Re: "USS Australia", Commonwealth class
Post by: deadthunder2_0 on March 15, 2010, 12:06:36 PM
Strong, and smart is all i can say.
Love everything about it, except the pulses that are too yellow and need a icon, other than that, it is great, 9.9/10 (why- nothing is perfect)
Title: Re: "USS Australia", Commonwealth class
Post by: cinqnic on March 15, 2010, 04:08:43 PM
Beautiful ship, honest to god I remember the first work you hammered out way back when and I got to say, wow you've probably made the most progress out of any of us.  If we had one, I'm sure you would get the "Most Improved Modder of the Month" award.
and still i fell unhappy with my ships i want to do better i kn.ow i can do better if i put alot more time in and dont rush my self with the ships. i just cant wait for my ship to fly lol
Title: Re: "USS Australia", Commonwealth class UPDATE
Post by: cinqnic on March 29, 2010, 05:11:41 AM
SHIP HAS been sent to filefront so should be there soon for download
Title: Re: "USS Australia", Commonwealth class
Post by: King Class Scout on March 29, 2010, 07:11:45 AM
I hope you put a registry on this in the final.  btw, it shows up constantly as an assistant ship in the war simulator
Title: Re: "USS Apex", Commonwealth class
Post by: cinqnic on March 30, 2010, 12:30:54 PM
here is the apex the design is base on one of my older design the uss apex. still alot of work to be done but hey feed back would be nice
Title: Re: "USS Apex", Commonwealth class
Post by: Bones on March 30, 2010, 12:51:30 PM
Oh noooo ! don't drop that flipped design :nono: it's really cool and I would love to see it refited ;) I even got an idea on how could you mount weapons pods on to it ;) place two weapons pods, each on pylon wing
Title: Re: "USS Apex", Commonwealth class
Post by: Lionus on March 30, 2010, 02:44:56 PM
First thought: Is that Riker's first command? :eek I can certainly see the similarities..
Title: Re: "USS Apex", Commonwealth class
Post by: King Class Scout on March 30, 2010, 06:25:11 PM
haven't read the reviews, yet (or the POTD listing), have ya bones?  the concensus for the Australia was "what the hell were the starfleet engineers smoking when they came up with that".  a conventionally styled version might intice more people to pick up the Australia as well.  besides, I like this one, too.
Title: Re: "USS Apex", Commonwealth class
Post by: Bones on March 31, 2010, 01:06:28 AM
While I do like this one, I think refit of Australia with wing/pylon-mounted flat weapons pods would be uber cool :)
Title: Re: "USS Apex", Commonwealth class
Post by: cinqnic on March 31, 2010, 05:26:51 AM
if you show me what you mean bones i might do it
Title: Re: "USS Apex", Commonwealth class
Post by: cinqnic on April 05, 2010, 05:00:08 PM
here some updates for the apex still abit of work to be done but i hope people will like the design
Title: Re: "USS Apex", Commonwealth class
Post by: deadthunder2_0 on April 06, 2010, 08:43:10 PM
go with something like on the Sabre 2
Title: Re: Commonwealth class my ships
Post by: cinqnic on April 12, 2010, 11:44:40 AM
well i done the uss apex, and waiting for the new hardpoint,
I am now working on a ship with transwarp engs but it use the mvam mod due to the whole warp eng pod/section (ie the purple colour section in the picture) can be ejected away from the ship in case of a core breach,
so i dont plan the ship to have big warp engs, might be 1 small one above the ship just behind the bridge ie like the Prometheus class,
any please let me know what you think


ps asoon as i get some screen shot of the apex i post them
Title: Re: Commonwealth class my ships
Post by: Villain on April 12, 2010, 12:02:10 PM
An interesting proposal. Really helps give the impression that Transwarp is risky business, as it should!
Title: Re: Commonwealth class my ships
Post by: cinqnic on April 12, 2010, 04:38:44 PM
heres more pictures still abit soz alot of work to do ie detail and more textures
i plan to put grills on the top half of the pod/back hull, this will house all the transwarp drive
Title: Re: Commonwealth class my ships
Post by: GMunoz on April 13, 2010, 07:18:18 AM
Nice.  I like it.
Title: Re: Commonwealth class my ships
Post by: King Class Scout on April 14, 2010, 07:38:46 AM
how come the plasma grilles on the big nacelles are orange?  i take it your using that scheme to indicate that they're Transwarp?
Title: Re: Cinqnic WIP's
Post by: cinqnic on April 18, 2010, 06:00:30 PM
hi this is what i am working on right now
I was ask by Starforce2 to do some designs and i am working on USS Preble
heres a link for you can see what the design is like

http://www.inpayne.com/models/kitbash/trekpage_preble.html

here's what ive done so far, still alot to do but feed back as always


Title: Re: Cinqnic WIP's
Post by: Kirk on April 18, 2010, 08:36:25 PM
That is one ugly design.
Title: Re: Cinqnic WIP's
Post by: Cuchulainn on April 18, 2010, 09:23:03 PM
Love the way the secondary hull flows up through the saucer, looks really good. Quite like the bottom of the saucer too, nice clean lines.

Cuchulainn.
Title: Re: Cinqnic WIP's
Post by: Psyco Diver on April 19, 2010, 02:24:44 AM
neat, a replacement for the freedom class
Title: Re: Cinqnic WIP's
Post by: cinqnic on April 19, 2010, 04:36:41 AM
That is one ugly design.
i know but some ship are ugly very UGLY, but i only build them lol
Title: Re: Cinqnic WIP's
Post by: Starforce2 on April 21, 2010, 06:58:29 AM
nacelle looks a tad too wide and the neck a bit too where it meets the nacelle. You could also add the venture class nacelle platform phaser to the bottom side of the nacelle for an extra phaser.  Otherwise it looks pretty close so far.

Oh yea you flattened the top a bit too much, there's that little observation thingy up there (or maybe that's the capt's lounge?)
Title: Re: Cinqnic WIP's
Post by: cinqnic on April 21, 2010, 05:28:56 PM
here some screen shots of the apex
 thank you to GMunoz  for them
Title: Re: Cinqnic WIP's
Post by: bankruptstudios on April 21, 2010, 07:31:04 PM
hella cool :dance
Title: Re: Cinqnic WIP's
Post by: JamesTiberiusKirk on April 21, 2010, 07:32:14 PM
awesome!!! :thumbsup:
Title: Re: Cinqnic WIP's
Post by: Starforce2 on April 22, 2010, 01:04:44 AM
hella cool :dance

Seconded.
Title: Re: Cinqnic WIP's
Post by: 007bashir on April 22, 2010, 03:38:44 AM
Nice deflector
Title: Re: Cinqnic WIP's
Post by: cinqnic on April 24, 2010, 10:48:50 AM
heres some think that i am working on from the jj side of star trek
check list
sacuer  X not done
eng section X not done
engs ./ done

so still alot of work to be done alot lol
the design of the engs are taken from
http://madeinjapan1988.deviantart.com/art/Perceive-a-Venture-140221709
Title: Re: Cinqnic WIP's JJ Ships
Post by: Shadowknight1 on April 24, 2010, 12:44:46 PM
Oh sweet, the Venture!

Though, I hate bringing it up, but did you make certain to contact the author for permission to use his design?
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on April 24, 2010, 02:14:43 PM
i have sent a message to the author mate and i waiting for a reply but if it come back that i cant then i will use the ship for my use only and not post it so far its only the eng, i know that permission is a big thing when it comes to models and designs so if he says no you wont see this ship.
Title: Re: Cinqnic WIP's JJ Ships
Post by: Johnnymuffintop on April 24, 2010, 02:37:48 PM
To quote the author of the art, "As long as he's a good modeller, yes." haha
Cinqnic, sent you a PM with the rest of the references. Looking forward to seeing it completed.
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on April 24, 2010, 05:47:38 PM
Update on the engs
Title: Re: Cinqnic WIP's JJ Ships
Post by: tiqhud on April 24, 2010, 06:47:28 PM
nice design, havecookie.
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on April 25, 2010, 06:11:27 AM
hi
right i got the go ahead from the designer ie madeinjapan1988 check his work out at
http://madeinjapan1988.deviantart.com/gallery/
just the rest of the ship to do !
Title: Re: Cinqnic WIP's JJ Ships
Post by: JamesTiberiusKirk on April 25, 2010, 07:33:34 AM
suggestion:

Title: Re: Cinqnic WIP's JJ Ships
Post by: Shadowknight1 on April 25, 2010, 12:36:31 PM
If I'm reading JTK's suggestion correctly, he's right.  That center bar in the buzzard collector needs to be smaller.
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on April 26, 2010, 04:42:38 AM
just let people know the apex is ready for down load on bc file front
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on April 28, 2010, 11:03:40 AM
suggestion:


yes i do agree and will do here some more updates,
BUT still lots to do, any way feed back as allways
Title: Re: Cinqnic WIP's JJ Ships
Post by: Lionus on April 28, 2010, 11:34:57 AM
 :eek

(http://img.photobucket.com/albums/v609/enjoi_stars/its-beautiful.jpg)
Title: Re: Cinqnic WIP's JJ Ships
Post by: Darran on April 28, 2010, 12:15:03 PM
and there who say JJ ships arnt pretty........ i love it
Title: Re: Cinqnic WIP's JJ Ships
Post by: Shadowknight1 on April 28, 2010, 01:44:06 PM
and there who say JJ ships arnt pretty........ i love it

Not me, i think all of the JJ ships are pretty, and this one is definitely pretty.  Definitely follows the possible evolution of the designs.
Title: Re: Cinqnic WIP's JJ Ships
Post by: Billz on April 29, 2010, 11:14:13 AM
Change the registery number though. It's ridiculously high.  :funny

Other than that, its not bad so far.

Cookie 4 u
Title: Re: Cinqnic WIP's JJ Ships
Post by: Dalek on April 29, 2010, 11:16:34 AM
Change the registery number though. It's ridiculously high.  :funny

Other than that, its not bad so far.

Cookie 4 u

its accurate to the ship. Not to mention this is the JJ universe, who knows how quickly they dole out ships.
Title: Re: Cinqnic WIP's JJ Ships
Post by: Johnnymuffintop on April 29, 2010, 03:46:37 PM
Also, this ship IS supposed to be post TNG, something around 20 or so years after Nemesis if I remember correctly.
Looking forward to seeing it (and whatever else you plan to make) in the future.
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on April 29, 2010, 04:42:26 PM
HERE more updates 
plus should i have saucer sparation on this ship ?
Title: Re: Cinqnic WIP's JJ Ships
Post by: Lionus on April 29, 2010, 05:57:32 PM
it wouldn't be a Galaxy-class without it.
Title: Re: Cinqnic WIP's JJ Ships
Post by: 086gf on April 30, 2010, 02:22:47 PM
it wouldn't be a Galaxy-class without it.

Venture Class ;)
http://madeinjapan1988.deviantart.com/art/Perceive-a-Venture-140221709
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on April 30, 2010, 05:50:28 PM
more updates
most of the rear section done, just abit more of detail ie on the neck to do and then the textures
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 02, 2010, 04:17:32 PM
hi there this mesage is a cry for help lol i am having trouble with the textures for the rest of the rear hull and need help with them due to what i keep doing does look right at all so if any one can do them for me ,send me a message
big cheer clint aka cinqnic aka cliperkins
Title: Re: Cinqnic WIP's JJ Ships
Post by: DJ Curtis on May 02, 2010, 04:18:55 PM
maybe post what you're having trouble with )with pics) and we can sort it out here in the thread.
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 02, 2010, 04:33:14 PM
the area in the red
Title: Re: Cinqnic WIP's JJ Ships
Post by: DJ Curtis on May 02, 2010, 04:37:04 PM
could you zoom in and explain exactly what the problem is?
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 03, 2010, 02:07:37 PM
right i think i have sorted out the texture. its took me all day to do, but i like it , big thank you to DJ Curtis  for the help he was going to give me but i sorted it out.
Title: Re: Cinqnic WIP's JJ Ships
Post by: Lionus on May 03, 2010, 04:36:30 PM
looking good.  :thumbsup:
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 06, 2010, 12:53:08 PM
more updates
Title: Re: Cinqnic WIP's JJ Ships
Post by: Dalek on May 06, 2010, 12:57:58 PM
Is it me or is the saucer wonky at the front?
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 06, 2010, 01:13:30 PM
Is it me or is the saucer wonky at the front?
lol nope it the way i took the picture
Title: Re: Cinqnic WIP's JJ Ships
Post by: Bones on May 06, 2010, 02:48:21 PM
Lol she looks almost the same as Queballs Victory I retextured few years ago :P looking great so far :)
Title: Re: Cinqnic WIP's JJ Ships
Post by: JamesTiberiusKirk on May 06, 2010, 06:36:14 PM
yeah its awesome, but ... the nacelles. do they seem a little too massive, a little bit too fat?
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 06, 2010, 06:57:58 PM
yeah its awesome, but ... the nacelles. do they seem a little too massive, a little bit too fat?
They might be but if you look at my post on the 28-04-2010, 15:03:40 ie page 6 you see that they are the right size for the org design
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 08, 2010, 09:45:23 AM
hi small up date bridge section done just weapons and texture
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 10, 2010, 06:22:37 PM
more pictures
Title: Re: Cinqnic WIP's JJ Ships
Post by: FarShot on May 10, 2010, 06:43:46 PM
Ooh, pretty!!
Title: Re: Cinqnic WIP's JJ Ships
Post by: MarkyD on May 12, 2010, 08:06:11 AM
nice work mate
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 12, 2010, 10:00:56 AM
yes more updates lol
Title: Re: Cinqnic WIP's JJ Ships
Post by: Shadowknight1 on May 12, 2010, 11:14:24 AM
Ooo, pretty.  Can't wait to see her ingame!
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 12, 2010, 11:38:12 AM
Ooo, pretty.  Can't wait to see her ingame!
Ooh, pretty!!

thank you all but wots with the ooh pretty, thats a 1st for a battle ship
Title: Re: Cinqnic WIP's JJ Ships
Post by: Shadowknight1 on May 12, 2010, 11:49:24 AM
Ooo, pretty.  Can't wait to see her ingame!
Ooh, pretty!!

thank you all but wots with the ooh pretty, thats a 1st for a battle ship

There's no rule that a battle ship can't look pretty.  Look at the Enterprise-E.  Plus, enemies are likely to think of her as yet another Federation luxury ship and therefore be shocked when she unloads several dozen quantum torpedoes. ;)
Title: Re: Cinqnic WIP's JJ Ships
Post by: Kirk on May 12, 2010, 12:52:52 PM
Hang on, quantums? Isn't this the Abrams version of the Excelsior?
Title: Re: Cinqnic WIP's JJ Ships
Post by: Dalek on May 12, 2010, 12:55:56 PM
Erm, no. Closer to Galaxy would be more like it.
Title: Re: Cinqnic WIP's JJ Ships
Post by: Rusty0918 on May 12, 2010, 01:21:55 PM
Or the Sovy.
Title: Re: Cinqnic WIP's JJ Ships
Post by: Psyco Diver on May 12, 2010, 03:26:03 PM
Ooo, pretty.  Can't wait to see her ingame!
Ooh, pretty!!

thank you all but wots with the ooh pretty, thats a 1st for a battle ship

There's no rule that a battle ship can't look pretty.  Look at the Enterprise-E.  Plus, enemies are likely to think of her as yet another Federation luxury ship and therefore be shocked when she unloads several dozen quantum torpedoes. ;)

The E is ugly it comparison to the D, thats a pretty battleship. Sorry to go off topic though
Title: Re: Cinqnic WIP's JJ Ships
Post by: Johnnymuffintop on May 12, 2010, 03:58:09 PM
To quote the original artist.
It's a 25th century JJVerse Excelsior.
Title: Re: Cinqnic WIP's JJ Ships
Post by: deadthunder2_0 on May 12, 2010, 10:39:23 PM
a jj Krakow
Title: Re: Cinqnic WIP's JJ Ships
Post by: Biggins on May 13, 2010, 03:13:12 PM
Keeping in mind this ship is post dominion war, even if it's JJ it's gonna have quantums. I'm part of the sim the ship was designed for. Thrilled it's being made for BC :D
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 22, 2010, 05:25:36 PM
hi just a quick up date still working on the jj' ship but had a lot of work on at work and home, new pet so its taking up all my spare time, phaser points are all done the MVAM parts are done just the redo of the textures for the def and some small mesh error fix, then i send it to GMunoz to be hardpointed
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 25, 2010, 07:54:36 PM
right here it is just the under side of the saucer section texture to do where it docks with the eng section left
Title: Re: Cinqnic WIP's JJ Ships
Post by: Shadowknight1 on May 25, 2010, 08:10:32 PM
That's looking good!
Title: Re: Cinqnic WIP's JJ Ships
Post by: MarkyD on May 26, 2010, 04:14:00 AM
Nice work, that looks great.
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 26, 2010, 06:45:36 AM
here is the captains shuttle/ Aero Shuttle still alot of work to be done this will go with my jj ship
the 2nd pictures show work to be done ie weapons point, inpluse engs and docking ring/port
Title: Re: Cinqnic WIP's JJ Ships
Post by: MarkyD on May 26, 2010, 07:50:50 AM
I like it.. have a cookie.

What made you pick the current color scheme?
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 26, 2010, 10:13:10 AM
I like it.. have a cookie.

What made you pick the current color scheme?

1st off big thank you for the cookie
2nd belive it i use ms paint to do my textures the colour scheme is from the design of the org ship
Title: Re: Cinqnic WIP's JJ Ships
Post by: MarkyD on May 26, 2010, 11:08:20 AM
Now that is awsome...  take another cookie :thumbsup:

MS paint lol    :)  I have a legit copy of Photoshop if you want me to send it to you.. seriously    :)
Title: Re: Cinqnic WIP's JJ Ships
Post by: King Class Scout on May 26, 2010, 11:50:10 AM
you deserve a cookie for using PAINT to do textures this good
Title: Re: Cinqnic WIP's JJ Ships
Post by: GMunoz on May 26, 2010, 12:03:21 PM
That is cool.
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 26, 2010, 01:54:25 PM
you deserve a cookie for using PAINT to do textures this good
well i find it easy to use i have try others but i stick to what i know
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 26, 2010, 06:19:16 PM
the ship JJ venture has been sent to GMunoz to be hardpointed. so watch this space for screen shots and beta testing
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 29, 2010, 12:47:39 PM
hi there just to let you know the JJ Venture is going to be a big ship is twice the size of a sov its around 1222 metre long and the sov is around 623m long


thank for gmunoz for the size picture
Title: Re: Cinqnic WIP's JJ Ships
Post by: MarkyD on May 29, 2010, 01:30:18 PM
In that case, you may want to revise the escape hatches on your texture, and the windows need to be spot on.

Nice work  :thumbsup:
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 29, 2010, 01:46:22 PM
In that case, you may want to revise the escape hatches on your texture, and the windows need to be spot on.

Nice work  :thumbsup:

  hi thanks for the feed back the designer has stated the size of the ship and going by the pictures thats how big the escape pods are. the escape are little ship/shuttle and i am working on them now, the JJ ship are alot bigger if i am right
Title: Re: Cinqnic WIP's JJ Ships
Post by: MarkyD on May 29, 2010, 01:51:25 PM
OK, cool that should be interesting.. look forward to seeing what you come up with  :thumbsup:
Title: Re: Cinqnic WIP's JJ Ships
Post by: cinqnic on May 30, 2010, 07:03:26 PM
HI there all, right due to the size of the JJ venture the escape pod design for the ship are big very big, see picture the escape pods are about 4 decks high, the pods can land on planets and be use as long term living units while waiting for rescue. the docking ports can conect to each other.
Title: Re: Cinqnic WIP's JJ Ships
Post by: FarShot on May 30, 2010, 07:06:03 PM
It doesn't look very friendly to planetary reentry.  Could it be more streamlined on the top?
Title: Re: Cinqnic WIP's JJ Ships
Post by: Psyco Diver on May 30, 2010, 07:54:27 PM
It doesn't look very friendly to planetary reentry.  Could it be more streamlined on the top?

With inertia dampeners, antigrav generators, deflector/shields, and thrusters it should be fine, looks like the top could be hiding a heat shield and maybe some emergency parchutes and it should be all good
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: cinqnic on May 31, 2010, 06:26:15 PM
right ive started a refit of the icarus class with gmunoz permission of course
here some pictures so far
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: FarShot on May 31, 2010, 06:32:04 PM
Splendid!
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: WileyCoyote on May 31, 2010, 06:45:45 PM
Are those my TMP nacelles?
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: ACES_HIGH on May 31, 2010, 06:47:24 PM
I would suggest using Oberth nacelles instead, they would be a better fit for such a compact vessel
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: Dalek on May 31, 2010, 06:52:33 PM
I would suggest using Oberth nacelles instead, they would be a better fit for such a compact vessel

What he said. ;)
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: cinqnic on May 31, 2010, 06:56:58 PM
Are those my TMP nacelles?
they might be but they are just for show and i will be doing my own. the last picture is how the model stands right now
Title: Re: Cinqnic WIP's JJ Ships
Post by: Shadowknight1 on May 31, 2010, 07:24:23 PM
It doesn't look very friendly to planetary reentry.  Could it be more streamlined on the top?

Escape pods aren't streamlined.
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: King Class Scout on May 31, 2010, 07:33:42 PM
yk, I've never SEEN a 3d version of Oberth Nacelles.  i assumed the thing in back of the Sphere was the impulse crystal.  hope you TMP it.
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: metalnick on May 31, 2010, 07:34:05 PM
Not a big fan of the Daedalus style but this looks pretty good.
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: cinqnic on June 02, 2010, 05:37:30 PM
more updates on the refit icarus class for the tmp timeline
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: cinqnic on June 06, 2010, 03:46:20 PM
hi just to let you know the TMP refit of the ICARUS class is done and its been sent to Gmunzo to be hardpointed, plus the ship has sacuer speration, just incase of a warp core breach (we know what starfleet captains are like of getting in to trouble)
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: FarShot on June 06, 2010, 04:00:08 PM
Sweet! :evil:
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: King Class Scout on June 06, 2010, 04:12:15 PM
SAUCER sep on a daedaloid?! you now have an automatic download from me!
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: Maxloef on June 06, 2010, 06:26:44 PM
m,ight wanna get the right font overthere pall :P
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: cinqnic on June 07, 2010, 04:19:53 AM
m,ight wanna get the right font overthere pall :P
sadly thats the way with paint but i hope GMunoz re does them
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: FarShot on June 07, 2010, 11:11:38 AM
...did you just say Paint?  There are much better alternatives, and some are free.  I probably don't have to tell you about GIMP, I figure most who know about it are uncomfortable with it anyways, like I am.
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: GMunoz on June 07, 2010, 12:22:06 PM
What I use is paint.Net
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: Nebula on June 07, 2010, 05:05:43 PM
yeah IMO Paint.Net is much better than GIMP
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: GMunoz on June 07, 2010, 05:13:31 PM
Here is the JJ Venture in-game.  I have done the glows and she has a basic HP just to get her in-game and give you some pics.
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: FarShot on June 07, 2010, 05:52:32 PM
That's one fine ship! :D
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: cinqnic on June 07, 2010, 06:26:03 PM
WOW  what can i say that looks hot just cant wait to take her out
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: Shadowknight1 on June 07, 2010, 06:39:16 PM
That's pretty!!
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: Billz on June 07, 2010, 06:43:40 PM
The JJ Venture is pretty, but she looks very strange without any other registeries besides those on the nacelles. Maybe you could take a bit of artistic liscensing and add some registeries on the saucer or secondary hull.

Just sayin'  :idk:
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: GMunoz on June 07, 2010, 11:05:30 PM
Billz,  That's the plan - haven't gotten there yet.
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: cinqnic on June 08, 2010, 08:24:02 AM
heres my new ship that i am working on still alot alot of work to be done the idea of the ship is base on The USS Relativity (NCV-474439-G) but maybe a early ship ie USS Relativity NVC-474439-D
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: FarShot on June 08, 2010, 08:25:27 AM
Hmm, I love that arrowhead shape.  Quite sexy.
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: cinqnic on June 09, 2010, 08:34:29 AM
alittle update
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: tiqhud on June 09, 2010, 09:54:41 AM
hmmm
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: Nebula on June 09, 2010, 10:07:54 AM
that's cool :D
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: GMunoz on June 09, 2010, 12:01:26 PM
Here is a pic with the regestries done:
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: Johnnymuffintop on June 09, 2010, 02:33:29 PM
Coming along quite nicely, man, well done!
You planning on making some of your own designs like the Venture after you're done with her or are you stopping with that?
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: Shadowknight1 on June 09, 2010, 07:15:08 PM
The Venture looks nice!

Are you planning on doing the Perception too?
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: GMunoz on June 10, 2010, 05:44:43 PM
Ok, I have the MVAM sequence completed.  Will be adding some finishing touches and sending her off to cinqnic.
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: MarkyD on June 11, 2010, 12:42:13 PM
Very nice there fellas good job.

Those Phaser emitters look a little plain, need a bit of texturing, but im sure ur on that like a TRamp on Chips  :evil:

good work  :thumbsup:
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: JimmyB76 on June 11, 2010, 02:27:53 PM
nicely done!
now if you could only make a non-JJ style (just different nacelles, really) lol :P
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: cinqnic on June 13, 2010, 06:21:50 PM
here a little up date on the ship i am working on the captains yacht / aero shuttle is on the top of the sacuer and not on the under side like most ships
Title: Re: Cinqnic WIP's JJ Ships & lcarus refit
Post by: MarkyD on June 14, 2010, 03:19:47 AM
cool  :thumbsup:
Title: Re: Cinqnic WIP's Steamrunner refit
Post by: cinqnic on June 27, 2010, 06:30:56 PM
hi there just a sneak picture of the new steamrunner, Its still in very early stages so please give feed back
Title: Re: Cinqnic WIP's Steamrunner refit
Post by: Shadowknight1 on June 27, 2010, 06:37:09 PM
Looks pretty nifty to me. :dance
Title: Re: Cinqnic WIP's Steamrunner refit
Post by: Locke on June 27, 2010, 07:11:20 PM
Looks a little odd to me.  Almost too long . . . or something like that . . .

Don't get me wrong: I like what I see.  Could almost be a Defiant descendant at this stage.
Title: Re: Cinqnic WIP's Steamrunner refit
Post by: Hellsgate on June 27, 2010, 10:46:39 PM
I love the Relativity-D and JJ Venture. Very well done. I'd place the Steamrunner refit as more of a Sabre-Class/Saber-Class upgrade.

Title: Re: Cinqnic WIP's Steamrunner refit
Post by: cinqnic on June 28, 2010, 05:30:34 AM
I love the Relativity-D and JJ Venture. Very well done. I'd place the Steamrunner refit as more of a Sabre-Class/Saber-Class upgrade.


ive already done the sabre-class update, this might end up as anew class yet,
re Venture it we be ready soon, Gmunoz is working on it but he has alot on so, i hope in the next week or so it will be ready
Title: Re: Cinqnic WIP's Need help Spaceballs Spaceball One
Post by: cinqnic on June 29, 2010, 02:38:30 PM
hi right im planning to do the spaceballs film ships but i need picture, plus i need pictures of the spaceball one, thats the big long ship thats tranforms into mega maid (planning to use MVAM) for that,
we got other ships from film/Tv ie star wars, bsg, Babylon5 and ID4 i thought its about time we had this ship ie spaceball one.
the only pictures ive got is when the ship is mega maid and aclip from the start of the film but this is a fly by and i cant realy see what the design is like, so if any one has a picture of the ship it would help because WE BRAKE FOR NO ONE
Title: Re: Cinqnic WIP's Spaceballs Spaceball One
Post by: Dalek on June 29, 2010, 02:40:35 PM
What?
Title: Re: Cinqnic WIP's Spaceballs Spaceball One
Post by: Tuskin38 on June 29, 2010, 02:52:58 PM
hes just positing so you'd see that the thread named changed. Which I think is awesome.
Title: Re: Cinqnic WIP's Spaceballs Spaceball One
Post by: Dalek on June 29, 2010, 02:56:27 PM
Ah, and edited the post later so he could confuse us all. :P
Title: Re: Cinqnic WIP's Spaceballs Spaceball One
Post by: King Class Scout on June 30, 2010, 07:34:02 AM
say what?  your gonna attempt Spaceball One ??!

excuse me while I ROFL for 10 minutes.

*later*
too bad you couldn't just get ahold of Mel Brooks himself....
Title: Re: Cinqnic WIP's Spaceballs Spaceball One
Post by: Shion on June 30, 2010, 09:54:11 AM
Awesome, it needs Plaid speed for warp drive.
Title: Re: Cinqnic WIP's Spaceballs Spaceball One
Post by: Lionus on June 30, 2010, 10:16:22 AM
You mean Ludicrous Speed, amirite?  ;) :D
Title: Re: Cinqnic WIP's Spaceballs Spaceball One
Post by: Bren on June 30, 2010, 02:48:11 PM
Custom Warp speed sound! Moranis' "Ludicrous speed!" :yay:
Title: Re: Cinqnic WIP's Spaceballs Spaceball One
Post by: King Class Scout on June 30, 2010, 05:40:52 PM
oh, and fit the thing with slipstream tech, but substitute "gone to Plaid" for the slipstream texture.
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: cinqnic on July 04, 2010, 02:34:11 PM
just to let people know the spaceball ship has been shelfed, due to lack of plans for spaceball one so i moved on to a new film,
ie galaxy quest, i know there a model on bc file front already but i doing a new one plus i am doing some non-canon ships from the tv show from the film we never seen here a picture so far what ive done plus i need screen shots of the bad guy ship
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Nihilus on July 04, 2010, 03:22:04 PM
just to let people know the spaceball ship has been shelfed, due to lack of plans for spaceball one so i moved on to a new film,
ie galaxy quest, i know there a model on bc file front already but i doing a new one plus i am doing some non-canon ships from the tv show from the film we never seen here a picture so far what ive done plus i need screen shots of the bad guy ship

Sweeet.  These here are taken from the Blu-ray so they're pretty good quality.  I can take pics of the Protector also if you need any of them :)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_01.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_02.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_03.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_04.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_05.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_06.jpg)
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Shadowknight1 on July 04, 2010, 03:38:44 PM
Alright!  We needed a new Protector!
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Locke on July 04, 2010, 03:42:02 PM
COOKIE!  W00T! :yay:
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Lionus on July 04, 2010, 04:05:38 PM
In before KCS crawls to your feet and licks them clean.  :funny Good work, buddy :D I hope to see if she's match to The Old Lady.. (Enterprise)
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Billz on July 04, 2010, 05:54:00 PM
Sweeet.  These here are taken from the Blu-ray so they're pretty good quality.  I can take pics of the Protector also if you need any of them :)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_01.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_02.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_03.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_04.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_05.jpg)

(http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_06.jpg)

That is what Galaxy Quest looks like on Blu-ray?!? I never gave that film enough credit and I immediately regret it. :(

I like the look of that NSEA Protector so far. Nice job. I wish I had come into this thread when you said you were going to make Spaceball 1. I could have got some screen grabs from the DVD for you. Shame it's been shelved.
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: King Class Scout on July 04, 2010, 06:31:59 PM
*bops Lionus* hush, you.

I pity anybody that would even ATTEMPT Serris's cruiser.  even wiley couldn't pull that one off easily.

Shadowknight's right.  there is a protector on BC files, but it's pretty bad.  I've allready got a "fed skin" for the thing that I can put out ("reskins welcome" is right in the readme).

don't forget the MVAM. the only thing that sucks is we didn't really get to SEE the Protector actually fire its weapons.  there's enough information on the movie if someone would DARE attempt the bridge, though.  only other thing that would make the ultimate affectionate parody complete is if someone attempted the Thermian's sliver planet starbase. :P

Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: cinqnic on July 04, 2010, 06:38:09 PM
*bops Lionus* hush, you.

I pity anybody that would even ATTEMPT Serris's cruiser.  even wiley couldn't pull that one off easily.

Shadowknight's right.  there is a protector on BC files, but it's pretty bad.  I've allready got a "fed skin" for the thing that I can put out ("reskins welcome" is right in the readme).

don't forget the MVAM. the only thing that sucks is we didn't really get to SEE the Protector actually fire its weapons.  there's enough information on the movie if someone would DARE attempt the bridge, though.  only other thing that would make the ultimate affectionate parody complete is if someone attempted the Thermian's sliver planet starbase. :P



if any one got picture i will try and do the starbase, plus i think that Serris cruiser is just a dooms day machine with teeth and horns lol,, iam planning to put alot of work into the protector
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: King Class Scout on July 04, 2010, 07:11:12 PM
I have the movie on tape, but no way to take a cap (someone's requested an obscure series I have on tape, so I'm looking at video to USB boxes).  someone with a DVD should snap it.  it may take a couple caps, though.

http://www.modelermagic.com/?p=9640 has both the 6 inch and 12 foot studio models.  note the 6 incher has an entirely different name and registry on it.
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: WileyCoyote on July 04, 2010, 09:30:53 PM
Quote
I pity anybody that would even ATTEMPT Serris's cruiser.  even wiley couldn't pull that one off easily.
Wanna bet?  :evil: I might even try to work on the Protector again.....

Quote
Sweeet.  These here are taken from the Blu-ray so they're pretty good quality.  I can take pics of the Protector also if you need any of them
Yes, please do and take loads of pictures not just 4 or 5(any scene showing both ships) and upload them to your photobucket account or a large zip file instead of posting them here.


Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Nihilus on July 05, 2010, 03:28:46 AM
Wanna bet?  :evil: I might even try to work on the Protector again.....
Yes, please do and take loads of pictures not just 4 or 5(any scene showing both ships) and upload them to your photobucket account or a large zip file instead of posting them here.




No problem, I'll start taking pics of both ships and maybe even the Starbase if you want and load them in a Zip file for you :)
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: King Class Scout on July 05, 2010, 07:09:25 AM
too bad you couldn't use a mini atmosphere effect on the Thermian starbase.  it IS a sliver of their homeworld, after all, and the very top of the thing had a drop of atmosphere and ocean on it :P
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: cinqnic on July 05, 2010, 08:10:58 AM
i still going to work on the Protector, even WileyCoyote said he might redo the protector again, here some screen shoot of the eng
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: tiqhud on July 05, 2010, 11:13:57 AM
nice
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Billz on July 05, 2010, 04:19:18 PM
i still going to work on the Protector, even WileyCoyote said he might redo the protector again, here some screen shoot of the eng

That is actually the Galaxy Quest equivilent of a bussard collector. The engines are the small pods on the back of the wings.
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: cinqnic on July 05, 2010, 05:15:51 PM
That is actually the Galaxy Quest equivilent of a bussard collector. The engines are the small pods on the back of the wings.
thank you for that i didnt know if they were or not
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: King Class Scout on July 05, 2010, 06:28:19 PM
imagine the LCARS cutaway for the poor thing.  bussard on one end, warp coils on the other, and a hell of a lot of piping between between those and the Beryllium Core.  'course, in GQ's universe, they probably created the ship's ideas on the fly.  consider the killer devices just to get to the self destruct shutoff...
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: GMunoz on July 05, 2010, 07:05:52 PM
So who is going to do the script for the 10 second time device ( don't recall the name)?
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Billz on July 05, 2010, 07:12:26 PM
So who is going to do the script for the 10 second time device ( don't recall the name)?

You mean the 13 seconds Omega 13 device? How would that work in BC?
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Locke on July 05, 2010, 07:25:11 PM
You mean the 13 seconds Omega 13 device? How would that work in BC?

Perhaps a (sort of) self-destruct mod?  After all, in QB when you get destroyed it resets you and restores your ship.  Similar to the Omega 13 . . . sort of . . .  :P

Or perhaps the Omega 13 has a second setting, where it destroys all hardware in the immediate vicinity?  Sort of like a doomsday weapon.  Would keep you from destroying everything to preserve your fleet, but would also destroy you if used.  You would get reset, but nothing would be left of either your fleet or the enemy fleet.
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Billz on July 05, 2010, 07:36:21 PM
I've always wanted the Omega 13 device to work in a way similar to how Samantha Carters altered Asgard time dialation device worked in the final episode of Stargate SG-1 or similar to how the Doctor used the Pandorica to stabilize the TARDIS explosion in the recent final episode of this years Doctor Who. Not sure why. :p
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: King Class Scout on July 05, 2010, 09:30:53 PM
right...how would you work a script in that could back up time 13 seconds :P  remember, even the CAST didn't know what it did 'cause no-one specified it in the script :P

only thing to do now...get someone to make the GQ uniform mods :P  so, who gets stuck with "tawney Madison" 's boobage?  :angel
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Locke on July 05, 2010, 10:52:52 PM
so, who gets stuck with "tawney Madison" 's boobage?  :angel

Well, my vote goes for Saffi.  The [female dog] needs something to take the damn edges off of her personality!  If I hear "Captain, we should not fire on friendly vessels" one more time, I'm gonna throw her out the frakkin airlock. :banghead:  Besides, she seems to serve the same function as Tawney: she just says whatever the computer would say . . . :roll
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: cinqnic on July 06, 2010, 07:18:00 AM
hi there right i have posted the venture to bc file front so look out for it soon, here some screenies of the ship thanks to GMunoz
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: Shadowknight1 on July 06, 2010, 07:36:06 AM
YAY!  :yay:
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: FarShot on July 06, 2010, 08:10:02 AM
 :eek :D :dance
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: cinqnic on July 06, 2010, 08:52:02 AM
MORE updates of the nsea protector still abit of work to be done ie numbers on picture
1, re doing he wing
2, the main eng
3, the def dish
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: cinqnic on July 06, 2010, 08:54:26 AM
soz for double post heres more screen picture
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: King Class Scout on July 06, 2010, 10:01:57 AM
that reminds me...oughta check with the Protector model.  I think the dish is TOS style indented
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: Biggins on July 06, 2010, 12:01:01 PM
I just reinstalled BC to get this ingame :D I have been wanting this ingame ever since I joined up with Josh's (madeinjapan)'s sim
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: WileyCoyote on July 06, 2010, 02:29:34 PM
I do not know if you have these yet, but there are schematics of the Protector.
http://www.questarian.com/Blueprints/bp-protector.htm
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: King Class Scout on July 06, 2010, 07:23:40 PM
??!  did you see on the bottom, there's a cad file download which max9 supports.  so mabey it might allready have been done?  that's the format I worked in while at tech school.
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: Lionus on July 07, 2010, 12:24:14 PM
JJVenture beauty shots.  :kiss:

Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: Biggins on July 07, 2010, 01:14:15 PM
Beautiful ship! Well made. I had a couple of problems with the phasers though, only the forward phaser really fired for me.
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: Lionus on July 07, 2010, 02:08:10 PM
I didn't have such problems. I released the volley of torps, turned a broadside to the fiend and started a longitudinal roll, pelting the enemy with phasers.. there's only one phaser that fires directly forwards it seems, the rest are bit better.. but, if you look at the phaser arrays, you'll see why.
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: cinqnic on July 07, 2010, 06:17:36 PM
more small updates
1 st picture is protector
The other is one of my oldder design being redone for the JJ verse
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: cinqnic on July 09, 2010, 06:52:30 PM
please be open minded about what i am about to write its very off topic but i need to tell some people what i ve seen

i live in the uk and on friday night about 22:45 was trying to get to sleep but due to the heat i couldnt so i got up out of bed and just happern to look out the window due to how light it was, and ive seen something in the sky, now dont call me a nut case but there were lights in the sky 3 in total one white light and two red ones, the white lights was a aero plane this was as clear as day because we all seen plane lights in the sky flashing away. The other two were a fire red colour non flashing but very bright and it seemed that the plane was following/chasing the two red lights then one of the red light seem to head upwards into the sky and started to fade very quickly as it moving away, sadly the other light went out of sight due to the next door roofs in the way.
 i dont know what i have seen, in my mind it was a ufo sighting because it was unidentified to me

i know this is off topic but i had to tell someone
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: deadthunder2_0 on July 09, 2010, 07:13:25 PM
Afterburners?
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector( JJ Venture update)
Post by: RifleMan80 on July 09, 2010, 08:23:38 PM
more small updates
1 st picture is protector
The other is one of my oldder design being redone for the JJ verse

This is gonna be a priceless piece in my collection. Cookies!
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: Lionus on July 10, 2010, 03:12:36 AM
please be open minded about what i am about to write its very off topic but i need to tell some people what i ve seen

i live in the uk and on friday night about 22:45 was trying to get to sleep but due to the heat i couldnt so i got up out of bed and just happern to look out the window due to how light it was, and ive seen something in the sky, now dont call me a nut case but there were lights in the sky 3 in total one white light and two red ones, the white lights was a aero plane this was as clear as day because we all seen plane lights in the sky flashing away. The other two were a fire red colour non flashing but very bright and it seemed that the plane was following/chasing the two red lights then one of the red light seem to head upwards into the sky and started to fade very quickly as it moving away, sadly the other light went out of sight due to the next door roofs in the way.
 i dont know what i have seen, in my mind it was a ufo sighting because it was unidentified to me

i know this is off topic but i had to tell someone

perhaps it was one of these? http://en.wikipedia.org/wiki/Ball_lightning (http://en.wikipedia.org/wiki/Ball_lightning)

our latest thunderstorm made one of those.
Title: Re: Cinqnic WIP's Galaxy Quest NSEA protector
Post by: cinqnic on July 11, 2010, 03:19:45 PM
here a little update of the ship
if you can see it has two circular plasma exhaust vents on both the port and starboard sides like the defiant and there for
in the event of a possible warp core breach, the warp core is not designed to be ejected like on other starships.  Instead, a series of two circular plasma exhaust vents on both the port and starboard sides of the ship are used to vent out the highly volatile warp plasma before it has a chance to breach.  Deuterium and antideuterium reactants are cut off up stream from the reaction chamber and the core is brought to a cold shutdown.

the impluse eng will be going very close to the top of the ship where theres a gap
Title: Re: Cinqnic WIP's
Post by: cinqnic on July 13, 2010, 05:11:52 AM
I just log on to BC file front and i seen that the venture has had a re texture i did not give permission for this so if any ff staff are reading this could you please remove the file ie USS Titanic - C (1.0) Filename: usstitanic.rar
i try to contact some one at ff team but the email keeps coming back say Your e-mail is being returned to you because there was a problem with its delivery. so thats why i am posting the message here, so could some Help me with this
Title: Re: Cinqnic WIP's Mod theft the venture
Post by: bankruptstudios on July 13, 2010, 07:14:15 AM
 I really don't think you have to worry much. From what i see the only thing In the file is jest a very poorly done Retexture job, and in that i mean he changed the name (bad fonts) and changed the bassards to red.

 It sucks and is super impolite to upload this with out you permission so i hope it works out for you and you get what you want out of it. But look on the bright side, he fully credits you and the designer with everything and includes your read me, so as far as mod stealing, i wish all mod thieves were as nice as he. That and 17 people dl'ed it so thats an extra 17 dl's for you ship, and retexture's always keep ship alive on File Font.

I know your hurt and mad at this stiuation, i'm jest trying to help you see the bright side of it, besides, your orignal is better :thumbsup: :thumbsup: :thumbsup: :thumbsup:
Title: Re: Cinqnic WIP's
Post by: tiqhud on July 13, 2010, 07:21:13 AM
I just log on to BC file front and i seen that the venture has had a re texture i did not give permission for this so if any ff staff are reading this could you please remove the file ie USS Titanic - C (1.0) Filename: usstitanic.rar
i try to contact some one at ff team but the email keeps coming back say Your e-mail is being returned to you because there was a problem with its delivery. so thats why i am posting the message here, so could some Help me with this

Try the bcfiles email some more times , then you might try Starforce2 at Starforce2@gmail.com
he's the one
Title: Re: Cinqnic WIP's Mod theft the venture
Post by: Biggins on July 13, 2010, 07:28:40 AM
I agree with Bankrupt on this. Your original texture is FAR better anyway
Title: Re: Cinqnic WIP's Mod theft the venture
Post by: King Class Scout on July 13, 2010, 07:29:37 AM
I've seen it as well.  a lot of people have a hate-on for the JJverse design scheme, and a "proper" fed reskin by someone was inevitable.  catch em, chew em out, and nail em to the wall.
Title: Re: Cinqnic WIP's Mod theft the venture
Post by: Bones on July 13, 2010, 08:26:52 AM
Well dunno if this applies under Mod Theft, credits were given properly, he just didn't secure your permission... nah it might be a mod theft then :D no harm done IMHO cuz your Venture is simply 1000 x better :P
Title: Re: Cinqnic WIP's Mod use without asking Re the venture
Post by: Lurok91 on July 13, 2010, 09:21:15 AM
As long as original credits given, I'd be more cheesed off if someone did a suck-a** job. 
Title: Re: Cinqnic WIP's Mod use without asking Re the venture
Post by: Bones on July 13, 2010, 09:31:04 AM
Yeah Lol I remember my beginnings in BC modding :doh: I almost got banned due to rushed release of Post-Nem Enterprise-E in which I used Captain Russels' armor textures while not crediting him ( I instead credited only CG for model and textures)... eh good old times  :funny

that guy at least credited you
Title: Re: Cinqnic WIP's Mod use without asking Re the venture
Post by: WileyCoyote on July 13, 2010, 09:43:07 AM
Quote
As long as original credits given, I'd be more cheesed off if someone did a suck-a** job.  
Same rule as me. I generally give permission for my ships unless someone does a really crappy job. The person's effort was good, but more could have been done to make it look great (I understand that everyone does not have the awesome programs).
Quote
Yeah Lol I remember my beginnings in BC modding
I kitbashed the Dignity Class Jean-Luc Picard into the Enterprise-J and got banned for not emailing the original author for permission. I think I emailed Starforce and recieved only a warning. :funny
Title: Re: Cinqnic WIP's Mod use without asking Re the venture
Post by: cinqnic on July 13, 2010, 09:51:34 AM

hi there i am getting abit cheesed off over this some people are saying that its seems ok to use someones hardwork yes he gives me credit but he used the original read me so it reads like i have redo the texture, i dont like whats been done, plus it over writes the original ship, i thought that if someone has not got permission to use a file that it will be removed but i am still waiting to hear from a member of file front staff.
So if i download some one else work and change it but gave credit to the original user thats this is ok, i dont think so
how would you feel if some used you work and didnt ask for permission
it clear stated it in my  read me
Do not distribute modified versions of these files without attaining permission from the
author. This includes mesh changes, textures, HP's, conversions, and any other modifications.
To request permission, please contact me via e-mail or PM at BCC.
Title: Re: Cinqnic WIP's Mod use without asking Re the venture
Post by: WileyCoyote on July 13, 2010, 09:58:00 AM
Quote
Do not distribute modified versions of these files without attaining permission from the
author. This includes mesh changes, textures, HP's, conversions, and any other modifications.
To request permission, please contact me via e-mail or PM at BCC.
We should all put that at the very top of our readmes. I also have some German group on Youtube using my JJprise version 1 making it look steampowered and they did not give permission. I still have not received permission.
Title: Re: Cinqnic WIP's Mod use without asking Re the venture
Post by: Lurok91 on July 13, 2010, 09:58:34 AM
 You're right, Cinqnic  :facepalm:    He should have asked for permission as stated, and worse I think he doesn't acknowledge that the texture change is HIS  (it does look like it's your retexture of your own texture!).    I think some of us were just thinking it could have been worse, and perhaps just youthful over-enthusiasm?/first-timer mistake... but your general principle is right.  And we should support you as the original author.
Title: Re: Cinqnic WIP's Mod use without asking Re the venture
Post by: tiqhud on July 13, 2010, 10:29:19 AM
Suggestion cinique: dont make any further comments, Until you get in touch with Starforce2.
Title: Re: Cinqnic WIP's
Post by: cinqnic on July 13, 2010, 05:33:51 PM
any way back to what i enjoy doing here a little up date
Title: Re: Cinqnic WIP's
Post by: cinqnic on July 14, 2010, 01:58:45 PM
forgot to add these updates the other day
the design is based off my old adder class it was never posted to bc ff due to texture permission so ive redo it






plus abig thank you to starforce and tiq for the help with bc file front
Title: Re: Cinqnic WIP's Tng Venture
Post by: cinqnic on July 14, 2010, 05:44:47 PM
here what i was planning to do with the JJ Venture but due to the thing that happern on BC FF i put this together quickly so still alittle bit of work to be done
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on July 20, 2010, 03:46:24 PM
heres more update on the JJ Adder ,
i dont know what to stick behind the bridge plus the red line show where the phaser will be
the 2nd picture is a senor dome top
the 3rd is a shuttle bay area  
so let me know what you think i should put there
plus it nice to see that people like the JJ Venture shame that bc is playing up
Title: Re: Cinqnic WIP's JJ ships
Post by: King Class Scout on July 20, 2010, 05:09:59 PM
I prefer the shuttle topper, but why not put the sensor dome on the back end of the thing?
Title: Re: Cinqnic WIP's JJ ships
Post by: tiqhud on July 20, 2010, 05:35:05 PM
looks like a shuttle bay in back, unless it is as big as a sovie, it doesnt need  a bigger 1
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on July 21, 2010, 05:31:02 AM
heres the shuttle top
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on July 22, 2010, 06:59:47 PM
Hi all the new JJ ship is very close to finished just some small little thing to be done to it  feed back wanted
Title: Re: Cinqnic WIP's JJ ships
Post by: King Class Scout on July 22, 2010, 08:33:58 PM
what's the scale on this one?  I think some people are gonna call it a star trek Star Destroyer :P  AND ask where the engines are, or where the rest of the ship is.  either way, me likey.
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on July 23, 2010, 06:25:27 AM
The scale i am not sure of yet but here a quick key of main systems, this will be all in the read me section
Title: Re: Cinqnic WIP's JJ ships
Post by: King Class Scout on July 23, 2010, 08:12:23 AM
hm.  put in an explanation as to which way it's facing, in case someone doesn't bother with the readme or mistakes the impulse grates for bussards, like I just did.  btw, is there a deflector dish on this thing?
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on July 23, 2010, 12:04:56 PM
 
hm.  Is there a deflector dish on this thing?
Nope theres not new tec to follow
Title: Re: Cinqnic WIP's JJ ships
Post by: Locke on July 23, 2010, 06:16:45 PM
What exactly do you mean by "snakehead" phasers?
Title: Re: Cinqnic WIP's JJ ships
Post by: King Class Scout on July 24, 2010, 08:20:12 AM
I think he might mean the design of the arrays themselves.  they come to a point (and look like they have a snakeskin style texture on them in the pic)
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on July 25, 2010, 06:30:13 PM
I think he might mean the design of the arrays themselves.  they come to a point (and look like they have a snakeskin style texture on them in the pic)

YEP you got right you win a goldfish
 right here some up dates on the refit of the JJ Venture to the real fed
the big impluse eng has been turn in to a shuttle bay and theres more windows and new engs still alot of work to the new eng but i dont know if i like them if any one has a design of eng that crosses between the galaxy and jj vers please could you upload a picture so i might use them
Title: Re: Cinqnic WIP's JJ ships
Post by: King Class Scout on July 25, 2010, 07:22:18 PM
before I forget cinq, the JJVenture's giving me log hiccups

segment from log
Code: [Select]
WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
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WARNING: the projectile: Tactical.Projectiles.ENTphotorp is not found!
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WARNING: the projectile: Tactical.Projectiles.ENTphotorp is not found!
WARNING: the projectile: Tactical.Projectiles.ENTphotorp is not found!
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WARNING: the projectile: Tactical.Projectiles.ENTphotorp is not found!
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WARNING: the projectile: Tactical.Projectiles.ENTphotorp is not found!
WARNING: the projectile:  is not found!
WARNING: the projectile:  is not found!
WARNING: the projectile:  is not found!

what ship are your rapid quantums supposed to be from?

ENTphotorp is being called by an NX pack I have, i can't find who's asking for these micro quantums, yet

Title: Re: Cinqnic WIP's JJ ships
Post by: Nihilus on July 25, 2010, 10:55:47 PM
I randomly came across this while doing a google search of "Sovereign Class Concept".  Is this design your friend's design also?  Looks neat anyways  :thumbsup:

Ship (http://i669.photobucket.com/albums/vv53/Snrcbpco/New%20Ship/U_S_S__Raven_NCC_1989_C_by_madeinja.jpg)

Website (http://starfleetscientificcorps.com/viewtopic.php?f=34&t=64)
Title: Re: Cinqnic WIP's JJ ships
Post by: deadthunder2_0 on July 25, 2010, 11:04:44 PM
Cross between jj and galaxy?
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on July 26, 2010, 04:52:35 PM
right here is the refited eng for the jj venture well the front end anyway
Title: Re: Cinqnic WIP's JJ ships
Post by: Vortex on July 26, 2010, 06:56:44 PM
Miles better!! This looks great.
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on July 27, 2010, 12:37:26 PM
more pictures of both ships that i am working on
Title: Re: Cinqnic WIP's JJ ships
Post by: Vortex on July 27, 2010, 01:42:57 PM
One suggestion, could you either raise the naccelles above the saucer, or else lower them and give them sume pylons similar to what DJ has on his TNG Frigate? It just doesn't look right in that front view with the naccelles not beeing fully shown. Other than that, great work.
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on July 27, 2010, 05:32:26 PM
right i dont know if i like the plyons let me know what you think there is two options 1 straight or 2 bent
Title: Re: Cinqnic WIP's JJ ships
Post by: FarShot on July 27, 2010, 06:03:21 PM
1 has a nice JJ flare to them.
Title: Re: Cinqnic WIP's JJ ships
Post by: Vortex on July 27, 2010, 07:22:43 PM
I agree with Farshot, it goes with the rest of the ship.
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on August 01, 2010, 03:22:27 PM
hi all here is the ship its done thats the model anyway ive just sent it to be hardpointed yes theres 2 ships
Title: Re: Cinqnic WIP's JJ ships
Post by: Lionus on August 01, 2010, 03:57:47 PM
JJ dreadnought?!  :eek WANT! :dance
Title: Re: Cinqnic WIP's JJ ships
Post by: Captain_Licard on August 01, 2010, 04:14:54 PM
That side view looks alot like a mix of the connie and the galaxy in the jjverse
Title: Re: Cinqnic WIP's JJ ships
Post by: deadthunder2_0 on August 01, 2010, 05:37:36 PM
add a phaser cannon, then heighten the neck, then it would be great
Title: Re: Cinqnic WIP's JJ ships
Post by: Vortex on August 01, 2010, 06:53:45 PM
Looks perfect. Awesome work and makes a great JJ Galaxy!! Have a cookie.
Title: Re: Cinqnic WIP's JJ ships
Post by: 086gf on August 01, 2010, 07:55:19 PM
add a phaser cannon, then heighten the neck, then it would be great

Its already there you got to actually look.;)
Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on August 02, 2010, 05:56:32 PM
here the read me for the adder class that coming soon so this is my 1st read me so be nice


Type: Adder cruiser
Length:
Height:
Decks: 22
Crew complement: 700
Warp speed: Warp 9.8 (max. cruise), Warp 9.998 (max.)
Propulsion: 2 impulse engines, 2 warp nacelles, E-Z-Eject warp core design
Armament: 4 dorsal snake head phaser arrays, 3 ventral snake head phaser arrays, 4 forward firing photon/quantum torpedo launcher, 1 aft quantum/photon torpedo launcher.

GENERAL OVERVIEW     


A Adder-class starship is a heavily armored Starfleet vessel developed at the Antares Fleet Yards.  The project was officially begun in 2375 by Starfleet's Advanced Starship Design Bureau (ASDB).

Adder-class vessels are constructed of standard tritanium and duranium alloys and composites. The bridge has been submerged within  Deck 2 than was envisioned for the pathfinder vehicle.  The warp nacelles have been brought inboard on rounded to a minimum safe distance for field EM

All protected internal systems that require access to the vessel exterior are equipped with articulated or jettisonable hull plates, so that most of the familiar structures are hidden from view, including  docking ports, impulse vents, and consumables resupply connectors.
An integral set of ventral docking clamps and landing pads had been designed into Adder for possible ditching operations as well as for recoverable planetary landings. No practical demonstration has been attempted, though simulations indicate that if the impulse and reaction control thrusters are fully operational, a successful liftoff to orbital velocity is likely.

CONSTRUCTION HISTORY     

The U.S.S. Adder NX-240198 was the prototype vessel for Starfleet's Adder-class starships.  It was Starfleet's first true warship and had limited provision for families or diplomatic missions, 1 science labs, small holopads, or any of the other comforts of home.  It was a heavily armored vessel that was created as a first strike vehicle for use in war, and incorporated the latest in Starfleet weaponry and defensive technology.
As befitted its role, the U.S.S. Adder was considerably bigger than most Federation warship.  It had a normal operational crew, but could accommodate up to 1000 in emergencies.  Work on the Adder project began in 2375 after Starfleet was alerted to the threat of a Borg invasion.  The ship was developed by Starfleet's Advanced Starship Design Bureau (ASDB) at the Antares Fleet Yards and at the Utopia Planitia Fleet Yards on Mars.
It was still in the design stages when the Borg arrived in 2377.  Even though the crew of the U.S.S. Enterprise NCC-1701-D defeated the Borg, Starfleet was sufficiently concerned about the danger of a second invasion attempt to continue work on the project. 

It was decided to compact the platform with warp nacelles and other structures, which were pulled in closer to the engineering hull, minimizing the sensor cross-sectional area and vulnerable appendages.  It was also deemed necessary to surround the hull with multilayer ablative armor, long considered unworkable for production starships.  In its initial Borg-suppression role, the Adder class would have produced as few as six custom-built copies.  The mission of the Adder did not change radically until it was out of the systems integration stage late in 2380 and into final hull reinforcing.
Intelligence-gathering efforts had come upon the Jem'Hadar problem, and in the final year of spaceworthiness testing (2381).

Early on in its development the Adder was regarded as a fast torpedo warship.  Its designers planned to equip it with 8 torpedo launchers and a large complement of both photon and quantum torpedoes.  However, as the Adder project evolved, the ship was given more ambitious mission objectives.  The Adder's design was something of a departure for Starfleet; the development team took the decision to abandon the traditional Starfleet layout which placed the warp nacelles at the end of twin pylons and moved them in much closer to the main body.  This reduced the size of the Adder's profile, making the ship a much harder target to hit.
In another important innovation, the designers gave their new ship multilayer ablative hull armor, which could resist repeated weapons fire.  Under the ablative armor, the original hull of the Adder prototype was constructed of a castrodium/neutromium composite.  Due to difficulties inherent to the manufacturing of the exotic alloy neutromium, production-line vessels were chosen to be constructed with a modified duranium/tritanium composite augmented by synthetic castrodium alloy structural members, which makes the hull slightly more dense and less susceptible to impact damage then most other Federation starships.
Considerable effort went into making the Adder faster and more heavily armed than standard Starfleet vessels.  It was equipped with both warp and impulse engines; by running a plasma conduit through the primary phaser coupling, the designers doubled the snake head phaser power, and boosted the efficiency of the warp drive by 40 percent.  Standard cruise speed was warp 7, and safe maximum warp speed was warp 9, though the Adder was capable of exceeding that limit for short periods of time in an emergency.  Indeed, Adder's warp core rarely functioned at full capacity, because it was discovered that doing so endangered structural integrity.
It wasn?t until extensive field analysis and on-site development that was conducted that the ship's propulsion and power systems could be run at design specifications.

Once the Adder prototype had proven itself, Starfleet took the decision to put the Adder-class into production.  By the end of 2386, there were a significant number of Adder-class ships in operation, and over the next two years they played a vital role in the Dominion war. 


TACTICAL SYSTEMS     

Snake Head Phaser

Snake head phaser hold a small charge with in it ends so rapid-discharge rates can be used,  Computer simulations also indicated an unacceptable loss in phaser power cover performance due to increased strains on the power systems so from this Snake Head phaser were add.
The new Snake Head phaser, combined with rapid-discharge capacitance banks and high-speed beam-focusing coils, allowed the phaser discharge to be stored temporarily (up to 2.1 nanoseconds) within the coils ends and then released as a layered pulse structured something like an onion and is able to land a target contact that is more difficult to disperse than a standard phaser beam.
Rapid fire of multiple phaser bursts is accomplished through a direct EPS shunt from the warp reactor.  If situations warrant, power can be routed from the impulse engines through a secondary plasma tap.  For maximum effectiveness, all phaser fire several bursts at the same time, resulting in a large amount of energy impacting a relatively small location.  This tactic has been proven to pierce the shields of threat vessels without having to collapse the entire grid.


 TORPEDO LAUNCHERS     

Earlier production line Adder-class vessels have a total of 5 torpedo launchers, 4 forward and 1 aft.
On Adder variants, the aft launchers can be found just above the Shuttlebay and the forward are placed under the hull either side of the ship  space between the warp and main hull.
Along with the Venture-class vessels are the only starships in the fleet normally outfitted with the Quantum Torpedoes.  But like all Starfleet ships, the launchers onboard a Adder are capable of firing standard photon torpedoes as well. 
Payload: The uprated design is capable of carrying a maximum of 300 torpedoes

 

 DEFLECTOR SHIELDS     

Being of a relatively new and unique design compared to other ships in Starfleet?s inventory, it is somewhat surprising that the Adder-class line of ships makes use of standard graviton polarity source generators, the design of which has not changed much in the past 70 years.
Off the shelf generators used in Galaxy-class starships were heavily modified by the original yard engineers at Utopia Planitia to closer pack the twelve 32 MW sources found in each generator, allowing for an additional four sources to be added. 
Designed in response to the oncoming Borg threat in the 2270?s, all ships of this class make use of automatically rotating shield nutations. 
A Adder makes use of a total of 6 shield generators located throughout the vehicle space frame.

Standard flight operations require that at least two generators be operational at any given moment.  To simplify field manipulation, it is desired for two corresponding units to be online, meaning that the forward and aft units should be used in sync, or the port and starboard units. 
During high-impulse and warp flight, the generators are kept at their minimum output to deflect stray particles in the interstellar medium from impacting the ship and degrading the hull.  Should conditions warrant, one generator is capable of protecting the entire space frame.  At high levels of alert, all generators are brought online and create a multilayered graviton field around the ship.
In combat situations, the field is typically within several meters of the hull, creating an oval shape.  If required, the field can be extended outward to protect another vessel or object at the sacrifice of some protection.


PROPULSION SYSTEMS     

WARP PROPULSION SYSTEM

The warp core is located in the aft engineering section and spans the top 5 decks vertically.   The core is constructed from a central translucent aluminum and duranium reactor with dilithium articulation frame, four-lobed magnetic constriction segment columns, and matter and antimatter injectors.  Plasma transfer conduits exit the core on Deck 3 and extend laterally to the nacelles and the warp plasma injectors.
The nacelles incorporate an experimental in-line impulse system, which accepts matter intake and heating within the nacelles and exhausts the heated gases through a space-time driver assembly in the rounded nacelle.  Antideuterium is stored in a series of standard Starfleet antimatter pods, forward of the warp core. 
The warp field coils, unlike most Federation ships, are located within the main hull as opposed to outboard nacelles.  The basic structure of the nacelles is similar to that of the remainder of the starship, however, the entire length of the nacelle housing is augmented with longitudinal stiffeners composed of cobalt cortenide to protect against high levels of warp-induced stress.
Throughout the nacelle housing are triply redundant conduits for Structural Integrity Field (SIF) and Internal Dampening Field (IDF) systems.  Each nacelle contains a pair of four warp field coils, making Adder-class vessels have a total of 16. 

The Class-9 warp reactor is extremely powerful for a warship ,  Advances in variable warp field geometry ensures that all ships of this class will not cause harmful subspace damage.  The standard maximum warp speed of the a Adder is Warp 9.5, however, a speed of Warp 9.982 can be reached if power from the Snake Head phaser capacitors is used, thus taking that system offline for at least six hours as it recharges.
All regulation warp engine controls and procedures apply to Adder-class vessels. 

In the event of a possible warp core breach, the main M/ARA is not designed to be ejected like on larger starships.  Instead, a series of 2 circular plasma exhaust vents on both the port and starboard sides of the ship are used to vent out the highly volatile warp plasma before it has a chance to breach the containment vessel.  Deuterium and antideuterium reactants are cut off up stream from the reaction chamber and the core is brought to a cold shutdown.
The only portion of the M/ARA that is capable of being ejected is the antimatter storage pods. In the event of containment loss, twin hull loading plates are ejected from the underside of the ship and the pods follow shortly after.  Total replacement of the M/ARA can be accomplished during a major overhaul at a Starfleet Drydock or Fleet Yard facility and requires the removal of various hull segments not normally accessible during normal operation modes.

Type: Class-9 Matter-Antimatter Reaction Assembly (M/ARA).

Normal Cruising Speed: Warp 7

Maximum Speed: Warp 9.982 for 12 hours

UTILITIES AND AUXILIARY SYSTEMS     

NAVIGATION DEFLECTOR ARRAYS

Adder-class starships has lots of Navigation deflector arrays situated all over the ship, theres no main deflector that  features on ships , the deflector arrays is reinforced with multiple tritanium housing, but its internal design is characteristic is not like most Starfleet deflector systems.  Each array is composed of several molybdenum/duranium mesh panels over a tritanium framework.  Should one system become severally damaged,
the other deflector arrays can compensate by adjusting the ship's deflector field.
The new Navigation deflector arrays where designed for transwarp ship  but due there field geometry cover and less power drain they were fitted to new ships saving on space and power

 

Title: Re: Cinqnic WIP's JJ ships
Post by: cinqnic on August 03, 2010, 06:56:36 PM
here is the ship i am working on its cross between a Miranda & Akira, i dont know if it will end up as a JJ verse ship yet, plus a station feed back weclome
Title: Re: Cinqnic WIP's JJ ships
Post by: FarShot on August 03, 2010, 08:18:50 PM
The stuff port and starboard of the bridge area looks a bit weird, but otherwise, I likey!
Title: Re: Cinqnic WIP's Nemesis-Hayden class
Post by: cinqnic on August 16, 2010, 06:06:51 PM
hi its been a short time since i posted
the new venture is beening hard pointed now
the adder is next in line for hard pointing
and i am re doing the hayden class
Title: Re: Cinqnic WIP's Nemesis-Hayden class
Post by: oldmangreg on August 16, 2010, 06:52:55 PM
Can you upload the picture of our Nemesis ship?
Title: Re: Cinqnic WIP's Nemesis-Hayden class
Post by: cinqnic on August 17, 2010, 05:49:18 AM
Can you upload the picture of our Nemesis ship?
its the hayden class it having new texture and re work for it fits in line with the nemesis ent e
Title: Re: Cinqnic WIP's Nemesis-Hayden class
Post by: oldmangreg on August 17, 2010, 01:47:46 PM
Oh, I thought you had a ship called the Nemesis-class.
Title: Re: Cinqnic WIP's Nemesis-Hayden class
Post by: starship on August 17, 2010, 06:38:35 PM
The new naceles are looking much better.
Title: Re: Cinqnic WIP's Nemesis-Hayden class
Post by: cinqnic on August 18, 2010, 01:50:52 AM
The new naceles are looking much better.
.              What naceles  there is none
Title: Re: Cinqnic WIP's Nemesis-Hayden class
Post by: bankruptstudios on August 18, 2010, 07:39:32 AM
ROFL  :funny :funny :funny
Title: Re: Cinqnic WIP's new Maquis Raider
Post by: cinqnic on September 03, 2010, 04:29:53 PM
hi i working on a new Maquis Raider still alot of work to be done the wings are not staying but it still in very early stages
Title: Re: Cinqnic WIP's new Maquis Raider
Post by: MarkyD on September 04, 2010, 09:58:14 AM
Good start  :thumbsup:
Title: Re: Cinqnic WIP's
Post by: cinqnic on September 12, 2010, 05:55:20 PM
hi its been abit since i posted, Heres a up date on the venture refit still some glows to do its all hardpointed and runs in game
we had alot of trouble with the glows so it will be afew days before i upload it to bc ff. the ship has been resized and is not meant to be from the JJ verse.
Title: Re: Cinqnic WIP's
Post by: cinqnic on September 21, 2010, 07:13:08 PM
right here is the next ship i am working on still abit to do ie the red area yes its about the nx-01 time line
Title: Re: Cinqnic WIP's NX ERA timeline
Post by: Locke on September 22, 2010, 01:06:15 AM
This is a really nifty design you've got going!  If I could make one suggestion: drop the impulse engine governor from where you've got it now (red) down lower (blue).
Title: Re: Cinqnic WIP's NX ERA timeline
Post by: cinqnic on September 22, 2010, 06:51:33 PM
here a little up date. i need to know if you look at the 2nd picture the theres 2 number which one should be the impluse engs 1, 2 or both ?
Title: Re: Cinqnic WIP's NX ERA timeline
Post by: Sjet on September 23, 2010, 12:15:41 AM
I'd say 1, it's an NX era ship, but you don't want it to look too much like the NX.

Great work on the venture BTW.
Title: Re: Cinqnic WIP's NX ERA timeline
Post by: Locke on September 23, 2010, 01:11:34 AM
I agree with Sjet on this.
Title: Re: Cinqnic WIP's NX ERA timeline
Post by: dEjavU on September 23, 2010, 01:54:16 AM
Definitely 1, maybe you can use the 2 to house the warp grills.  ;)
Title: Re: Cinqnic WIP's NX ERA timeline
Post by: cinqnic on September 27, 2010, 01:30:16 PM
hi just to let people know i have the venture refit ready for bc filefront and the adder has been sent off to be hardpointed
Title: Re: Cinqnic WIP's NX ERA timeline
Post by: cinqnic on October 06, 2010, 04:30:45 PM
HI  there
just an update the new jj venture has been sent to bc filefront and should be avible to down load soon
Title: Re: Cinqnic WIP's NX ERA timeline
Post by: JamesTiberiusKirk on October 07, 2010, 11:31:13 AM
cant wait !
Title: Re: Cinqnic WIP's Venture class Vessel USS Affirmation
Post by: cinqnic on October 07, 2010, 03:01:08 PM
The ships is available heres the link
http://bridgecommander.filefront.com/file/_Venture_class_Vessel_USS_Affirmation;117079
Title: Re: Cinqnic WIP's Venture class Vessel USS Affirmation
Post by: JimmyB76 on October 07, 2010, 03:05:56 PM
can you please create a thread for it in BC Downloads forum for easier reference later?
thx :)
Title: Re: Cinqnic WIP's Venture class Vessel USS Affirmation
Post by: Hellsgate on October 07, 2010, 04:39:59 PM
I'd leave the warp field governor inside the saucer, toward the aft and replace it with an underslung tactical module a-la the Phobos or U.S.S. Reliant as it seems appropriate for the Romulan War era. Add smaller impulse engines in the edge of the catamarans/saucer hull. Leave smaller shuttlepod bays or cargo bays in the ends of the catamarans where the impulse engines once were. 
Title: Re: Cinqnic WIP's Venture class Vessel USS Affirmation
Post by: cinqnic on October 15, 2010, 01:29:27 PM
Here a update i started working on a refit on the uss affirmation, from what people have left ie to quote from kent a bc filefront member

ok this is a beautiful ship. my ONLY issue, my ONLY impassible issue is that weird, wide area where on say the Enterprise-E would be the shuttle bay. The vertical detailing which seems to speek towards right and left opening doors of a bay of some sort, just don't make sense. I personally feel, to give this ship an added dose of amazing, to maybe do more detailing around the cowling of that structure. A shuttle bay, some torpedo tubes, maybe more docking bays or work bee launching doors would just be so nice on an already beautiful ship.

That large uniform pattern just seems like an after thought. and it doesn't do the model any justice already, and that is a grave injustice.
Title: Re: Cinqnic WIP's Venture class Vessel USS Affirmation
Post by: Lionus on October 15, 2010, 02:18:47 PM
There's also one issue with that area in the published version: that door/hatch/opening remains lighted as if in direct light even when it's in the shadow side of the ship. possible alpha-channel issue?
Title: Re: Cinqnic WIP's Venture class Vessel USS Affirmation
Post by: cinqnic on October 15, 2010, 02:42:32 PM
There's also one issue with that area in the published version: that door/hatch/opening remains lighted as if in direct light even when it's in the shadow side of the ship. possible alpha-channel issue?
thank you for letting me know that, but sadly my knowledge of alpha-channel is none, i only know how to build ships and GMunoz
 hardpoints my models but he has alot on with his TOS ships, so might need some extra help with the new refit.
Title: Re: Cinqnic WIP's Venture class and Adder class
Post by: cinqnic on October 18, 2010, 06:01:34 AM
here some up dates on the adder class

thank you GMunoz
Title: Re: Cinqnic WIP's Venture class and Adder class
Post by: cinqnic on October 18, 2010, 06:03:29 AM
1 more picture
Title: Re: Cinqnic WIP's USS-Falmouth-NCC-1326-B looking for the designer
Post by: cinqnic on November 05, 2010, 12:07:08 PM
here a design being sitting on my pc for abit i cant seem to find the designer who ask me to build the ship, so if its yours design let me know, for i can get the ship hardpointed and sent to bc filefront
Title: Re: Cinqnic WIP's USS-Falmouth-NCC-1326-B looking for the designer
Post by: MarkyD on November 05, 2010, 01:10:43 PM
Adder looks great ingame  :thumbsup: good job.
Title: Re: Cinqnic WIP's USS-Falmouth-NCC-1326-B looking for the designer
Post by: JamesTiberiusKirk on November 06, 2010, 09:44:22 PM
here a design being sitting on my pc for abit i cant seem to find the designer who ask me to build the ship, so if its yours design let me know, for i can get the ship hardpointed and sent to bc filefront

wasnt that hobbs?
Title: Re: Cinqnic WIP's USS-Falmouth-NCC-1326-B looking for the designer
Post by: deadthunder2_0 on November 06, 2010, 10:25:12 PM
no it was arse's design, but Gmunzo hpd it, and i tested it some time ago, i remember the ship had a ton of torpedoes that tracked too well, but were overpowered, and too slow
Title: Re: Cinqnic WIP's
Post by: cinqnic on November 18, 2010, 09:16:06 AM
hi just to let people know that the Adder class has been sent to bc file front so keep a eye out for it
Title: Re: Cinqnic WIP's
Post by: King Class Scout on November 18, 2010, 10:07:40 AM
YES...I've been waiting for that one.
Title: Re: Cinqnic WIP's
Post by: cinqnic on November 21, 2010, 04:51:10 PM
Right heres what i am working on right now but ive got a some other project see picture

1, new design 1st two picture
2, venture re refit 3rd pic making it more sov in feel
3, nx-01 era ship  4 pic
Title: Re: Cinqnic WIP's
Post by: cinqnic on December 06, 2010, 03:28:13 PM
hi I was ask to do the USS Preble what can be found at
 http://www.inpayne.com/models/kitbash/trekpage_preble.html
heres what ive done so far, I will be putting alot of work into this one plus I now got paint shop pro 9 so I can do better texture once I learn how to do them, any way any feed back welcome
Title: Re: Cinqnic WIP's USS Preble
Post by: Starforce2 on December 07, 2010, 12:50:39 AM
Let me guess..warp drive...on tuesday? :D :funny

Nice work thus far!
Title: Re: Cinqnic WIP's USS Preble
Post by: MarkyD on December 07, 2010, 08:30:58 AM
Thats a great start there  :thumbsup:
Title: Re: Cinqnic WIP's USS Preble
Post by: cinqnic on December 11, 2010, 05:01:38 PM
HERE alittle update i am not sure about the windows though, is there any way of adding windows using paint shop pro 9, i thought i seen a link some where on here but i cant find it now, i think it makes it look abit cartoonish
Title: Re: Cinqnic WIP's USS Preble
Post by: MarkyD on December 12, 2010, 09:22:13 AM
I think the windows look ok, I think you need to have the illuminated ones and dark ones more random though. Nice work mate.

As for a way to do them, Me and a few others posted on that here:-

http://bc-central.net/forums/index.php/topic,7585.0.html

Title: Re: Cinqnic WIP's USS Preble
Post by: Starforce2 on December 12, 2010, 02:58:15 PM
hey, while you're at it, do you think you could do a version with a nacelle platform phaser for a ds9/domwar refit? Since you've not textured the nacelle yet i thought I'd ask. The Dom war refit could also have a aft torpedo at the tip of the "dove tail".
Title: Re: Cinqnic WIP's USS Preble
Post by: Aeries on December 12, 2010, 06:54:47 PM
That's an interesting little thing.  :)
Title: Re: Cinqnic WIP's USS Preble
Post by: cinqnic on December 13, 2010, 06:29:04 PM
alittle update yep warp drive on tue
Title: Re: Cinqnic WIP's USS Preble
Post by: Vedic on December 13, 2010, 08:39:08 PM
Nice texturing there, keep up the good work.
Title: Re: Cinqnic WIP's USS Preble
Post by: cinqnic on December 14, 2010, 01:57:57 PM
Ship all done just needs hp doing
Title: Re: Cinqnic WIP's USS Preble
Post by: Starforce2 on December 14, 2010, 03:02:32 PM
wow that sure went quick. Looks great too.
Title: Re: Cinqnic WIP's USS Preble
Post by: Blackrook32 on December 15, 2010, 01:00:02 AM
This is exceptional work your getting out, cinqnic! I've always admired the Preble Class concept.

Looking forward to your release. :D

BR32
Title: Re: Cinqnic WIP's USS Preble
Post by: cinqnic on December 16, 2010, 05:55:31 AM
hi the ship done just been sent to be HP so watch out for it soon on BCfilefront
Title: Re: Cinqnic WIP's USS Preble
Post by: JamesTiberiusKirk on December 17, 2010, 09:43:21 PM
 :yay:
Title: Re: Cinqnic WIP's USS Preble
Post by: Starforce2 on December 18, 2010, 01:37:21 AM
well, got the rings and major properties in place. I love reusing old ship hardpoints.
Title: Re: Cinqnic WIP's USS Preble
Post by: cinqnic on December 20, 2010, 11:57:19 AM
heres my new design a cross between a galaxy and sov still in the very early, and alot of work to be done
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: cinqnic on December 23, 2010, 03:12:49 PM
more small up dates
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: Nebula on December 23, 2010, 03:20:44 PM
ok that's cool
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: deadthunder2_0 on December 24, 2010, 01:30:03 AM
want me to upload some nacelle suggestions?
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: cinqnic on December 24, 2010, 03:40:32 AM
want me to upload some nacelle suggestions?
you can if you want 2
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: cinqnic on January 03, 2011, 10:56:12 AM
heres alittle update of the sacuer section def, theres afew mesh errors but i sort this out when i do textures,
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: MarkyD on January 05, 2011, 03:52:04 PM
Nice work so far mate,  :thumbsup:

Just slow it down and spend some time on making the mesh 100% to how you see it. There is a huge amount of potential here  ;)
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: cinqnic on January 12, 2011, 04:44:30 PM
hi heres a little update on the top side of the saucer, the def has gone, the bridge & the shuttle doors either side of it i am not sure about, let me know any ideas
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: Bones on January 12, 2011, 05:48:22 PM
Actually Nova/Prometheus styled aux deflector looked really good on it, so I'm for the deflector ;) awesome so far ;) keep it up ! cookied !
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: Captain_D on January 13, 2011, 01:02:27 PM
Actually Nova/Prometheus styled aux deflector looked really good on it, so I'm for the deflector ;) awesome so far ;) keep it up ! cookied !

Agreed, I would like to see it back as well, maybe a little more simplified than the old one though.

Nice job so far. :thumbsup:
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: cinqnic on January 14, 2011, 01:24:53 PM
Agreed, I would like to see it back as well, maybe a little more simplified than the old one though.

Nice job so far. :thumbsup:

well yep its back, it took 5 design types but i feel that this one fits in with the whole ship (ie eng section)
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: Captain_D on January 16, 2011, 11:13:44 PM
Yea, that looks more like it as far as the shape now. Put a cool dish in there and you got it.
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: WileyCoyote on January 16, 2011, 11:14:46 PM
Is it me or do most of Cinqnic's textures look too stretched?
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: FarShot on January 16, 2011, 11:16:27 PM
He probably drew everything as a circle then stretched out the finished product instead of setting each window out on the oval.
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: cinqnic on January 17, 2011, 05:29:40 AM
Is it me or do most of Cinqnic's textures look too stretched?
He probably drew everything as a circle then stretched out the finished product instead of setting each window out on the oval.

i know some times they do it must be how i texture my model as you can see with the pictures below if any one has any tips please let me know but i am still learning with paint shop pro 9, plus is there a way of putting reg on with ps pro 9
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: Captain_D on January 17, 2011, 02:06:38 PM
Here's something that may help on curving the registries in PSP9, I am no tutorial expert by any means,, :roll

This is a way I found to do it anyway.

(jb76 edit - images uploaded...)
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: King Class Scout on January 17, 2011, 06:22:45 PM
yes, that's how I do it with the 7 version as well.  sometimes I use a bezier curve instead

btw...that's a good ship
Title: Re: Cinqnic WIP's A galaxy refit project 1
Post by: cinqnic on January 19, 2011, 04:19:41 AM
Hi here is the other ship i am working on, this year i was planning on redoing some of my older design 1st is the hayden, the 1st picture is what i am working from, the 2nd picture is wip, the 3rd is the old model whats on bc filefront
Title: Re: Cinqnic WIP's A galaxy refit project 1/ redoing of my older ships 1st hayden
Post by: Starforce2 on January 19, 2011, 06:52:26 AM
that looks lots like a CGI model I saw on 3dg or something. Did you release the first one?
Title: Re: Cinqnic WIP's A galaxy refit project 1/ redoing of my older ships 1st hayden
Post by: cinqnic on January 20, 2011, 08:01:54 AM
that looks lots like a CGI model I saw on 3dg or something. Did you release the first one?

yep i did release it heres the link http://bridgecommander.filefront.com/file/Hayden_Class_Pack;98251
 heres a little update
Title: Re: Cinqnic WIP's A galaxy refit project 1/ redoing of my older ships 1st hayden
Post by: Aeries on January 20, 2011, 12:52:16 PM
that looks lots like a CGI model I saw on 3dg or something. Did you release the first one?

The first image he posted is, without a doubt in my mind, the Hayden Class Scout posted by Borgman on SciFi-Meshes.com, as seen here:

http://www.scifi-meshes.com/forums/showthread.php?36812-Hayden-class-Data-Collector-Scout (http://www.scifi-meshes.com/forums/showthread.php?36812-Hayden-class-Data-Collector-Scout)
Title: Re: Cinqnic WIP's see you all soon
Post by: cinqnic on January 25, 2011, 06:59:13 AM
with the  FORUM DOWNTIME coming soon i thought i take some time off building ships, real life is taking the front line lol.
see you all soon on the new server
Title: Re: Cinqnic WIP's
Post by: cinqnic on February 07, 2011, 09:29:31 AM
hi people some bad news my laptop is playing up, and it seems that some of my WIP have been deleted, thats the a galaxy and sov gone and the hayden rework gone, so i will have to start again. :( 
Title: Re: Cinqnic WIP's
Post by: Vedic on February 07, 2011, 09:59:28 AM
You never know, these Problem might be a Blessing in disguise.
Title: Re: Cinqnic WIP's
Post by: Lionus on February 07, 2011, 12:40:48 PM
From now on, make back-ups on memory sticks or something..
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on February 13, 2011, 04:37:35 PM
well ive started on the re doing the mayflower feed back welcome, Yes i know the escape pod look alot but i plan not to have any on the under side of the ship due to the heavy hull panels. this is because the ship is a drop ship,
1st pic old design
2nd wip
Title: Re: Cinqnic WIP's Mayflower
Post by: Vortex on February 13, 2011, 11:44:33 PM
Love it!!
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on February 14, 2011, 04:09:05 PM
bridge update
Title: Re: Cinqnic WIP's Mayflower
Post by: Lionus on February 14, 2011, 04:19:16 PM
off center.. bridge..? *twitch*
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on February 14, 2011, 04:21:59 PM
yep
Title: Re: Cinqnic WIP's Mayflower
Post by: Vedic on February 14, 2011, 04:34:16 PM
Very nice.  But it's kinda Escape pod Overload.
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on February 14, 2011, 04:36:25 PM
Very nice.  But it's kinda Escape pod Overload.
i know i might rip some out
Title: Re: Cinqnic WIP's Mayflower
Post by: serverandenforcer on February 15, 2011, 05:53:38 PM
With exception to the command deck, I would rip one out from each strip and then space them out appropriately.  You could fill in the spaces with the samller latches that you see between each escape pod on the Sovereign class.  They're pretty much just mini escape pods.
Title: Re: Cinqnic WIP's Mayflower
Post by: Starforce2 on February 15, 2011, 11:49:25 PM
the ones furthest aft on the sides could go and a couple on each side on the furthest fwd in my opinion. Let me know if/when you need hp's.
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on February 17, 2011, 06:34:52 AM
heres a up date on the pods
Title: Re: Cinqnic WIP's Mayflower
Post by: Vedic on February 17, 2011, 03:42:00 PM
Whats the crew count on this ship?
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on February 18, 2011, 10:47:27 AM
Whats the crew count on this ship?
not sure right now but i would say small, some time big due to the idea of the ship is a drop ship, plus the escape pods only  fit 2 people inside thats why they was alot of them,
small update
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on April 14, 2011, 07:10:24 PM
i know its been abit since a update but new job but ive started work on the mayflower again her some updates, feed back welcome
Title: Re: Cinqnic WIP's Mayflower
Post by: metalnick on April 14, 2011, 11:16:06 PM
Looks to me like a small Customs/Police ship.
Title: Re: Cinqnic WIP's Mayflower
Post by: Vedic on April 15, 2011, 06:19:03 PM
Looks to me like a small Customs/Police ship.

With about 30 Escape points.
Title: Re: Cinqnic WIP's Mayflower
Post by: Bones on April 15, 2011, 06:30:46 PM
With about 30 Escape points.
:bow: ahoy to that ...   I don't get it why people keep to add escape pods that are half the size of an escpe pod ...

totally no disrepect for yoour design, on the contrary I find it really cool, somthing like Okinawa class in TNG era
Title: Re: Cinqnic WIP's Mayflower
Post by: Darkthunder on April 18, 2011, 06:34:33 AM
78 escape "pods" if i'm counting correctly, but the size of which looks to be almost as big as the windows. Either the pods need to be scaled smaller, or the windows need to be scaled down. If the windows are scaled down, the ship will have a drastic increase in overall size.
Title: Re: Cinqnic WIP's Mayflower
Post by: Vedic on April 18, 2011, 07:28:51 AM
74...Seems more around the 40-50 mark, I think the Federation Stepped up there health & Safety  laws.   
Title: Re: Cinqnic WIP's Mayflower
Post by: Darkthunder on April 18, 2011, 08:47:02 AM
Counted 39 escape pods on half of the ship (both dorsal and ventral), and duplicated the number by 2.

If it's a small ship, 78 escape pods would be way too many. If it's a larger ship, it might be too few. In any case, the windows either need to be resized, or the pods need to be resized.
Title: Re: Cinqnic WIP's Mayflower
Post by: FarShot on April 18, 2011, 10:01:03 AM
The windows are probably about two meters long.  If so, then the escape pods are about two meters wide.  You'd only be able to fit at most two people in a two meter wide escape pod.  So an escape pod number of about 70 limits the crew to 140, which is quite reasonable in my opinion.
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on April 18, 2011, 12:54:22 PM
The windows are probably about two meters long.  If so, then the escape pods are about two meters wide.  You'd only be able to fit at most two people in a two meter wide escape pod.  So an escape pod number of about 70 limits the crew to 140, which is quite reasonable in my opinion.

Big thank u Farshot thats wot i had planned that the pods are for 2 crew members only
Title: Re: Cinqnic WIP's Mayflower
Post by: FarShot on April 18, 2011, 02:26:24 PM
Plus the fact you also posted this a while back:

not sure right now but i would say small, some time big due to the idea of the ship is a drop ship, plus the escape pods only  fit 2 people inside thats why they was alot of them,
small update
Title: Re: Cinqnic WIP's Mayflower
Post by: deadthunder2_0 on April 18, 2011, 05:28:27 PM
But you could get rid of the bottom pods and add drop-shock pods like in Halo.
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on April 25, 2011, 01:20:39 PM
heres more updates slowly coming along, most of the model done, few texture to sort out
Title: Re: Cinqnic WIP's Mayflower
Post by: cinqnic on September 30, 2011, 12:21:38 PM
HI its been abit since ive posted any work updates not had time, just restarted work on the mayflower MVAM/dropship, the top half is done, the bottom half needs textures finishing off then ive got to put the 2 parts together and  delete some unseen parts of the ship, feed back alway welcome
Title: Re: Cinqnic WIP's Mayflower
Post by: FarShot on September 30, 2011, 03:22:58 PM
Couple things:  firstly, think you could use a canon registry font?  Secondly, that third nacelle feels kinda weird.  Maybe you could put another on top so it's symmetrical?
Title: Re: Cinqnic WIP's
Post by: BCAriakas on February 24, 2012, 07:36:07 AM
I agree with Farshot on the federation font for the registry and the third nacell. This strikes me as a perfect platform for troop deployment. Looks good so far. :) 
Title: Re: Cinqnic WIP's
Post by: Phoenix Bondi on February 24, 2012, 07:23:12 PM
[ img ]www.addresshere.com/filename.jpg [ /img ] - with no spaces

Title: Re: Cinqnic WIP's
Post by: Phoenix Bondi on February 26, 2012, 08:13:11 AM
Worked for me
(http://img836.imageshack.us/img836/431/newdauntlessclass1.jpg)

[ img ]http://img836.imageshack.us/img836/431/newdauntlessclass1.jpg [ / img]

with no spaces
Title: Re: Cinqnic WIP's
Post by: cinqnic on February 26, 2012, 08:52:32 AM
thank you for the help Phoenix

please see picture above for what i am working on now is a new duantless class, ive gone with the colour from the Aventine still abit of work on her to do ie the warp engs, bridge area and finsh off the textures feed back welcome

Title: Re: Cinqnic WIP's
Post by: cinqnic on February 28, 2012, 03:26:26 PM
warp engs done just bridge area and weapons plus textures
(http://img580.imageshack.us/img580/5960/dauntless.jpg)


Title: Re: Cinqnic WIP's
Post by: cinqnic on February 28, 2012, 03:27:33 PM
(http://img542.imageshack.us/img542/5683/52790673.jpg)
Title: Re: Cinqnic WIP's
Post by: cinqnic on March 21, 2012, 10:59:30 AM
I am doing the Olympic Class, here are the pictures I am working off, I hope to have some in game screen shots of the dauntless class soon.
(http://img138.imageshack.us/img138/4940/830pxolympicclass.jpg)
Title: Re: Cinqnic WIP's A new Olympic class model
Post by: sovereign001 on March 21, 2012, 05:15:01 PM
How does it come that the ship in the picture below is a bit different that the one above?
Title: Re: Cinqnic WIP's A new Olympic class model
Post by: cinqnic on March 21, 2012, 05:28:48 PM
How does it come that the ship in the picture below is a bit different that the one above?
wish i know but will be doing something between them
Title: Re: Cinqnic WIP's A new Olympic class model
Post by: ACES_HIGH on March 21, 2012, 07:49:52 PM
well, I know the bottom picture is from the Star Trek Encyclopedia (albeit reversed)  I think the top one is out of the Star Trek Fact files, which is known to be occasionally inaccurate.
Title: Re: Cinqnic WIP's A new Olympic class model
Post by: Lionus on March 22, 2012, 01:07:52 PM
Or it could be a refit from X-era to TNG era..?
Title: Re: Cinqnic WIP's A new Olympic class model
Post by: Killallewoks on March 22, 2012, 01:33:39 PM
Or it could be a refit from X-era to TNG era..?

Makes sense especily when you look at the hull pattern.
Title: Re: Cinqnic WIP's A new Olympic class model
Post by: sovereign001 on March 22, 2012, 02:31:41 PM
Bwoah, doesn't matter but i would like to point out something.

Someone send a mail around about the olympic, insisting to make it almost a powerful vessel (like superbspeed, superb weapons and shields etc)..

I would like to point out that it should be a vessel with topspeed like 9,5 or so. Limited weapons and moderated shielding (miranda level shielding). I mean, the pasteur wasn't strong too. It couldn't even make a dent into the klingon shielding while the enterprise (in that time, a very old ship leveled to the max) just punched through the shields and hull with her phaser canon.

I mean the miranda hospital ship wasn't warp 9,9999 or so or didn't had galaxy weaponry. A hospital ship is never possible. (federation has that typical stuff like "we are caring medical supplies, they won't fire at us blabla"
Title: Re: Cinqnic WIP's A new Olympic class model
Post by: cinqnic on March 24, 2012, 02:14:39 PM
Hi I am reworking the hayden class, new model amd texture heres it is so far feed back welcome, will be taking my time with this one for i get it the way i want it
the Olympic Class i am having trouble with, When i build my ship i do the textures at the same time and i am having trouble with the sphere, so its on the back burner for now


(http://img850.imageshack.us/img850/4660/96773912.jpg)
Title: Re: Cinqnic WIP's A new Olympic class model/ REworking of the hayden class
Post by: cinqnic on March 27, 2012, 03:35:12 PM
little update
(http://img819.imageshack.us/img819/4796/88892873.jpg)
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: WileyCoyote on March 27, 2012, 03:39:10 PM
I'd suggest a different font for the registry, something more canon. Anything but Arial (within reason).
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: FarShot on March 27, 2012, 04:06:53 PM
Those textures seem familiar somehow. :P
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: flarespire on March 27, 2012, 04:13:16 PM
Those textures seem familiar somehow. :P
I know right?  :P
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: cinqnic on March 27, 2012, 04:49:25 PM
Those textures seem familiar somehow. :P
soz i know but your looked so good it made my old ones look really rubbish, so i did new ones, what can i say i like doing ships that will fit in with other that are being made, wait to you see the dauntless class.

 VERY SORRY farshot if you think i have stepped on your toes

WileyCoyote could you tell me which font matches star trek reg as i find it hard to match them
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: FarShot on March 27, 2012, 05:32:03 PM
I'm not mad.  On the contrary I feel a bit honored.  In fact... *hops over to forum discussion*
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: WileyCoyote on March 28, 2012, 10:54:19 AM
Quote
WileyCoyote could you tell me which font matches star trek reg as i find it hard to match them

For NX/TOS registries: http://www.dafont.com/federation-starflee.font
-includes the subtle change in the "R" character

For TMP/TNG registries:
(For NCC-shipnumbers) http://www.dafont.com/jefferies.font
-just add two outlines around the text to get the correct look

http://www.talshiar.org/Fonts/
Here you will find:
FederationStarfleet and Starfleet BdEx BT (similar to the Jefferies font but includes the outlined characters)
**please note that this font will not appear correctly if used really small**

FederationWide, Federation, and Federation Bold (these are variants of the Microgamma/Eurostile fonts)
-used for the U.S.S. Shipnames and miscellaneous hull text

There are many look-alike Trek fonts. Some look very good, others look kind of crappy.
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: cinqnic on March 28, 2012, 03:21:25 PM
update on the dauntless
(http://img710.imageshack.us/img710/4012/65176752.png)
(http://img546.imageshack.us/img546/7325/11664816.png)
(http://img842.imageshack.us/img842/2080/28869036.png)
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: 007bashir on March 28, 2012, 05:11:21 PM
Like it so far, but it looks like that the deflector need more light.
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: cinqnic on April 01, 2012, 06:13:27 PM
more updates
(http://img841.imageshack.us/img841/1575/24406381.jpg)
(http://img840.imageshack.us/img840/5741/91249926.jpg)
(http://img851.imageshack.us/img851/2092/98136645.jpg)
plus i will make two ships the one with warp eng above and below and one ship with eng left and right
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: cinqnic on April 05, 2012, 08:56:33 PM
yes more updates i will be doing 3 sub class of the ship one roughly how it looks now, one with the scan pods, and one with the eng in the right place side by side
(http://img600.imageshack.us/img600/410/55349121.jpg)
(http://img268.imageshack.us/img268/3614/46446982.jpg)
(http://img845.imageshack.us/img845/5719/70154299.jpg)
(http://img846.imageshack.us/img846/7204/91910722.jpg)
(http://img88.imageshack.us/img88/5676/10372876.jpg)

plus the warp engs might look like they come off the USS Spirit NX-79995 yes they do due to the next plan rework is the USS Spirit NX-79995 i did.
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: TheConstable6 on April 05, 2012, 09:07:32 PM
I LOVE it!
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: Lionus on April 06, 2012, 07:58:12 AM
That looks like post-DW designed Akula :D  :thumbsup:
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: tiqhud on April 06, 2012, 08:20:59 AM
Kinda, is logical, there would be a PDWs one. :D
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: sovereign001 on April 10, 2012, 08:00:17 PM
Shuttlecraft?
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: Aeries on April 10, 2012, 08:08:52 PM
hi the hayden done just looking for some to hard point it for me,
heres the new ship i am working on any one guest what it is ?

looks a lot like a Captain's Yacht. Also, there's a couple areas that could use optimization. Otherwise, a good start.
Title: Re: Cinqnic WIP's REworking of the hayden class
Post by: cinqnic on May 05, 2012, 06:43:21 PM
here the ship i am working on now i know some one has already do it and it ben posted on bcfilefront but i had already started it

(http://img62.imageshack.us/img62/4481/screensal.jpg)

yes its the Nelson
Title: Re: Cinqnic WIP's Nelson class
Post by: cinqnic on May 10, 2012, 02:53:42 PM
here some updates so far on the nelson
i ve got 1 week off in 3 weeks time and ive got 3 ship part ready the dauntless, hayden, plus the falmouth so watch out for them

(http://img651.imageshack.us/img651/7362/nelsonplans2.jpg)
(http://img14.imageshack.us/img14/4594/nelsonplans3.jpg)
(http://img814.imageshack.us/img814/6988/nelsonplans4.jpg)
Title: Re: Cinqnic WIP's Nelson class
Post by: WileyCoyote on May 10, 2012, 03:25:13 PM
I would like to see how this turns out... :)
Title: Re: Cinqnic WIP's Nelson class
Post by: flarespire on May 10, 2012, 03:53:21 PM
Very interesting design, this is gonna be one to watch out for.
Title: Re: Cinqnic WIP's Nelson class
Post by: FarShot on May 10, 2012, 04:27:30 PM
Looking great.  Do you plan to implement the MVAM, Cinqnic?
Title: Re: Cinqnic WIP's Nelson class
Post by: cinqnic on May 10, 2012, 05:06:28 PM
Yes I do because I'll came up with that idea myself.
Title: Re: Cinqnic WIP's Nelson class
Post by: Lurok91 on May 11, 2012, 05:06:11 AM
 :thumbsup:
Title: Re: Cinqnic WIP's Nelson class
Post by: cinqnic on May 16, 2012, 12:08:31 PM
here alittle update still alot to do hahaha
(http://img337.imageshack.us/img337/4820/nelsonplans5.jpg)
Title: Re: Cinqnic WIP's Nelson class
Post by: Aeries on May 16, 2012, 12:28:07 PM
Well I'm not sure I like the birdie detatching from the ship but hey, I've seen far weirder things and I guess this just comes down to personal preference. Regardless, I really like the direction you're going with this so far; she looks hella fun to fly. At a glance, your modeling work is pretty good as well... from one artist to another, might I ask for a wireframe-overlay render?
Title: Re: Cinqnic WIP's Nelson class
Post by: andyp on May 16, 2012, 12:42:30 PM
the detachable birdie is so that when the ship is about to blow the captain can be like "To hell with the crew im saving my self!" and then hits the eject button. lol
Title: Re: Cinqnic WIP's Nelson class
Post by: WileyCoyote on May 16, 2012, 07:03:58 PM
Let's hope the mapping on this mesh will not be irregularly stretched like Cinqnic's other ships.
Title: Re: Cinqnic WIP's Nelson class
Post by: cinqnic on May 16, 2012, 07:08:03 PM
Let's hope the mapping on this mesh will not be irregularly stretched like Cinqnic's other ships.
Oh cheers I do the best I can, we all can be good at everthing!
Title: Re: Cinqnic WIP's Nelson class
Post by: bdfd on May 17, 2012, 04:48:52 AM
Always stunning cinqnic  :yay:
I ask a question myself about nelson class.
For the MVAM, where are the impulse engines ?

Sorry, i'm just seeing it (in red) on the picture above...
It will be the second release ?


Title: Re: Cinqnic WIP's Nelson class
Post by: cinqnic on May 18, 2012, 08:44:39 AM
here a little update

(http://img196.imageshack.us/img196/6914/nelsonplans6.jpg)

PLUS WILEYCOYOTE DO THSES PASS !!!!!
Title: Re: Cinqnic WIP's Nelson class
Post by: WileyCoyote on May 18, 2012, 12:34:15 PM
Quote
PLUS WILEYCOYOTE DO THSES PASS !!!!!
Yes they do. Looking good so far. I hope the font you use for the registry is something other than Arial.
Title: Re: Cinqnic WIP's Nelson class
Post by: DJ Curtis on May 18, 2012, 01:43:37 PM
Looks awesome.  I like the detailed modeling you did, and the subtle texture colors are working out nicely.  Keep it up, man!  Definitely your best work!
Title: Re: Cinqnic WIP's Nelson class
Post by: cinqnic on May 23, 2012, 03:46:08 PM
Looks awesome.  I like the detailed modeling you did, and the subtle texture colors are working out nicely.  Keep it up, man!  Definitely your best work!
THANK YOU

Heres a little update not much left on her to do (model wise) Gone with the name U.S.S. Horatio NCC-10532-A

Little BACK STORY

The USS Horatio (NCC-10532) was an Ambassador-class heavy cruiser in service to Starfleet in the 24th century. From the 2340s to 2364, the Horatio was under the command of Captain Walker Keel. (TNG episode: "Conspiracy") In 2364, the Horatio rendezvoused with the USS Enterprise-D, the USS Renegade, and the USS Thomas Paine in orbit of Dytallix B so that Keel could discuss the possibility of a conspiracy in Starfleet Command with Captains Jean-Luc Picard, Tryla Scott and Rixx. Following this meeting, the Horatio was mysteriously destroyed in Sector 63. Starfleet Command believed the ship imploded and now the Horatio A is under his son Captin Jason W Keel,
(http://img210.imageshack.us/img210/1627/nelsonplans7.jpg)
yes it has the bridge section doubles up as a captains yacht,MVAM part
Title: Re: Cinqnic WIP's Nelson class
Post by: 007bashir on May 23, 2012, 04:07:50 PM
Cinqnic, love that ship. cookie!
Are you going to place th escapepods directly on the hull or just under it like the defiant, so they aren't visible?
Title: Re: Cinqnic WIP's Nelson class
Post by: cinqnic on May 23, 2012, 04:17:15 PM
Cinqnic, love that ship. cookie!
Are you going to place th escapepods directly on the hull or just under it like the defiant, so they aren't visible?
Under the hull like the defiant class
Title: Re: Cinqnic WIP's Nelson class
Post by: moed on May 23, 2012, 05:10:42 PM
Well done dude!

Cookie for you!
Title: Re: Cinqnic WIP's Nelson class
Post by: Captain_D on May 23, 2012, 10:34:17 PM
Love how it came out, love the back story, well done. :thumbsup:

A well deserved cookie too.
Title: Re: Cinqnic WIP's Nelson class
Post by: WileyCoyote on May 23, 2012, 10:49:09 PM
I'll have to inspect this ship...it looks very nice- the best you have done so far.  :thumbsup:
Title: Re: Cinqnic WIP's Nelson class
Post by: bdfd on May 24, 2012, 01:10:33 AM
Again STUNNING !  :yay:
Title: Re: Cinqnic WIP's Nelson class
Post by: cinqnic on May 28, 2012, 08:34:43 AM
hi i am looking for afew beta testers for the dauntless class, plus a little update on the hayden i am having alot of mesh errors when i convert it to bc format so could be awhile before we see her game ready the ship looks get in my 3d promgram milkshape, just wacth this space...

pm if you want to test the dauntless just looking for afew to make sure its ok....
Title: Re: Cinqnic WIP's Nelson class... DAUNTLESS beta testers wanted
Post by: starship on May 28, 2012, 01:20:20 PM
She makes me remember something that I saw in the past, just can?t remeber where... Anyway, it?s a cool ship and has and interesting design. ;)
Title: Re: Cinqnic WIP's Nelson class...
Post by: cinqnic on May 31, 2012, 05:11:54 PM
here is the nelson backside lol(http://img23.imageshack.us/img23/2961/nelsonplans8.jpg)
Title: Re: Cinqnic WIP's Nelson class...
Post by: bdfd on June 01, 2012, 02:04:33 AM
hi cinqnic,

i'm ready to be a betatester.  :dance
How can we do ?
Title: Re: Cinqnic WIP's Olympic class
Post by: cinqnic on July 12, 2012, 02:46:20 PM
here the main hull of the Olympic class i was ask to do abit ago

 (http://img217.imageshack.us/img217/2994/olpyiscc.png)

has a pc crash the hayden & nelson is on hold due to i need to download them from a back up
Title: Re: Cinqnic WIP's Olympic class
Post by: FarShot on July 12, 2012, 02:59:31 PM
Dude, this is pretty freakin amazing!  Cookies!
Title: Re: Cinqnic WIP's Olympic class
Post by: flarespire on July 12, 2012, 03:21:25 PM
wow your really doing the Pasteur justice, awsome work :D

(i need to learn how to model.... FAST)
Title: Re: Cinqnic WIP's Olympic class
Post by: mckinneyc on July 12, 2012, 03:43:21 PM
 :bow: Holy cow Cinqnic!
Title: Re: Cinqnic WIP's Olympic class
Post by: moed on July 12, 2012, 06:13:30 PM
I'll just rate this with one statement:


Cookie  :thumbsup:
Title: Re: Cinqnic WIP's Olympic class
Post by: Aeries on July 13, 2012, 09:35:39 PM
 :eek My god... It's full of win!
Title: Re: Cinqnic WIP's Olympic class
Post by: 007bashir on July 17, 2012, 05:26:33 AM
Like it so far Cinqnic. BTW did you get my beta-report(s) from the dauntless nx-02?
Title: Re: Cinqnic WIP's Olympic class
Post by: starship on July 17, 2012, 08:16:39 AM
The Pasteur looks excellent!  :dance
Title: Re: Cinqnic WIP's Olympic class
Post by: GMunoz on July 19, 2012, 10:51:17 PM
Very Nice!  Cookie for you.
Title: Re: Cinqnic WIP's Olympic class
Post by: Captain_D on July 20, 2012, 04:00:13 AM
Awesome work to be proud of, Nice :thumbsup:
Title: Re: Cinqnic WIP's Olympic class
Post by: omega device on July 20, 2012, 10:16:43 AM
Any more views???
Title: Re: Cinqnic WIP's Olympic class
Post by: cinqnic on July 20, 2012, 12:17:49 PM
Any more views???
. yes . Just done the circle front hull, plus I've started on the impulse eng but I've redone them about 5 times. Just not happy with how they looked plus trying to stick the the real model of the uss Olympic, wot was redone for the show and made in to the uss pastuer. PLUS LIKEING THE FEED BACK

here the link i cant seem to get the link to work for the picture to come up on here
http://cinqnic.deviantart.com/art/o1-316109926
Title: Re: Cinqnic WIP's Olympic class
Post by: MarkyD on July 24, 2012, 02:27:06 PM
Nice work mate, really like the olympic model and textures.
Title: Re: Cinqnic WIP's Olympic class
Post by: cinqnic on July 30, 2012, 04:44:38 PM
little update take note texture are no way finshed on back end still alot to do lol

(http://img809.imageshack.us/img809/2756/11310757.png)
Title: Re: Cinqnic WIP's Olympic class
Post by: FarShot on July 30, 2012, 05:11:31 PM
Looking excellent. :thumbsup:
Title: Re: Cinqnic WIP's Olympic class
Post by: tiqhud on July 30, 2012, 05:35:33 PM
Looking excellent. :thumbsup:
It sure do
Title: Re: Cinqnic WIP's Olympic class
Post by: moed on July 30, 2012, 08:03:08 PM
That sure is looking real nice!
Title: Re: Cinqnic WIP's Olympic class
Post by: Barihawk on July 30, 2012, 08:26:23 PM
Looks like I need to get off my ass and get back on making that bridge for the ship.
Title: Re: Cinqnic WIP's Olympic class
Post by: cinqnic on July 31, 2012, 09:54:00 AM
been playing with textures
(http://img14.imageshack.us/img14/7343/o111.png)
Title: Re: Cinqnic WIP's Olympic class
Post by: tiqhud on July 31, 2012, 10:31:24 AM
looking , very good :dance
Title: Re: Cinqnic WIP's Olympic class
Post by: CyAn1d3 on July 31, 2012, 07:40:09 PM
i like that brown on the underside, breaks it up and looks better overall  :thumbsup:
Title: Re: Cinqnic WIP's Olympic class
Post by: cinqnic on August 03, 2012, 11:55:35 AM
more work done

(http://img607.imageshack.us/img607/7343/o111.png)

(http://img163.imageshack.us/img163/1821/13255420.png)
Title: Re: Cinqnic WIP's Olympic class
Post by: moed on August 03, 2012, 02:18:49 PM
Coming along super nicely!
Title: Re: Cinqnic WIP's Olympic class
Post by: JimmyB76 on August 03, 2012, 02:25:52 PM
very nice!! :)
Title: Re: Cinqnic WIP's Olympic class
Post by: bdfd on August 19, 2012, 01:37:19 AM
Hi,
Since the first page on this topic (feb 2010) we saw pictures but none model ? :(
'childbirth' is so diffcult ?
Title: Re: Cinqnic WIP's Olympic class
Post by: JimmyB76 on August 19, 2012, 01:59:27 AM
he'll post an update when he has one :)
Title: Re: Cinqnic WIP's Olympic class
Post by: bdfd on August 19, 2012, 02:14:49 AM
Hi,
More 2.5 years, it reminds me of the story about the age of the captain  :funny
Title: Re: Cinqnic WIP's Olympic class
Post by: Bones on August 19, 2012, 05:39:10 AM
Hi,
More 2.5 years, it reminds me of the story about the age of the captain  :funny

:lostit:
Title: Re: Cinqnic WIP's Olympic class
Post by: cinqnic on August 19, 2012, 05:48:30 AM
Hi,
More 2.5 years, it reminds me of the story about the age of the captain  :funny

2.5 years ago was when I started posting on the forms not when I started the Olympic class if u look on my 1st page u see it's a different ship. I change the title of my part of the forms for people know wot I am working on. I hope this clear things up. 2.5 years is abit long doing just one ship but might be that long now due to star trek online lol
Title: Re: Cinqnic WIP's Olympic class
Post by: bdfd on August 19, 2012, 09:06:07 AM
OK  :yay:
Good work for the end !
Title: Re: Cinqnic WIP's Olympic class
Post by: ChiefBrex on August 19, 2012, 12:04:33 PM
Looking good there cinqnic. Love the tan/beige bit. Breaks up the monotony of the design. Look forward to your take on the nacelles and pylons.
Title: Re: Cinqnic WIP's Olympic class
Post by: cinqnic on August 28, 2012, 01:11:35 PM
hi just to let people know i am still working on the old girl lol, just the warp eng, capping off the lower front phasor strip, and a play with textures left to do, so see her soon i hope.
Title: Re: Cinqnic WIP's Olympic class
Post by: 007bashir on August 28, 2012, 01:57:37 PM
Good to hear....
Btw what is about your dauntless nx-02? did i sent you my beta report?
Title: Re: Cinqnic WIP's Olympic class
Post by: cinqnic on August 30, 2012, 10:42:33 AM
Good to hear....
Btw what is about your dauntless nx-02? did i sent you my beta report?
i cant rember
but ive got a few things to do
finsh the olypmic
sort out the dauntless
finsh off the Nelson
sort out the hayden
and then the mayflower MVAM DROP SHIP
plus my galaxy refit adder upgrade
AND THIS is when I am not playing STO

i forgot to ask fat or thin i dont know which one to go with
(http://img401.imageshack.us/img401/690/olympic05.png)
Title: Re: Cinqnic WIP's Olympic class
Post by: Vortex on August 30, 2012, 11:40:48 AM
The fatter looks better, though something betwixt the two may look fine. It's the length that seems odd to me. Everything seems to be towards the top end (Saucer/sphere) with very little to the rear. Though if that's the way it's supposed to be, then fair enough.
Title: Re: Cinqnic WIP's Olympic class
Post by: Aeries on August 30, 2012, 01:10:25 PM
Thinner. The fatter one looks extremely disproportionate to me.
Title: Re: Cinqnic WIP's Olympic class
Post by: Killallewoks on August 30, 2012, 01:32:38 PM
Thinner looks far better, doesn't look as obtuse.
Title: Re: Cinqnic WIP's Olympic class
Post by: moed on August 30, 2012, 02:07:13 PM
To me, thin looks too thin... but does look "better" then the fat.

Fat looks too fat.

Maybe something in between the 2?
Title: Re: Cinqnic WIP's Olympic class
Post by: JimmyB76 on August 30, 2012, 03:17:43 PM
yeah i agree - something between the two would be just right, IMO...
Title: Re: Cinqnic WIP's Olympic class
Post by: KrrKs on August 31, 2012, 06:34:00 AM
After looking at some Photos from the Model I think that the thin version is closer to that.
Only the Middle Part, behind the Shuttlebay, where the radiators sit (or whatever they are), could be a tad thicker.
Title: Re: Cinqnic WIP's Olympic class
Post by: cinqnic on September 21, 2012, 11:06:54 AM
hi ship is done i need someone to finish her off, ive exported it to bc format but the glows need doing and the hard pointing. i ve put a rough guide to where the glows are. so if you want to finish her off let me know
here a picture

(http://imageshack.us/a/img843/9859/86154795.png)


~~~~~~~~~~~~NELSON UPDATE~~~~~~~~~~~

The Nelson is all done well it need glows and hard points, It has MVAM so who ever does the hard points for me need to know how to do that. drop me message
Title: Re: Cinqnic WIP's Olympic class done,,,NELSON UPDATE
Post by: moed on September 21, 2012, 12:54:36 PM
That looks fantastic!

Cookie for you  :thumbsup:
Title: Re: Cinqnic WIP's Olympic class done,,,NELSON UPDATE
Post by: King Class Scout on September 22, 2012, 09:09:58 AM
and me without a usable computer!  I woulda pounced on that in a new-york minute!
Title: Re: Cinqnic WIP's Olympic class done,,,NELSON UPDATE
Post by: cinqnic on September 24, 2012, 03:26:59 PM
right time to get this one sorted out galaxy adder refit. The nelson & olympic have been sent off for hard pointing, just keep getting the reg the wrong way round lol
(http://imageshack.us/a/img16/3021/24926963.png)
(http://imageshack.us/a/img267/1072/63091631.png)
(http://imageshack.us/a/img259/6844/19929823.png)
Title: Re: Cinqnic WIP's galaxy adder refit
Post by: Vortex on September 24, 2012, 03:42:12 PM
Not sure about that impulse engine. I'd have maybe put the shuttle bay there instead.

HOWEVAH!! The rest looks great! Maybe add a slightly steeper rise to the top of the secondary hull? It breaks the flow of the lines a little in the side profile.
Title: Re: Cinqnic WIP's galaxy adder refit
Post by: andyp on September 24, 2012, 07:17:58 PM
(http://cdn.memegenerator.net/instances/400x/24711290.jpg)




maybe take some inspiration from the allegiance class and or venture class from sto?
Title: Re: Cinqnic WIP's galaxy adder refit
Post by: WileyCoyote on September 24, 2012, 08:52:37 PM
Correct me if I'm wrong, but the deflector of the engineering hull looks like it was taken from a another ship...possibly the CG Sovereign? Unless you built it yourself- it looks nice.

The upper structure of the saucer looks strange for a Galaxy hybrid ship. It doesn't flow with the ship. But I agree with andyp, inspiration from the Allegiance class might make this ship look better. Try to Sovereign-ify the saucer a bit.
Title: Re: Cinqnic WIP's galaxy adder refit
Post by: Lurok91 on September 25, 2012, 05:05:39 AM
If you could do an Olympic with a USS Nightingale reg, we could replace the old Olympic model we currently have in the SP Mod.  :)
Title: Re: Cinqnic WIP's Nelson class
Post by: cinqnic on September 26, 2012, 11:19:35 AM
this ship will be coming soon aswell

U.S.S. Horatio NCC-10532-A

Little BACK STORY

The USS Horatio (NCC-10532) was an Ambassador-class heavy cruiser in service to Starfleet in the 24th century. From the 2340s to 2364, the Horatio was under the command of Captain Walker Keel. (TNG episode: "Conspiracy") In 2364, the Horatio rendezvoused with the USS Enterprise-D, the USS Renegade, and the USS Thomas Paine in orbit of Dytallix B so that Keel could discuss the possibility of a conspiracy in Starfleet Command with Captains Jean-Luc Picard, Tryla Scott and Rixx. Following this meeting, the Horatio was mysteriously destroyed in Sector 63. Starfleet Command believed the ship imploded and now the Horatio A is under his son Captin Jason W Keel,
(http://img210.imageshack.us/img210/1627/nelsonplans7.jpg)
yes it has the bridge section doubles up as a captains yacht,MVAM part
[/quote]
Title: Re: Cinqnic WIP's galaxy adder refit
Post by: cinqnic on October 06, 2012, 08:03:12 PM
Both the Olympic & Nelson  is available to down load now
http://bridgecommander.filefront.com/file/Uss_Pastuer_Olympic_class;121287
http://bridgecommander.filefront.com/file/Uss_Horatio_Nelson_Classsfsy;121288
check it out
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on January 26, 2013, 05:59:44 PM
Hi soz i hav not been on here for a bit but lost 2 family members.
 any way been working on the sabre class redo still very early stages feed back welcome trying to stick close to the ship to the best of my skills
(http://img694.imageshack.us/img694/9851/asabre.jpg)
Title: Re: Cinqnic WIP's Sabre class redo
Post by: Phoenix Bondi on January 27, 2013, 05:56:53 AM
Welcome back mate, sorry for you loss, i know how that feels, lost 14 in space of 9 weeks ..... i don't think i've ever been that drunk in my life, some of the Italian side of the family we where celebrating life *more than mourning* and that insisted on lots of singing dancing and drinking, but as i said, glad ur back and i'll be keeping a close eye on this, it was one of the ones i thought about trying, but i'll do the Streamrunner or Norway class as i want to do a DS9/DW era after my couple of klingon ships
Title: Re: Cinqnic WIP's Sabre class redo
Post by: hobbs on January 27, 2013, 06:19:11 AM
yes condolences dude

ship is looking good

and phoenix... do the Norway she is a loverly ship and you'd do her justice :)
Title: Re: Cinqnic WIP's Sabre class redo
Post by: MarkyD on January 30, 2013, 12:00:55 PM
Nice models mate, you have done some gr8 work  :thumbsup:
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on March 14, 2013, 05:08:29 PM
Hi every been working hard. He some news I am planning to start my own business where I will be doing 3d model printing in plastic. With my software all the ships I've done for BC can be made into model made in plastic. The copyright is been looked at when it comes to ship base off Star Trek and other ship from tv & films.

If I could make you designs into plastic models would you buy them
Title: Re: Cinqnic WIP's Sabre class redo
Post by: hobbs on March 16, 2013, 04:06:10 AM
Yes defo...

Especially my Griffin Class http://bc-central.net/forums/index.php/topic,7411.msg200096.html#msg200096

and my Hornblower Class http://bc-central.net/forums/index.php/topic,7411.msg198309.html#msg198309

and i think the first would be the Uss Survey http://bc-central.net/forums/index.php/topic,7411.msg190385.html#msg190385 because though most despise this ship i love it (except you lionus you like it lol)
Title: Re: Cinqnic WIP's Sabre class redo
Post by: Locke on March 17, 2013, 01:56:56 PM
Hi every been working hard. He some news I am planning to start my own business where I will be doing 3d model printing in plastic. With my software all the ships I've done for BC can be made into model made in plastic. The copyright is been looked at when it comes to ship base off Star Trek and other ship from tv & films.

If I could make you designs into plastic models would you buy them

I looked into doing this with DJ's ships awhile back.  Aside from the obvious need to get his permission, I'm fairly sure you couldn't charge money for the ships, since copyright applies if you're using any Starfleet insignia or registry information from any Star Trek series.  Another issue is that the poly count for BC will give you issues with 3D printing, because smoothing groups get tossed out in the transfer process.  You would have to completely redesign every element of the ship, which seems almost too time-consuming for my tastes.
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on March 17, 2013, 02:27:25 PM
I use milkshape to build my models and I can export them to the right file type for my 3d printer software and them seem to look alright running in the software for my printer. Just got to print them out when it comes. Plus I won't be using any Starfleet insignia or registry information the ship will be in colour plastic for the person to paint and put what ever insignia they have.
Title: Re: Cinqnic WIP's Sabre class redo
Post by: hobbs on March 17, 2013, 06:55:29 PM
i wouldn't have that problem lol as all my ships are non cannon... so unless cbs etc... can stop us designing and building unique ships i don't see an issue....

the only one that infringes copyright is my corinium class.
Title: Re: Cinqnic WIP's Sabre class redo
Post by: Saquist on March 20, 2013, 06:05:46 PM
What class was the original Horatio?
Title: Re: Cinqnic WIP's Sabre class redo
Post by: Killallewoks on March 20, 2013, 06:18:38 PM
What class was the original Horatio?

Ambassador Class.  :)
Title: Re: Cinqnic WIP's Sabre class redo
Post by: Kophjaeger on April 01, 2013, 06:02:50 PM
Vesta? Luna? I don't think anyone has a copyright on those.
Title: Re: Cinqnic WIP's Sabre class redo
Post by: WileyCoyote on April 01, 2013, 06:18:28 PM
Quote
Vesta? Luna? I don't think anyone has a copyright on those.
CBS?
Title: Re: Cinqnic WIP's Sabre class redo
Post by: Phoenix Bondi on April 01, 2013, 06:42:56 PM
CBS?

the guy who designed them!?
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on April 01, 2013, 07:20:11 PM
I would only use my design anyway. Plus any ship I build it all has to be one skin. If you get what I mean. I post I pic to show what I mean later on.


The sabre is slowly coming along just the defector hull to do and the warp eng plus textures.
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on July 15, 2013, 04:59:20 PM
hi just to let you know i havent fell of the edge of the world i am now a full time carer and have little time for my ships these days i am still working on the sabre class i trying to do it right.
just the warp eng to fit to the main body then i start on the textures.
 
Title: Re: Cinqnic WIP's Sabre class redo
Post by: hobbs on July 15, 2013, 07:00:40 PM
good to hear dude... your sabre was looking good....

what happened about the 3d modelling idea you had? id part with money to have my own designs built :)

How cool would it be to have the SS Mason done for my boy :D
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on July 30, 2013, 08:45:56 AM
hi all just to let you all know ive finshed the model just the texture to do

(http://imageshack.us/a/img109/6999/dooj.jpg)
(http://imageshack.us/a/img109/9341/hstq.jpg)
Title: Re: Cinqnic WIP's Sabre class redo
Post by: nxadam1701 on July 30, 2013, 01:56:46 PM
Ooooh. So cool. Can't wait :thumbsup:

Adam
Title: Re: Cinqnic WIP's Sabre class redo
Post by: flarespire on July 30, 2013, 02:39:00 PM
Looks good, but IMO the nacelles should be a little longer, perhaps they should meet the trailing edge of the secondary hull? also, you may want to consider loosing the height of one deck on the secondary hull, i dont know what it is, but the secondary hull looks a little too bulky for the saucer,  I also find this problem common on the original saber, so addressing this would be a vast improvement over the original sabre design.
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on August 14, 2013, 10:59:06 AM
little texture update

(http://img854.imageshack.us/img854/3221/3fzu.jpg)
Title: Re: Cinqnic WIP's Sabre class redo
Post by: hobbs on August 14, 2013, 01:52:48 PM
one word:

WOW!

 :yay: :bow: :thumbsup:
Title: Re: Cinqnic WIP's Sabre class redo
Post by: mckinneyc on August 14, 2013, 04:59:51 PM
There are a rather lot of escape pods for such a small ship but she looks gorgeous
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on August 14, 2013, 06:04:12 PM
There are a rather lot of escape pods for such a small ship but she looks gorgeous
You telling me I've left some out. All the pictures I've got it has lots of escape pods on the top of the saucer and not many any where else.
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on September 10, 2013, 01:28:54 PM
hi i need some one from San Francisco Shipyards to contact me over the sabre as its all done and i need it hardpointing and testing so please drop me a message on who i need to send it to
cheers clint
Title: Re: Cinqnic WIP's Sabre class redo
Post by: tiqhud on September 10, 2013, 01:46:18 PM
Im sending you an email.
Title: Re: Cinqnic WIP's Sabre class redo
Post by: nxadam1701 on September 10, 2013, 01:47:45 PM
 :yay:
Title: Re: Cinqnic WIP's Sabre class redo
Post by: cinqnic on September 17, 2013, 07:59:32 AM
hi all just a update to let you whats whats sabre out for beta testing so you should be seeing her soon

heres what ive been working on a kind of windrunner class ship(base off the design) feed back welcome on the design
still alot of work ie engs bridge and then the textures :(

(http://imageshack.com/a/img401/1508/p4tw.jpg)
(http://imageshack.com/a/img593/7880/jl88.jpg)
(http://imageshack.com/a/img13/875/v88v.jpg)
(http://imageshack.com/a/img18/2226/9ke9.jpg)
(http://imageshack.com/a/img850/7553/j1fz.jpg)
Title: Re: Cinqnic WIP's Sabre class redo
Post by: Nebula on September 17, 2013, 09:36:55 AM
That looks awesome
Title: Re: Cinqnic WIP's Sabre class redo
Post by: Shadowknight1 on September 24, 2013, 03:18:54 AM
That looks awesome
What he said. :thumbsup:
Title: Re: Cinqnic WIP's new windrunner class
Post by: cinqnic on December 15, 2013, 07:06:51 AM
Right before I start Sorry ive not been here for a bit life hit me hard lol

windrunner on hold for now, been updating older design working on the USS ADDER heres a little pic still alot to do but feed back all ways welcome
(http://th03.deviantart.net/fs70/PRE/f/2013/349/3/1/v1_by_cinqnic-d6y0odh.jpg)

(http://th08.deviantart.net/fs70/PRE/f/2013/349/1/9/v2_by_cinqnic-d6y0p86.jpg)
Title: Re: Cinqnic WIP's new windrunner class
Post by: newhalo123 on December 15, 2013, 02:09:22 PM
Me likey! Keep up the great work!
Title: Re: Cinqnic WIP's new windrunner class
Post by: hobbs on December 15, 2013, 06:48:56 PM
does this one have the wrap around nacelles? i think this inspired my Oblivion class (unless i came up with my idea first lol) http://bc-central.net/forums/index.php/topic,6322.msg122438.html#msg122438

and the up date looks like http://bc-central.net/forums/index.php/topic,7411.msg204290.html#msg204290

any way its cool and reminds me of the old gameAWESOME old game ELITE... it had the Adder too: http://wiki.alioth.net/images/e/e1/Deepspaceships.jpg
though it looks more like the Anaconda :D

cookied
Title: Re: Cinqnic WIP's new windrunner class
Post by: cinqnic on December 15, 2013, 06:59:24 PM
does this one have the wrap around nacelles? i think this inspired my Oblivion class (unless i came up with my idea first lol) http://bc-central.net/forums/index.php/topic,6322.msg122438.html#msg122438

and the up date looks like http://bc-central.net/forums/index.php/topic,7411.msg204290.html#msg204290

any way its cool and reminds me of the old gameAWESOME old game ELITE... it had the Adder too: http://wiki.alioth.net/images/e/e1/Deepspaceships.jpg
though it looks more like the Anaconda :D

cookied
it will have but fitted on Friday
Title: Re: Cinqnic WIP's new windrunner class
Post by: cinqnic on June 17, 2014, 11:38:44 AM
Hi everyone its been a while, soz ive not posted for a bit health issue, but ive been working on my 3d printed ship,

just saving up for my own 3d printer now
heres a link to my page ive forgot how to up load a pic lolss
http://fav.me/d7mr515
Title: Re: Cinqnic WIP's 3d printer ship
Post by: nxadam1701 on June 17, 2014, 12:30:54 PM
The Nelson, dude that's awesome.
What material is it made out of and how long was the process.
Details please.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: Vortex on June 17, 2014, 02:24:20 PM
Looks awesome.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: cinqnic on June 17, 2014, 02:26:32 PM
Hi it's made of PLA, not sure how long it took as I had to get some one else to print it out for, but I order it & 5 days later I had it, just saving up for my own printer ?1500 need then I be happy plus the model cost me ?80, I only had this ship done so I could see what a 3D printer could do.
When I do get my print I be doing a big kit of my Nelson design, still reworking the ship now,
Then I might be able to offer that service on here, fingers crossed
Title: Re: Cinqnic WIP's 3d printer ship
Post by: nxadam1701 on June 17, 2014, 05:00:27 PM
Cool
Title: Re: Cinqnic WIP's JJ shuttle craft & 3d printer ship
Post by: cinqnic on September 11, 2014, 07:07:40 AM
hi all been working hard on life lol but started to get the printing side of my hobby sorted out.
Right heres the start of the 1st ship i am planning to print off, plus the model with be in Nif format but wont have texture so the model will be able to any one who want to hardpoint it and texture it.
The 3d print ship will have a inside i could leave this in the model for bc but the poly count might be a bit high

plus can some one help me i cant seem to post pic the link to insert image is not working for me
any way here the link to the pic  http://fav.me/d7yrl1a
Title: Re: Cinqnic WIP's 3d printer ship
Post by: hobbs on September 11, 2014, 02:15:25 PM
Hi nice to see you here again

To post images do following:

[Img] paste here [Img/]
Title: Re: Cinqnic WIP's 3d printer ship
Post by: Saquist on September 14, 2014, 09:01:44 PM
cinqnic,

Very interesting.  Of course it reminds me of Prometheus (Except in a good) way.
You have good begining here because the structures you've made make a great amount of sense.  But I caution to make a brilliant ship (as you seem to be on the path to) you must think about purpose and design and what this ship will do mission-wise.  Combat, defense, support or exploration.

The Common Pitfalls.

-Too many windows 

Galaxy championed that trend but it was Sovereign that made windows on a combat ship popular. 
Galaxy was made for dignitaries, colonist as well as for  defense.
The more windows the less armor you have.

-Avoid excessive tapering of the design especially the warp engines (Sovereign Class)
The engines specially house mechanisms that need a specific shape and symmetry.
Of course some styling is part of the fun but remember what goes on the inside.
(If you're designing something completely new it's no-holds barred but there is design trend in trek to guide us)

-Saucer Separations

...are complicated.  What separates must be reintegrated and reintegration's may have to be aborted.
The neck on the Galaxy was positioned over the nacelles to make that abort of the reintegration possible without a possible collision.
There are other ways to do it and it's something I missed on my design.

-Also:
attempt to avoid separation planes on top of cargo bays and flight decks (Sovereign Prometheus)
docking points need rigidness and big empty spaces like shuttle bays are flexible

-Impulse Engines:

It matter where you put them.
Galaxy, Reliant and Constitution were slow lumbering ships because the impulse engines were small and dead in the center.
Off center thrust leads to more maneuverability left and right. 

-Remember too that thrust is most efficient when applied against the ship's center of gravity.
Placing the impulse engines too high or low will reduce speed and increase fuel consumption.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: King Class Scout on September 15, 2014, 11:28:20 AM
those ships weren't exactly designed by mechanical, architectural, or airframe/spaceframe engineers, you know.  they were designed by ARTISTS, so of course stuff's not gonna be right.

as for the windows thing, did you forget that these ships use energy shielding many meters from the hull?  it has to penetrate that first to get to the hull, and those windows aren't exactly several foot thick polymers, they're usually transparent metal.

it's like with almost all fantasy and Sci-Fi.  I quote Bellisario's maxim; Don't look too closely into this.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: Saquist on September 16, 2014, 12:00:05 AM
Rick Sternbach went to University of Connecticut for Art
Andrew Probert (designer of the Constitution refit and the Galaxy) was in the Navy and went to school as an art major.


The current Artistic guard are CGI artist, where any design is possible.
The old guard had to make real miniatures that had real limitations of materials.
Design in art creates more realism.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: cinqnic on September 18, 2014, 11:43:59 AM
this ship what i am working on is the jj shuttle cant you see it. lol
Title: Re: Cinqnic WIP's 3d printer ship
Post by: FarShot on September 18, 2014, 03:18:36 PM
I think Saq was referring to the Adder, the one you can physically see on this page.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: cinqnic on February 18, 2015, 09:58:54 AM
hi all big update
IVE GOT IT
my 3d printer came today so i will be printing off my design soon, I be starting with my nelson class, then the stars are endless, plus all the other design i be doing will be able on here as models only so any one can put them in game. then i might try and print off my atlantis ship/base from stargate but i have to play around the the model a bit to make it printable.
as soon as i can i will up load pics.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: baz1701 on February 19, 2015, 11:43:02 AM
Cool which one did you get? I recently got a Lulzbot Taz 4 and it is awesome.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: cinqnic on February 23, 2015, 10:03:50 AM
Cool which one did you get? I recently got a Lulzbot Taz 4 and it is awesome.

I brought the XYZ Da Vinci 1.0 A
its great machine. just printing off a few thing ie space dock, right now I am printing off 25cm long Nelson in a kit form, then I am going to sort out the Adder class it will be avible for BC and then I can save the file as a STL for printing.

What you been printing off ?
As soon I as can remember I will have to post pic or 2
Title: Re: Cinqnic WIP's 3d printer ship
Post by: nxadam1701 on February 23, 2015, 11:19:31 AM
Oh yes, please post pics esp of the Spacedock. ;)
Title: Re: Cinqnic WIP's 3d printer ship
Post by: baz1701 on March 03, 2015, 04:20:39 AM
What you been printing off ?

I have 3 projects on the go (why I have not been posting here lately).

1, 1:1 scale remote R2D2
2, 1:1 scale FC Phaser rifle
3, converstion for Hasbro Hero x-wing.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: cinqnic on March 17, 2015, 06:02:20 PM
test prints
(http://pre05.deviantart.net/751c/th/pre/f/2015/076/6/8/my_3d_printed_ships_by_cinqnic-d8m3k3r.jpg)
Title: Re: Cinqnic WIP's 3d printer ship
Post by: flarespire on March 17, 2015, 06:05:10 PM
Damn that's nice, kinda jealous right now.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: cinqnic on March 17, 2015, 06:26:33 PM
I am working on a bigger one of my ships the daultess A
Title: Re: Cinqnic WIP's 3d printer ship
Post by: nxadam1701 on March 17, 2015, 06:54:48 PM
Nice!
Title: Re: Cinqnic WIP's 3d printer ship
Post by: Tethys on March 17, 2015, 09:14:52 PM
Wow, have to say this it pretty cool. You should make a fleet, to scale, base it off the biggest ship you can print, maybe a Cube or Spacedock :)
Title: Re: Cinqnic WIP's 3d printer ship
Post by: WileyCoyote on March 17, 2015, 11:04:51 PM
I wonder how much it will cost if you (cinqnic) if you were to build one of my ships if I send you a 3D file and to mail it back?

What are the size dimensions?
Title: Re: Cinqnic WIP's 3d printer ship
Post by: hobbs on March 18, 2015, 05:19:55 AM
Awesome!
is there alot of tweaking needed on the model before it prints?
I was going to get shapeways to do my SS MASON NX-266 but was stalled as there were issues with my model.

Congratulations... bet you were well pleased with the results
Title: Re: Cinqnic WIP's 3d printer ship
Post by: cinqnic on March 18, 2015, 12:33:03 PM
I wonder how much it will cost if you (cinqnic) if you were to build one of my ships if I send you a 3D file and to mail it back?

What are the size dimensions?

Hi yes by all means send it over it can be Nif file type ( thats bridge commander file type) or OBJ file type
my build plate is 20x20x20cm
the cost i find is not that much its the time lol

Awesome!
is there alot of tweaking needed on the model before it prints?
I was going to get shapeways to do my SS MASON NX-266 but was stalled as there were issues with my model.

Congratulations... bet you were well pleased with the results

yes just building the daultless A in 3 bigger parts right now i show pic once done.

How I build my 3d ships

1, I use Milkshape3d to build the ship itself
2, Export the ship as a OBJ.file type
3, Then open it up in a free promgram called Netfabb basic, this repairs errors and tells me if anything is wrong with the model it self.
4, Then open up my printer software what does all the rest.

Because I use Milkshape any BC ship,station or bridge ( still trying to get the bridge working) I can print off.


Wow, have to say this it pretty cool. You should make a fleet, to scale, base it off the biggest ship you can print, maybe a Cube or Spacedock :)
Ive already printed off the space dock one I upload some pictures soon.
Title: Re: Cinqnic WIP's 3d printer ship
Post by: cinqnic on March 18, 2015, 03:34:45 PM
here some more pictures

(http://cinqnic.deviantart.com/art/Untitled-521013770?ga_submit_new=10%253A1426707158)

(http://cinqnic.deviantart.com/art/Untitled-521013974?ga_submit_new=10%253A1426707234)
Title: Re: Cinqnic WIP's 3d printer ship
Post by: Tethys on March 18, 2015, 06:10:20 PM
It would probably print faster if the models were hollow, or semi hollow, also conserving material as well.. not sure will the printer print hollowed out objects? Of course, that makes them a bit more fragile too.. but cuts your time and cost significantly