Bridge Commander Central
		BC Forums => BC Modding => Topic started by: cinqnic on February 18, 2010, 03:48:36 PM
		
			
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				right here is a ship throw together in a few hours, i have use parts from DJ Curtis original Vivace class but if he does not let me use parts i will rework it, but this is roughly how the ship will look, if people like it then i will put alot more work into it, after the falmouth design is finished, any people let me know whats what ??.......................................
 
 !!!!!! UPDATE!!!!
 i am now reworking it with all my own parts so dont worry Dj Curtis i was only using the the pictures of the model to show how the ship might look
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				It kinda looks like a mix between the Raptor and a fish.
 
 And I don't think DJ will allow its release. It's been his policy since '09.
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				It's kind of cool, but its kind of rude to post befor permission is given. That being said, i would like to see more of this design.
			
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				i posted this due to let people know what the ship would look like and i have sent a message to DJ to ask him if i can use parts of his ship on this design but if he comes back and says no i can re work it and build my own its just that his ships are the dogs $%**$%, but this is a plan of the ship and i will rework it to the same design but use new parts.
			
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				that rocks. Needs phaserbanks though. Hope he allows it.
			
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				heres the model with out DJ Hard work, so if he comes back as no i will build my own, ps i have already started on my own eng's and textures 
			
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				Very cool.  super advanced design
			
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				the name that comes to mind is "USS Australia"...
			
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				I hate to say it, but you might as well get started on building your own, DJ generally doesn't allow any of his stuff to be used by anyone else.
			
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				I need some one to pass on a message to DJ Curtis  so if any Admiral/BCFiles Staff/ staff can let me know if they can email my meassage on to him due to his email address being hidden, please let me known,
			
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				generally DJ doesn't allow modifications or kitbashes of his work. If you PM him, and *wait* for him to respond, he'll get back to you when he's able. Otherwise, it's disrespectful to the artist to use his/her work without prior consent, regardless of the circumstances. I also suggest reading the "readme" file for terms of use. Last I checked, DJCurtis noted in there that he does not allow his work to be modified and particularly, not redistributed.
			
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				here is the ship so far it now has all my own parts on it (including texture) all DJ stuff has gone but if you seen the picture of the design before i took them off, this is how the ship is going to look but with all my own work, so far so good
			
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				could it be that you are pretty fast?  :funny
 
 nice work!
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				could it be that you are pretty fast?  :funny
 
 nice work!
 
 
 Ive got too much time on my hands
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				hi people right i ve had to sent up a new account due to my old having problems,
 i have rework all the ship with my OWN models and textures,
 the ship will be MVAM  ie if you see from the pictures the saucer section will have it own warp engs they are place under the grey grill on the sacuer and do raise up when in MVAM, i am working on the engs now, and then will start on the weapon points i am real happy with the texture that ive done the best ive done so far,
 any way feed back would be very greatful
 
 FOR STAFF MEMBERS
 
 I ve had problems getting on the the bc forms when i log in as cinqnic I cant see the bc forms post but when i come in as a guest i can so i dont know if my old account has been hijack or HAS IT been limited by a staff member if it has been limited by a staff member please could you let me know WHY !
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				Nah I doubt it, unless you broke some rules but it's unlikely, you would get warning first ;) 
 
 the aft of your ship reminds me of D'deridex and overall design looks like that Azati-Prime future Enterprise, cool ;)
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				HERE the ship with eng's 
			
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				I'd make the warp engines a lot bigger.
			
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				soz that last picture is an old pic so please dont that no notice of it 
 it should of been this picture
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				They still look far too small.
			
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				heres the ship with bigger engs
 still got the bridge to do and the def dish and weapon points
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				U.S.S. Emmerich, Huntington Class
			
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				U.S.S. Rivendale  NCC-1742     Sequoia class   ;)
 
 
 Great work so far cinqnic! Very original design, I like. I was wondering though if you thought about thinning out the naccelle pylons to a more stream lined shape? I think their a bit unnecesarily too widely flat from the top view. Those mesh parts though that you grabbed from DJ's ship are so perfect for this project of yours(matching textures and all)I really hope DJ let's you use them as that would simply put the cherry on top for this baby, he seems a bit lenient with his policy considering he allowed acid to port his Sun Tzu class to Legacy(maybe you'll have as much luck).
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				How about the U.S.S. Sultan  
 
 Shaping up nicley.  The Nacelles do look a bit rigid on this design though.
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				I still think "USS Australia", Commonwealth class. (that'll give anything with "commonwealth" a fair chance at Trek Posthumosity)
 
 Edit: I asked my mum to take a look, and she called it a frog.  so mabey USS Bufo?
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				USS Croaker
 USS Pacman  :funny
 USS Budwiser :roll
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				The 1st ship design used all of DJ's stuff but this is now all my own work the colour might be the same has DJ's ship but thats as far as i would say, i have use all my own meshies/ models and textures, the design idea do come from DJ's great work just look at my Sarbe refit i think that that ship looks Like DJ's stuff just not as good as his work.
 any way i hope people do like the ship.
 
 U.S.S. Rivendale  NCC-1742     Sequoia class   ;)
 
 
 Great work so far cinqnic! Very original design, I like. I was wondering though if you thought about thinning out the naccelle pylons to a more stream lined shape? I think their a bit unnecesarily too widely flat from the top view. Those mesh parts though that you grabbed from DJ's ship are so perfect for this project of yours(matching textures and all)I really hope DJ let's you use them as that would simply put the cherry on top for this baby, he seems a bit lenient with his policy considering he allowed acid to port his Sun Tzu class to Legacy(maybe you'll have as much luck).
 
 
 
 How about the U.S.S. Sultan  
 
 Shaping up nicley.  The Nacelles do look a bit rigid on this design though.
 
 i am going to look at the eng because i not that happy with them my self
 
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				i forgot to add if anyone got design ideas for the engs please feel free tp post pic or tell me, but i am trying to make them look abit Azati-Prime future Enterprise 
			
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				How about something like this?
			
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				err.. dunno , looks more like a baguette to me ;)
			
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				I think I know what's really affecting the ship design. The connecting pylons are just too wide and it really is affecting the ship's silhouette. It just looks flat, fat, and awkward. If you shorten the engineering section, and make the pylons less wide, then the ship might start shaping up more. Right now it looks like it's entering warp.
			
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				I think I know what's really affecting the ship design. The connecting pylons are just too wide and it really is affecting the ship's silhouette. It just looks flat, fat, and awkward. If you shorten the engineering section, and make the pylons less wide, then the ship might start shaping up more. Right now it looks like it's entering warp.
 
 yeah that's a thought, just leave old nacelles and saucer as they are ;)
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				Give the ship a French name and it will all come together.
 
 
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				U.S.S. Marseilles, Ypres class? Yeah, French fits. :P
			
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				here i little refit of the ship the ship on the left is the new design 
			
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				Nice! Looks much much better.  ;)
			
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				Indeed, the ship is looking much better. Any chance we can see some more views?
			
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				Yeah but I have an idea ;) while I like the one to the left more I still like the old one so any chance to have both ships in one pack as a form of NX and NCC version ?
			
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				heres more screen shot but now i not happy with the bridge area so more work to be done in that area
			
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				U.S.S. Marseilles, Ypres class? Yeah, French fits. :P
 
 
 Does that come with white flag and victory parade for the opponents?
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				Interesting, to be sure... makes me kinda really want pancakes though.
			
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				I'd get rid of the saucer section altogether. Keep the rest. Maybe give it a more Prometheus-Class / Intrepid-Class style arrowhead saucer section. 
			
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				hi the ship is close to being finished off and i am planning to go with the name of "USS Australia", Commonwealth class
 once this ship is done i will play around with the design ie the saucer section and maybe making it mvam ship who knows
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				Have you thought by chance of turning the ship upside down? i know it sounds weird but im just curious as to how it would look as a more customary design
			
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				here some in game screen shots, i know theres a issue with the window lights alignment
 big thank you to GMunoz  for the screen shots
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				I'd get rid of the saucer section altogether. Keep the rest. Maybe give it a more Prometheus-Class / Intrepid-Class style arrowhead saucer section. 
 
 
 Have you thought by chance of turning the ship upside down? i know it sounds weird but im just curious as to how it would look as a more customary design
 
 
 I have to agree with both these comments. As it is right now, it just doesn't look 'normal'.
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				I was just thinking, would it be better if the pylons were swept backwards instead of forwards? It might look more graceful that way.
			
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				"normal" is relative, guys.  I like the oddball ships. I have an upsidown TOS in my stock, so someone's already done a flipper or two.
 
 Cinqnic, I think you better satisfy these people who prefer a plain design as well.  that way, you'll get more downloads! an Intrepid style arrowhead hull shouldn't be hard to add on, unless your REALLY tired :P
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				This ship flares it's own unique design and shouldn't be compared to any other starfleet vessel, also considering the fact that it's from the late TNG era(maybe first of it's kind). I think she looks great, just needs DJ's naccelles to top it off.  ;)
			
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				^What he said. Don't led these old ladies frighten you away from your original, individual design.
			
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				"normal" is relative, guys.  I like the oddball ships. I have an upsidown TOS in my stock, so someone's already done a flipper or two.
 
 Cinqnic, I think you better satisfy these people who prefer a plain design as well.  that way, you'll get more downloads! an Intrepid style arrowhead hull shouldn't be hard to add on, unless your REALLY tired :P
 
 I have to agree with you on that matter, this ship has some unique style, rarely presented on any ship and it should be left as it is now (design wise) also I like it's similiarities to Enterprise-J ;)
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				the ship is being hardpointed now so design changes are out but i will be play with the design to come up with new a class
 plus here is a new screen shot with window fixed
 thanks GMunoz
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				This ship looks soo much better in game ;) I like the design, perhaps you should consider heavy weapons refit (torpedo pod per each pylon -4 tubes, 2aft, 2fore per each torpedo pod)
			
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				Ohhh I Want this! Something new to add to my "Future" fleet on BC. 
			
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				heres more screen shots thanks once again GMunoz
			
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				Awesome, I love front dual fire option :D
			
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				I was just thinking, perhaps turn the glow down on the windows? Its something I've noticed on all your ships and I think this ship could really benefit from not so bright windows.
			
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				does it have speculars? cause i see none.
			
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				Anyone interested in BETA testing?
			
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				surprised I wasn't automatically asked, having literally broke the Dom Perignon on the thing.  up to the Author, of course.
			
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				sure i will
			
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				I will PM you guys with a link
			
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				beta report.
 
 YEOWSAH!  I've never seen a dom battlecruiser go down so dang quick.  the Hutet I dug up went poof awful quick, it ran 50/50 with a borg Sphere before I called for help, and it took out the most agile ship I have in my collection, a hard to hit borgified connie that makes the bugs look SLOW.
 
 note, I had some damage issues on the saucer.  the underside squared out some damage, though the e hull damaged normally
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				Thanks King Class Scout.
 
 She is a 25th Century Era ship so it's going to be a bit much for the Dom ships.
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				"a bit much" is just about perfect, in this case.  often as not, in this case, nothing less than a dominion war ship will get through the shields of even a galor with the KM i have. things are a lot tougher with the set of ships that came with KM 1.0, rendering all the time you put into those TOSes totally useless.  all she needs is a set of speculars.
			
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				King, you lost me there on the TOS ships.  Do you mean ships that are in KM 1.1?  I balanced my TOS against the Klingon D pack and Andrul Connie.
			
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				OK, here are the speculars:
 
 
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				I'm still running KM 1.0, and even your TOSes can barely put a dent in the sheilds of the cardies in it, so I use them cautiously.  I'll try rebalancing two of my older TOSes (with energy leaks) to near yours.  wish you had a TMP under your belt so I can fix this one ship...
 
 either way, well done with this HP.
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				I'm still running KM 1.0, and even your TOSes can barely put a dent in the sheilds of the cardies in it, so I use them cautiously.
 
 
 If TOS ships were putting holes in 24th Century vessels, I'd be very concerned. The Cardassians would never be that weak.
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				Well, I've tested her. She has plenty of punch, but even with thrusters set to full, she was often out-manouvered and couldn't use the pulse weaponry to its full potential.it survivedd with shield damage and slight, very slight hull damage until I pitted it against Borg sphere, which was pretty even match until I switched to quantums and teached them how to assimilate death.
			
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				Beautiful ship, honest to god I remember the first work you hammered out way back when and I got to say, wow you've probably made the most progress out of any of us.  If we had one, I'm sure you would get the "Most Improved Modder of the Month" award.
			
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				Strong, and smart is all i can say. 
 Love everything about it, except the pulses that are too yellow and need a icon, other than that, it is great, 9.9/10 (why- nothing is perfect)
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				Beautiful ship, honest to god I remember the first work you hammered out way back when and I got to say, wow you've probably made the most progress out of any of us.  If we had one, I'm sure you would get the "Most Improved Modder of the Month" award.
 
 and still i fell unhappy with my ships i want to do better i kn.ow i can do better if i put alot more time in and dont rush my self with the ships. i just cant wait for my ship to fly lol
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				SHIP HAS been sent to filefront so should be there soon for download
			
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				I hope you put a registry on this in the final.  btw, it shows up constantly as an assistant ship in the war simulator
			
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				here is the apex the design is base on one of my older design the uss apex. still alot of work to be done but hey feed back would be nice
			
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				Oh noooo ! don't drop that flipped design :nono: it's really cool and I would love to see it refited ;) I even got an idea on how could you mount weapons pods on to it ;) place two weapons pods, each on pylon wing
			
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				First thought: Is that Riker's first command? :eek I can certainly see the similarities..
			
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				haven't read the reviews, yet (or the POTD listing), have ya bones?  the concensus for the Australia was "what the hell were the starfleet engineers smoking when they came up with that".  a conventionally styled version might intice more people to pick up the Australia as well.  besides, I like this one, too.
			
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				While I do like this one, I think refit of Australia with wing/pylon-mounted flat weapons pods would be uber cool :)
			
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				if you show me what you mean bones i might do it 
			
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				here some updates for the apex still abit of work to be done but i hope people will like the design 
			
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				go with something like on the Sabre 2
			
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				well i done the uss apex, and waiting for the new hardpoint,
 I am now working on a ship with transwarp engs but it use the mvam mod due to the whole warp eng pod/section (ie the purple colour section in the picture) can be ejected away from the ship in case of a core breach,
 so i dont plan the ship to have big warp engs, might be 1 small one above the ship just behind the bridge ie like the Prometheus class,
 any please let me know what you think
 
 
 ps asoon as i get some screen shot of the apex i post them
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				An interesting proposal. Really helps give the impression that Transwarp is risky business, as it should!
			
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				heres more pictures still abit soz alot of work to do ie detail and more textures
 i plan to put grills on the top half of the pod/back hull, this will house all the transwarp drive
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				Nice.  I like it.
			
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				how come the plasma grilles on the big nacelles are orange?  i take it your using that scheme to indicate that they're Transwarp?
			
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				hi this is what i am working on right now 
 I was ask by Starforce2 to do some designs and i am working on USS Preble
 heres a link for you can see what the design is like
 
 http://www.inpayne.com/models/kitbash/trekpage_preble.html
 
 here's what ive done so far, still alot to do but feed back as always
 
 
 
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				That is one ugly design.
			
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				Love the way the secondary hull flows up through the saucer, looks really good. Quite like the bottom of the saucer too, nice clean lines.
 
 Cuchulainn.
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				neat, a replacement for the freedom class
			
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				That is one ugly design.
 
 i know but some ship are ugly very UGLY, but i only build them lol
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				nacelle looks a tad too wide and the neck a bit too where it meets the nacelle. You could also add the venture class nacelle platform phaser to the bottom side of the nacelle for an extra phaser.  Otherwise it looks pretty close so far.
 
 Oh yea you flattened the top a bit too much, there's that little observation thingy up there (or maybe that's the capt's lounge?)
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				here some screen shots of the apex 
 thank you to GMunoz  for them
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				hella cool :dance
			
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				awesome!!! :thumbsup:
			
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				hella cool :dance
 
 
 Seconded.
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				Nice deflector
			
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				heres some think that i am working on from the jj side of star trek 
 check list
 sacuer  X not done
 eng section X not done
 engs ./ done
 
 so still alot of work to be done alot lol
 the design of the engs are taken from
 http://madeinjapan1988.deviantart.com/art/Perceive-a-Venture-140221709
 
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				Oh sweet, the Venture!
 
 Though, I hate bringing it up, but did you make certain to contact the author for permission to use his design?
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				i have sent a message to the author mate and i waiting for a reply but if it come back that i cant then i will use the ship for my use only and not post it so far its only the eng, i know that permission is a big thing when it comes to models and designs so if he says no you wont see this ship. 
			
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				To quote the author of the art, "As long as he's a good modeller, yes." haha
 Cinqnic, sent you a PM with the rest of the references. Looking forward to seeing it completed.
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				Update on the engs 
 
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				nice design, havecookie.
 
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				hi 
 right i got the go ahead from the designer ie madeinjapan1988 check his work out at
 http://madeinjapan1988.deviantart.com/gallery/
 just the rest of the ship to do !
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				suggestion:
 
 
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				If I'm reading JTK's suggestion correctly, he's right.  That center bar in the buzzard collector needs to be smaller.
			
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				just let people know the apex is ready for down load on bc file front
			
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				suggestion:
 
 
 
 yes i do agree and will do here some more updates,
 BUT still lots to do, any way feed back as allways
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				 :eek
 
 (http://img.photobucket.com/albums/v609/enjoi_stars/its-beautiful.jpg)
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				and there who say JJ ships arnt pretty........ i love it
			
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				and there who say JJ ships arnt pretty........ i love it
 
 
 Not me, i think all of the JJ ships are pretty, and this one is definitely pretty.  Definitely follows the possible evolution of the designs.
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				Change the registery number though. It's ridiculously high.  :funny
 
 Other than that, its not bad so far.
 
 Cookie 4 u
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				Change the registery number though. It's ridiculously high.  :funny
 
 Other than that, its not bad so far.
 
 Cookie 4 u
 
 
 its accurate to the ship. Not to mention this is the JJ universe, who knows how quickly they dole out ships.
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				Also, this ship IS supposed to be post TNG, something around 20 or so years after Nemesis if I remember correctly.
 Looking forward to seeing it (and whatever else you plan to make) in the future.
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				HERE more updates  
 plus should i have saucer sparation on this ship ?
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				it wouldn't be a Galaxy-class without it.
			
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				it wouldn't be a Galaxy-class without it.
 
 
 Venture Class ;)
 http://madeinjapan1988.deviantart.com/art/Perceive-a-Venture-140221709
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				more updates 
 most of the rear section done, just abit more of detail ie on the neck to do and then the textures
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				hi there this mesage is a cry for help lol i am having trouble with the textures for the rest of the rear hull and need help with them due to what i keep doing does look right at all so if any one can do them for me ,send me a message 
 big cheer clint aka cinqnic aka cliperkins
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				maybe post what you're having trouble with )with pics) and we can sort it out here in the thread.
			
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				the area in the red 
			
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				could you zoom in and explain exactly what the problem is?
			
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				right i think i have sorted out the texture. its took me all day to do, but i like it , big thank you to DJ Curtis  for the help he was going to give me but i sorted it out.
			
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				looking good.  :thumbsup:
			
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				more updates
			
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				Is it me or is the saucer wonky at the front?
			
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				Is it me or is the saucer wonky at the front?
 
 lol nope it the way i took the picture
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				Lol she looks almost the same as Queballs Victory I retextured few years ago :P looking great so far :)
			
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				yeah its awesome, but ... the nacelles. do they seem a little too massive, a little bit too fat?
			
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				yeah its awesome, but ... the nacelles. do they seem a little too massive, a little bit too fat?
 
 They might be but if you look at my post on the 28-04-2010, 15:03:40 ie page 6 you see that they are the right size for the org design
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				hi small up date bridge section done just weapons and texture
			
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				more pictures
			
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				Ooh, pretty!!
			
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				nice work mate
			
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				yes more updates lol
			
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				Ooo, pretty.  Can't wait to see her ingame!
			
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				Ooo, pretty.  Can't wait to see her ingame!
 
 Ooh, pretty!!
 
 
 thank you all but wots with the ooh pretty, thats a 1st for a battle ship
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				Ooo, pretty.  Can't wait to see her ingame!
 
 Ooh, pretty!!
 
 
 thank you all but wots with the ooh pretty, thats a 1st for a battle ship
 
 
 There's no rule that a battle ship can't look pretty.  Look at the Enterprise-E.  Plus, enemies are likely to think of her as yet another Federation luxury ship and therefore be shocked when she unloads several dozen quantum torpedoes. ;)
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				Hang on, quantums? Isn't this the Abrams version of the Excelsior?
			
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				Erm, no. Closer to Galaxy would be more like it.
			
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				Or the Sovy.
			
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				Ooo, pretty.  Can't wait to see her ingame!
 
 Ooh, pretty!!
 
 
 thank you all but wots with the ooh pretty, thats a 1st for a battle ship
 
 
 There's no rule that a battle ship can't look pretty.  Look at the Enterprise-E.  Plus, enemies are likely to think of her as yet another Federation luxury ship and therefore be shocked when she unloads several dozen quantum torpedoes. ;)
 
 
 The E is ugly it comparison to the D, thats a pretty battleship. Sorry to go off topic though
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				To quote the original artist.
 It's a 25th century JJVerse Excelsior.
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				a jj Krakow 
			
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				Keeping in mind this ship is post dominion war, even if it's JJ it's gonna have quantums. I'm part of the sim the ship was designed for. Thrilled it's being made for BC :D
			
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				hi just a quick up date still working on the jj' ship but had a lot of work on at work and home, new pet so its taking up all my spare time, phaser points are all done the MVAM parts are done just the redo of the textures for the def and some small mesh error fix, then i send it to GMunoz to be hardpointed
			
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				right here it is just the under side of the saucer section texture to do where it docks with the eng section left 
			
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				That's looking good!
			
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				Nice work, that looks great. 
			
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				here is the captains shuttle/ Aero Shuttle still alot of work to be done this will go with my jj ship
 the 2nd pictures show work to be done ie weapons point, inpluse engs and docking ring/port
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				I like it.. have a cookie.
 
 What made you pick the current color scheme?
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				I like it.. have a cookie.
 
 What made you pick the current color scheme?
 
 
 1st off big thank you for the cookie
 2nd belive it i use ms paint to do my textures the colour scheme is from the design of the org ship
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				Now that is awsome...  take another cookie :thumbsup:
 
 MS paint lol    :)  I have a legit copy of Photoshop if you want me to send it to you.. seriously    :)
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				you deserve a cookie for using PAINT to do textures this good
			
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				That is cool.
			
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				you deserve a cookie for using PAINT to do textures this good
 
 well i find it easy to use i have try others but i stick to what i know
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				the ship JJ venture has been sent to GMunoz to be hardpointed. so watch this space for screen shots and beta testing
			
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				hi there just to let you know the JJ Venture is going to be a big ship is twice the size of a sov its around 1222 metre long and the sov is around 623m long
 
 
 thank for gmunoz for the size picture
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				In that case, you may want to revise the escape hatches on your texture, and the windows need to be spot on.
 
 Nice work  :thumbsup:
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				In that case, you may want to revise the escape hatches on your texture, and the windows need to be spot on.
 
 Nice work  :thumbsup:
 
 
 hi thanks for the feed back the designer has stated the size of the ship and going by the pictures thats how big the escape pods are. the escape are little ship/shuttle and i am working on them now, the JJ ship are alot bigger if i am right
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				OK, cool that should be interesting.. look forward to seeing what you come up with  :thumbsup:
			
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				HI there all, right due to the size of the JJ venture the escape pod design for the ship are big very big, see picture the escape pods are about 4 decks high, the pods can land on planets and be use as long term living units while waiting for rescue. the docking ports can conect to each other.
			
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				It doesn't look very friendly to planetary reentry.  Could it be more streamlined on the top?
			
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				It doesn't look very friendly to planetary reentry.  Could it be more streamlined on the top?
 
 
 With inertia dampeners, antigrav generators, deflector/shields, and thrusters it should be fine, looks like the top could be hiding a heat shield and maybe some emergency parchutes and it should be all good
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				right ive started a refit of the icarus class with gmunoz permission of course
 here some pictures so far
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				Splendid!
			
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				Are those my TMP nacelles?
			
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				I would suggest using Oberth nacelles instead, they would be a better fit for such a compact vessel
			
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				I would suggest using Oberth nacelles instead, they would be a better fit for such a compact vessel
 
 
 What he said. ;)
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				Are those my TMP nacelles?
 
 they might be but they are just for show and i will be doing my own. the last picture is how the model stands right now
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				It doesn't look very friendly to planetary reentry.  Could it be more streamlined on the top?
 
 
 Escape pods aren't streamlined.
- 
				yk, I've never SEEN a 3d version of Oberth Nacelles.  i assumed the thing in back of the Sphere was the impulse crystal.  hope you TMP it.
			
- 
				Not a big fan of the Daedalus style but this looks pretty good. 
			
- 
				more updates on the refit icarus class for the tmp timeline
			
- 
				hi just to let you know the TMP refit of the ICARUS class is done and its been sent to Gmunzo to be hardpointed, plus the ship has sacuer speration, just incase of a warp core breach (we know what starfleet captains are like of getting in to trouble)
			
- 
				Sweet! :evil:
			
- 
				SAUCER sep on a daedaloid?! you now have an automatic download from me!
			
- 
				m,ight wanna get the right font overthere pall :P
			
- 
				m,ight wanna get the right font overthere pall :P
 
 sadly thats the way with paint but i hope GMunoz re does them
- 
				...did you just say Paint?  There are much better alternatives, and some are free.  I probably don't have to tell you about GIMP, I figure most who know about it are uncomfortable with it anyways, like I am.
			
- 
				What I use is paint.Net
			
- 
				yeah IMO Paint.Net is much better than GIMP
			
- 
				Here is the JJ Venture in-game.  I have done the glows and she has a basic HP just to get her in-game and give you some pics.
			
- 
				That's one fine ship! :D
			
- 
				WOW  what can i say that looks hot just cant wait to take her out
			
- 
				That's pretty!!
			
- 
				The JJ Venture is pretty, but she looks very strange without any other registeries besides those on the nacelles. Maybe you could take a bit of artistic liscensing and add some registeries on the saucer or secondary hull.
 
 Just sayin'  :idk:
- 
				Billz,  That's the plan - haven't gotten there yet.
			
- 
				heres my new ship that i am working on still alot alot of work to be done the idea of the ship is base on The USS Relativity (NCV-474439-G) but maybe a early ship ie USS Relativity NVC-474439-D 
			
- 
				Hmm, I love that arrowhead shape.  Quite sexy.
			
- 
				alittle update 
			
- 
				hmmm
			
- 
				that's cool :D
			
- 
				Here is a pic with the regestries done:
			
- 
				Coming along quite nicely, man, well done!
 You planning on making some of your own designs like the Venture after you're done with her or are you stopping with that?
- 
				The Venture looks nice!
 
 Are you planning on doing the Perception too?
- 
				Ok, I have the MVAM sequence completed.  Will be adding some finishing touches and sending her off to cinqnic.
			
- 
				Very nice there fellas good job.
 
 Those Phaser emitters look a little plain, need a bit of texturing, but im sure ur on that like a TRamp on Chips  :evil:
 
 good work  :thumbsup:
- 
				nicely done!
 now if you could only make a non-JJ style (just different nacelles, really) lol :P
- 
				here a little up date on the ship i am working on the captains yacht / aero shuttle is on the top of the sacuer and not on the under side like most ships 
			
- 
				cool  :thumbsup:
			
- 
				hi there just a sneak picture of the new steamrunner, Its still in very early stages so please give feed back
			
- 
				Looks pretty nifty to me. :dance
			
- 
				Looks a little odd to me.  Almost too long . . . or something like that . . .
 
 Don't get me wrong: I like what I see.  Could almost be a Defiant descendant at this stage.
- 
				I love the Relativity-D and JJ Venture. Very well done. I'd place the Steamrunner refit as more of a Sabre-Class/Saber-Class upgrade. 
 
 
- 
				I love the Relativity-D and JJ Venture. Very well done. I'd place the Steamrunner refit as more of a Sabre-Class/Saber-Class upgrade. 
 
 
 
 ive already done the sabre-class update, this might end up as anew class yet,
 re Venture it we be ready soon, Gmunoz is working on it but he has alot on so, i hope in the next week or so it will be ready
- 
				hi right im planning to do the spaceballs film ships but i need picture, plus i need pictures of the spaceball one, thats the big long ship thats tranforms into mega maid (planning to use MVAM) for that,
 we got other ships from film/Tv ie star wars, bsg, Babylon5 and ID4 i thought its about time we had this ship ie spaceball one.
 the only pictures ive got is when the ship is mega maid and aclip from the start of the film but this is a fly by and i cant realy see what the design is like, so if any one has a picture of the ship it would help because WE BRAKE FOR NO ONE
- 
				What?
			
- 
				hes just positing so you'd see that the thread named changed. Which I think is awesome.
			
- 
				Ah, and edited the post later so he could confuse us all. :P
			
- 
				say what?  your gonna attempt Spaceball One ??!
 
 excuse me while I ROFL for 10 minutes.
 
 *later*
 too bad you couldn't just get ahold of Mel Brooks himself....
- 
				Awesome, it needs Plaid speed for warp drive.
			
- 
				You mean Ludicrous Speed, amirite?  ;) :D
			
- 
				Custom Warp speed sound! Moranis' "Ludicrous speed!" :yay:
			
- 
				oh, and fit the thing with slipstream tech, but substitute "gone to Plaid" for the slipstream texture.
			
- 
				just to let people know the spaceball ship has been shelfed, due to lack of plans for spaceball one so i moved on to a new film,
 ie galaxy quest, i know there a model on bc file front already but i doing a new one plus i am doing some non-canon ships from the tv show from the film we never seen here a picture so far what ive done plus i need screen shots of the bad guy ship
- 
				just to let people know the spaceball ship has been shelfed, due to lack of plans for spaceball one so i moved on to a new film,
 ie galaxy quest, i know there a model on bc file front already but i doing a new one plus i am doing some non-canon ships from the tv show from the film we never seen here a picture so far what ive done plus i need screen shots of the bad guy ship
 
 
 Sweeet.  These here are taken from the Blu-ray so they're pretty good quality.  I can take pics of the Protector also if you need any of them :)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_01.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_02.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_03.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_04.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_05.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_06.jpg)
- 
				Alright!  We needed a new Protector!
			
- 
				COOKIE!  W00T! :yay:
			
- 
				In before KCS crawls to your feet and licks them clean.  :funny Good work, buddy :D I hope to see if she's match to The Old Lady.. (Enterprise)
			
- 
				Sweeet.  These here are taken from the Blu-ray so they're pretty good quality.  I can take pics of the Protector also if you need any of them :)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_01.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_02.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_03.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_04.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_05.jpg)
 
 (http://i12.photobucket.com/albums/a235/ChargerSRT8/Star%20Trek/Sarris_06.jpg)
 
 
 That is what Galaxy Quest looks like on Blu-ray?!? I never gave that film enough credit and I immediately regret it. :(
 
 I like the look of that NSEA Protector so far. Nice job. I wish I had come into this thread when you said you were going to make Spaceball 1. I could have got some screen grabs from the DVD for you. Shame it's been shelved.
- 
				*bops Lionus* hush, you.
 
 I pity anybody that would even ATTEMPT Serris's cruiser.  even wiley couldn't pull that one off easily.
 
 Shadowknight's right.  there is a protector on BC files, but it's pretty bad.  I've allready got a "fed skin" for the thing that I can put out ("reskins welcome" is right in the readme).
 
 don't forget the MVAM. the only thing that sucks is we didn't really get to SEE the Protector actually fire its weapons.  there's enough information on the movie if someone would DARE attempt the bridge, though.  only other thing that would make the ultimate affectionate parody complete is if someone attempted the Thermian's sliver planet starbase. :P
 
 
- 
				*bops Lionus* hush, you.
 
 I pity anybody that would even ATTEMPT Serris's cruiser.  even wiley couldn't pull that one off easily.
 
 Shadowknight's right.  there is a protector on BC files, but it's pretty bad.  I've allready got a "fed skin" for the thing that I can put out ("reskins welcome" is right in the readme).
 
 don't forget the MVAM. the only thing that sucks is we didn't really get to SEE the Protector actually fire its weapons.  there's enough information on the movie if someone would DARE attempt the bridge, though.  only other thing that would make the ultimate affectionate parody complete is if someone attempted the Thermian's sliver planet starbase. :P
 
 
 
 
 if any one got picture i will try and do the starbase, plus i think that Serris cruiser is just a dooms day machine with teeth and horns lol,, iam planning to put alot of work into the protector
- 
				I have the movie on tape, but no way to take a cap (someone's requested an obscure series I have on tape, so I'm looking at video to USB boxes).  someone with a DVD should snap it.  it may take a couple caps, though.
 
 http://www.modelermagic.com/?p=9640 has both the 6 inch and 12 foot studio models.  note the 6 incher has an entirely different name and registry on it.
- 
				I pity anybody that would even ATTEMPT Serris's cruiser.  even wiley couldn't pull that one off easily. Wanna bet?  :evil: I might even try to work on the Protector again.....
 
 Sweeet.  These here are taken from the Blu-ray so they're pretty good quality.  I can take pics of the Protector also if you need any of them
 
 Yes, please do and take loads of pictures not just 4 or 5(any scene showing both ships) and upload them to your photobucket account or a large zip file instead of posting them here.
 
 
 
- 
				Wanna bet?  :evil: I might even try to work on the Protector again.....
 Yes, please do and take loads of pictures not just 4 or 5(any scene showing both ships) and upload them to your photobucket account or a large zip file instead of posting them here.
 
 
 
 
 
 No problem, I'll start taking pics of both ships and maybe even the Starbase if you want and load them in a Zip file for you :)
- 
				too bad you couldn't use a mini atmosphere effect on the Thermian starbase.  it IS a sliver of their homeworld, after all, and the very top of the thing had a drop of atmosphere and ocean on it :P
			
- 
				i still going to work on the Protector, even WileyCoyote said he might redo the protector again, here some screen shoot of the eng 
			
- 
				nice
			
- 
				i still going to work on the Protector, even WileyCoyote said he might redo the protector again, here some screen shoot of the eng 
 
 
 That is actually the Galaxy Quest equivilent of a bussard collector. The engines are the small pods on the back of the wings.
- 
				That is actually the Galaxy Quest equivilent of a bussard collector. The engines are the small pods on the back of the wings.
 
 thank you for that i didnt know if they were or not
- 
				imagine the LCARS cutaway for the poor thing.  bussard on one end, warp coils on the other, and a hell of a lot of piping between between those and the Beryllium Core.  'course, in GQ's universe, they probably created the ship's ideas on the fly.  consider the killer devices just to get to the self destruct shutoff...
			
- 
				So who is going to do the script for the 10 second time device ( don't recall the name)?
			
- 
				So who is going to do the script for the 10 second time device ( don't recall the name)?
 
 
 You mean the 13 seconds Omega 13 device? How would that work in BC?
- 
				You mean the 13 seconds Omega 13 device? How would that work in BC?
 
 
 Perhaps a (sort of) self-destruct mod?  After all, in QB when you get destroyed it resets you and restores your ship.  Similar to the Omega 13 . . . sort of . . .  :P
 
 Or perhaps the Omega 13 has a second setting, where it destroys all hardware in the immediate vicinity?  Sort of like a doomsday weapon.  Would keep you from destroying everything to preserve your fleet, but would also destroy you if used.  You would get reset, but nothing would be left of either your fleet or the enemy fleet.
- 
				I've always wanted the Omega 13 device to work in a way similar to how Samantha Carters altered Asgard time dialation device worked in the final episode of Stargate SG-1 or similar to how the Doctor used the Pandorica to stabilize the TARDIS explosion in the recent final episode of this years Doctor Who. Not sure why. :p
			
- 
				right...how would you work a script in that could back up time 13 seconds :P  remember, even the CAST didn't know what it did 'cause no-one specified it in the script :P
 
 only thing to do now...get someone to make the GQ uniform mods :P  so, who gets stuck with "tawney Madison" 's boobage?  :angel
- 
				so, who gets stuck with "tawney Madison" 's boobage?  :angel
 
 
 Well, my vote goes for Saffi.  The [female dog] needs something to take the damn edges off of her personality!  If I hear "Captain, we should not fire on friendly vessels" one more time, I'm gonna throw her out the frakkin airlock. :banghead:  Besides, she seems to serve the same function as Tawney: she just says whatever the computer would say . . . :roll
- 
				hi there right i have posted the venture to bc file front so look out for it soon, here some screenies of the ship thanks to GMunoz
			
- 
				YAY!  :yay:
			
- 
				 :eek :D :dance
			
- 
				MORE updates of the nsea protector still abit of work to be done ie numbers on picture
 1, re doing he wing
 2, the main eng
 3, the def dish
- 
				soz for double post heres more screen picture
			
- 
				that reminds me...oughta check with the Protector model.  I think the dish is TOS style indented
			
- 
				I just reinstalled BC to get this ingame :D I have been wanting this ingame ever since I joined up with Josh's (madeinjapan)'s sim
			
- 
				I do not know if you have these yet, but there are schematics of the Protector.
 http://www.questarian.com/Blueprints/bp-protector.htm
- 
				??!  did you see on the bottom, there's a cad file download which max9 supports.  so mabey it might allready have been done?  that's the format I worked in while at tech school.
			
- 
				JJVenture beauty shots.  :kiss:
 
 
- 
				Beautiful ship! Well made. I had a couple of problems with the phasers though, only the forward phaser really fired for me.
			
- 
				I didn't have such problems. I released the volley of torps, turned a broadside to the fiend and started a longitudinal roll, pelting the enemy with phasers.. there's only one phaser that fires directly forwards it seems, the rest are bit better.. but, if you look at the phaser arrays, you'll see why.
			
- 
				more small updates 
 1 st picture is protector
 The other is one of my oldder design being redone for the JJ verse
- 
				please be open minded about what i am about to write its very off topic but i need to tell some people what i ve seen
 
 i live in the uk and on friday night about 22:45 was trying to get to sleep but due to the heat i couldnt so i got up out of bed and just happern to look out the window due to how light it was, and ive seen something in the sky, now dont call me a nut case but there were lights in the sky 3 in total one white light and two red ones, the white lights was a aero plane this was as clear as day because we all seen plane lights in the sky flashing away. The other two were a fire red colour non flashing but very bright and it seemed that the plane was following/chasing the two red lights then one of the red light seem to head upwards into the sky and started to fade very quickly as it moving away, sadly the other light went out of sight due to the next door roofs in the way.
 i dont know what i have seen, in my mind it was a ufo sighting because it was unidentified to me
 
 i know this is off topic but i had to tell someone
- 
				Afterburners?
			
- 
				more small updates 
 1 st picture is protector
 The other is one of my oldder design being redone for the JJ verse
 
 
 This is gonna be a priceless piece in my collection. Cookies!
- 
				please be open minded about what i am about to write its very off topic but i need to tell some people what i ve seen
 
 i live in the uk and on friday night about 22:45 was trying to get to sleep but due to the heat i couldnt so i got up out of bed and just happern to look out the window due to how light it was, and ive seen something in the sky, now dont call me a nut case but there were lights in the sky 3 in total one white light and two red ones, the white lights was a aero plane this was as clear as day because we all seen plane lights in the sky flashing away. The other two were a fire red colour non flashing but very bright and it seemed that the plane was following/chasing the two red lights then one of the red light seem to head upwards into the sky and started to fade very quickly as it moving away, sadly the other light went out of sight due to the next door roofs in the way.
 i dont know what i have seen, in my mind it was a ufo sighting because it was unidentified to me
 
 i know this is off topic but i had to tell someone
 
 
 perhaps it was one of these? http://en.wikipedia.org/wiki/Ball_lightning (http://en.wikipedia.org/wiki/Ball_lightning)
 
 our latest thunderstorm made one of those.
- 
				here a little update of the ship 
 if you can see it has two circular plasma exhaust vents on both the port and starboard sides like the defiant and there for
 in the event of a possible warp core breach, the warp core is not designed to be ejected like on other starships.  Instead, a series of two circular plasma exhaust vents on both the port and starboard sides of the ship are used to vent out the highly volatile warp plasma before it has a chance to breach.  Deuterium and antideuterium reactants are cut off up stream from the reaction chamber and the core is brought to a cold shutdown.
 
 the impluse eng will be going very close to the top of the ship where theres a gap
- 
				I just log on to BC file front and i seen that the venture has had a re texture i did not give permission for this so if any ff staff are reading this could you please remove the file ie USS Titanic - C (1.0) Filename: usstitanic.rar 
 i try to contact some one at ff team but the email keeps coming back say Your e-mail is being returned to you because there was a problem with its delivery. so thats why i am posting the message here, so could some Help me with this
- 
				 I really don't think you have to worry much. From what i see the only thing In the file is jest a very poorly done Retexture job, and in that i mean he changed the name (bad fonts) and changed the bassards to red.
 
 It sucks and is super impolite to upload this with out you permission so i hope it works out for you and you get what you want out of it. But look on the bright side, he fully credits you and the designer with everything and includes your read me, so as far as mod stealing, i wish all mod thieves were as nice as he. That and 17 people dl'ed it so thats an extra 17 dl's for you ship, and retexture's always keep ship alive on File Font.
 
 I know your hurt and mad at this stiuation, i'm jest trying to help you see the bright side of it, besides, your orignal is better :thumbsup: :thumbsup: :thumbsup: :thumbsup:
- 
				I just log on to BC file front and i seen that the venture has had a re texture i did not give permission for this so if any ff staff are reading this could you please remove the file ie USS Titanic - C (1.0) Filename: usstitanic.rar 
 i try to contact some one at ff team but the email keeps coming back say Your e-mail is being returned to you because there was a problem with its delivery. so thats why i am posting the message here, so could some Help me with this
 
 
 Try the bcfiles email some more times , then you might try Starforce2 at Starforce2@gmail.com
 he's the one
- 
				I agree with Bankrupt on this. Your original texture is FAR better anyway
			
- 
				I've seen it as well.  a lot of people have a hate-on for the JJverse design scheme, and a "proper" fed reskin by someone was inevitable.  catch em, chew em out, and nail em to the wall.
			
- 
				Well dunno if this applies under Mod Theft, credits were given properly, he just didn't secure your permission... nah it might be a mod theft then :D no harm done IMHO cuz your Venture is simply 1000 x better :P
			
- 
				As long as original credits given, I'd be more cheesed off if someone did a suck-a** job.  
			
- 
				Yeah Lol I remember my beginnings in BC modding :doh: I almost got banned due to rushed release of Post-Nem Enterprise-E in which I used Captain Russels' armor textures while not crediting him ( I instead credited only CG for model and textures)... eh good old times  :funny
 
 that guy at least credited you
- 
				As long as original credits given, I'd be more cheesed off if someone did a suck-a** job.   Same rule as me. I generally give permission for my ships unless someone does a really crappy job. The person's effort was good, but more could have been done to make it look great (I understand that everyone does not have the awesome programs).
 Yeah Lol I remember my beginnings in BC modding I kitbashed the Dignity Class Jean-Luc Picard into the Enterprise-J and got banned for not emailing the original author for permission. I think I emailed Starforce and recieved only a warning. :funny
- 
				
 hi there i am getting abit cheesed off over this some people are saying that its seems ok to use someones hardwork yes he gives me credit but he used the original read me so it reads like i have redo the texture, i dont like whats been done, plus it over writes the original ship, i thought that if someone has not got permission to use a file that it will be removed but i am still waiting to hear from a member of file front staff.
 So if i download some one else work and change it but gave credit to the original user thats this is ok, i dont think so
 how would you feel if some used you work and didnt ask for permission
 it clear stated it in my  read me
 Do not distribute modified versions of these files without attaining permission from the
 author. This includes mesh changes, textures, HP's, conversions, and any other modifications.
 To request permission, please contact me via e-mail or PM at BCC.
- 
				Do not distribute modified versions of these files without attaining permission from the
 author. This includes mesh changes, textures, HP's, conversions, and any other modifications.
 To request permission, please contact me via e-mail or PM at BCC.
 We should all put that at the very top of our readmes. I also have some German group on Youtube using my JJprise version 1 making it look steampowered and they did not give permission. I still have not received permission.
- 
				 You're right, Cinqnic  :facepalm:    He should have asked for permission as stated, and worse I think he doesn't acknowledge that the texture change is HIS  (it does look like it's your retexture of your own texture!).    I think some of us were just thinking it could have been worse, and perhaps just youthful over-enthusiasm?/first-timer mistake... but your general principle is right.  And we should support you as the original author.
			
- 
				Suggestion cinique: dont make any further comments, Until you get in touch with Starforce2.
			
- 
				any way back to what i enjoy doing here a little up date
			
- 
				forgot to add these updates the other day
 the design is based off my old adder class it was never posted to bc ff due to texture permission so ive redo it
 
 
 
 
 
 
 plus abig thank you to starforce and tiq for the help with bc file front
- 
				here what i was planning to do with the JJ Venture but due to the thing that happern on BC FF i put this together quickly so still alittle bit of work to be done
			
- 
				heres more update on the JJ Adder ,
 i dont know what to stick behind the bridge plus the red line show where the phaser will be
 the 2nd picture is a senor dome top
 the 3rd is a shuttle bay area
 so let me know what you think i should put there
 plus it nice to see that people like the JJ Venture shame that bc is playing up
- 
				I prefer the shuttle topper, but why not put the sensor dome on the back end of the thing?
			
- 
				looks like a shuttle bay in back, unless it is as big as a sovie, it doesnt need  a bigger 1
			
- 
				heres the shuttle top
			
- 
				Hi all the new JJ ship is very close to finished just some small little thing to be done to it  feed back wanted 
			
- 
				what's the scale on this one?  I think some people are gonna call it a star trek Star Destroyer :P  AND ask where the engines are, or where the rest of the ship is.  either way, me likey.
			
- 
				The scale i am not sure of yet but here a quick key of main systems, this will be all in the read me section 
			
- 
				hm.  put in an explanation as to which way it's facing, in case someone doesn't bother with the readme or mistakes the impulse grates for bussards, like I just did.  btw, is there a deflector dish on this thing?
			
- 
				 
 hm.  Is there a deflector dish on this thing?
 Nope theres not new tec to follow
 
- 
				What exactly do you mean by "snakehead" phasers?
			
- 
				I think he might mean the design of the arrays themselves.  they come to a point (and look like they have a snakeskin style texture on them in the pic)
			
- 
				I think he might mean the design of the arrays themselves.  they come to a point (and look like they have a snakeskin style texture on them in the pic)
 
 
 YEP you got right you win a goldfish
 right here some up dates on the refit of the JJ Venture to the real fed
 the big impluse eng has been turn in to a shuttle bay and theres more windows and new engs still alot of work to the new eng but i dont know if i like them if any one has a design of eng that crosses between the galaxy and jj vers please could you upload a picture so i might use them
- 
				before I forget cinq, the JJVenture's giving me log hiccups
 
 segment from log
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
 WARNING: the projectile: Tactical.Projectiles.ZZ_QuantumPS is not found!
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 what ship are your rapid quantums supposed to be from?
 
 ENTphotorp is being called by an NX pack I have, i can't find who's asking for these micro quantums, yet
 
 
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				I randomly came across this while doing a google search of "Sovereign Class Concept".  Is this design your friend's design also?  Looks neat anyways  :thumbsup:
 
 Ship (http://i669.photobucket.com/albums/vv53/Snrcbpco/New%20Ship/U_S_S__Raven_NCC_1989_C_by_madeinja.jpg)
 
 Website (http://starfleetscientificcorps.com/viewtopic.php?f=34&t=64)
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				Cross between jj and galaxy?
			
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				right here is the refited eng for the jj venture well the front end anyway
			
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				Miles better!! This looks great.
			
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				more pictures of both ships that i am working on
			
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				One suggestion, could you either raise the naccelles above the saucer, or else lower them and give them sume pylons similar to what DJ has on his TNG Frigate? It just doesn't look right in that front view with the naccelles not beeing fully shown. Other than that, great work.
			
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				right i dont know if i like the plyons let me know what you think there is two options 1 straight or 2 bent
			
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				1 has a nice JJ flare to them.
			
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				I agree with Farshot, it goes with the rest of the ship.
			
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				hi all here is the ship its done thats the model anyway ive just sent it to be hardpointed yes theres 2 ships 
			
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				JJ dreadnought?!  :eek WANT! :dance
			
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				That side view looks alot like a mix of the connie and the galaxy in the jjverse
			
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				add a phaser cannon, then heighten the neck, then it would be great
			
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				Looks perfect. Awesome work and makes a great JJ Galaxy!! Have a cookie.
			
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				add a phaser cannon, then heighten the neck, then it would be great
 
 
 Its already there you got to actually look.;)
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				here the read me for the adder class that coming soon so this is my 1st read me so be nice
 
 
 Type: Adder cruiser
 Length:
 Height:
 Decks: 22
 Crew complement: 700
 Warp speed: Warp 9.8 (max. cruise), Warp 9.998 (max.)
 Propulsion: 2 impulse engines, 2 warp nacelles, E-Z-Eject warp core design
 Armament: 4 dorsal snake head phaser arrays, 3 ventral snake head phaser arrays, 4 forward firing photon/quantum torpedo launcher, 1 aft quantum/photon torpedo launcher.
 
 GENERAL OVERVIEW
 
 
 A Adder-class starship is a heavily armored Starfleet vessel developed at the Antares Fleet Yards.  The project was officially begun in 2375 by Starfleet's Advanced Starship Design Bureau (ASDB).
 
 Adder-class vessels are constructed of standard tritanium and duranium alloys and composites. The bridge has been submerged within  Deck 2 than was envisioned for the pathfinder vehicle.  The warp nacelles have been brought inboard on rounded to a minimum safe distance for field EM
 
 All protected internal systems that require access to the vessel exterior are equipped with articulated or jettisonable hull plates, so that most of the familiar structures are hidden from view, including  docking ports, impulse vents, and consumables resupply connectors.
 An integral set of ventral docking clamps and landing pads had been designed into Adder for possible ditching operations as well as for recoverable planetary landings. No practical demonstration has been attempted, though simulations indicate that if the impulse and reaction control thrusters are fully operational, a successful liftoff to orbital velocity is likely.
 
 CONSTRUCTION HISTORY
 
 The U.S.S. Adder NX-240198 was the prototype vessel for Starfleet's Adder-class starships.  It was Starfleet's first true warship and had limited provision for families or diplomatic missions, 1 science labs, small holopads, or any of the other comforts of home.  It was a heavily armored vessel that was created as a first strike vehicle for use in war, and incorporated the latest in Starfleet weaponry and defensive technology.
 As befitted its role, the U.S.S. Adder was considerably bigger than most Federation warship.  It had a normal operational crew, but could accommodate up to 1000 in emergencies.  Work on the Adder project began in 2375 after Starfleet was alerted to the threat of a Borg invasion.  The ship was developed by Starfleet's Advanced Starship Design Bureau (ASDB) at the Antares Fleet Yards and at the Utopia Planitia Fleet Yards on Mars.
 It was still in the design stages when the Borg arrived in 2377.  Even though the crew of the U.S.S. Enterprise NCC-1701-D defeated the Borg, Starfleet was sufficiently concerned about the danger of a second invasion attempt to continue work on the project.
 
 It was decided to compact the platform with warp nacelles and other structures, which were pulled in closer to the engineering hull, minimizing the sensor cross-sectional area and vulnerable appendages.  It was also deemed necessary to surround the hull with multilayer ablative armor, long considered unworkable for production starships.  In its initial Borg-suppression role, the Adder class would have produced as few as six custom-built copies.  The mission of the Adder did not change radically until it was out of the systems integration stage late in 2380 and into final hull reinforcing.
 Intelligence-gathering efforts had come upon the Jem'Hadar problem, and in the final year of spaceworthiness testing (2381).
 
 Early on in its development the Adder was regarded as a fast torpedo warship.  Its designers planned to equip it with 8 torpedo launchers and a large complement of both photon and quantum torpedoes.  However, as the Adder project evolved, the ship was given more ambitious mission objectives.  The Adder's design was something of a departure for Starfleet; the development team took the decision to abandon the traditional Starfleet layout which placed the warp nacelles at the end of twin pylons and moved them in much closer to the main body.  This reduced the size of the Adder's profile, making the ship a much harder target to hit.
 In another important innovation, the designers gave their new ship multilayer ablative hull armor, which could resist repeated weapons fire.  Under the ablative armor, the original hull of the Adder prototype was constructed of a castrodium/neutromium composite.  Due to difficulties inherent to the manufacturing of the exotic alloy neutromium, production-line vessels were chosen to be constructed with a modified duranium/tritanium composite augmented by synthetic castrodium alloy structural members, which makes the hull slightly more dense and less susceptible to impact damage then most other Federation starships.
 Considerable effort went into making the Adder faster and more heavily armed than standard Starfleet vessels.  It was equipped with both warp and impulse engines; by running a plasma conduit through the primary phaser coupling, the designers doubled the snake head phaser power, and boosted the efficiency of the warp drive by 40 percent.  Standard cruise speed was warp 7, and safe maximum warp speed was warp 9, though the Adder was capable of exceeding that limit for short periods of time in an emergency.  Indeed, Adder's warp core rarely functioned at full capacity, because it was discovered that doing so endangered structural integrity.
 It wasn?t until extensive field analysis and on-site development that was conducted that the ship's propulsion and power systems could be run at design specifications.
 
 Once the Adder prototype had proven itself, Starfleet took the decision to put the Adder-class into production.  By the end of 2386, there were a significant number of Adder-class ships in operation, and over the next two years they played a vital role in the Dominion war.
 
 
 TACTICAL SYSTEMS
 
 Snake Head Phaser
 
 Snake head phaser hold a small charge with in it ends so rapid-discharge rates can be used,  Computer simulations also indicated an unacceptable loss in phaser power cover performance due to increased strains on the power systems so from this Snake Head phaser were add.
 The new Snake Head phaser, combined with rapid-discharge capacitance banks and high-speed beam-focusing coils, allowed the phaser discharge to be stored temporarily (up to 2.1 nanoseconds) within the coils ends and then released as a layered pulse structured something like an onion and is able to land a target contact that is more difficult to disperse than a standard phaser beam.
 Rapid fire of multiple phaser bursts is accomplished through a direct EPS shunt from the warp reactor.  If situations warrant, power can be routed from the impulse engines through a secondary plasma tap.  For maximum effectiveness, all phaser fire several bursts at the same time, resulting in a large amount of energy impacting a relatively small location.  This tactic has been proven to pierce the shields of threat vessels without having to collapse the entire grid.
 
 
 TORPEDO LAUNCHERS
 
 Earlier production line Adder-class vessels have a total of 5 torpedo launchers, 4 forward and 1 aft.
 On Adder variants, the aft launchers can be found just above the Shuttlebay and the forward are placed under the hull either side of the ship  space between the warp and main hull.
 Along with the Venture-class vessels are the only starships in the fleet normally outfitted with the Quantum Torpedoes.  But like all Starfleet ships, the launchers onboard a Adder are capable of firing standard photon torpedoes as well.
 Payload: The uprated design is capable of carrying a maximum of 300 torpedoes
 
 
 
 DEFLECTOR SHIELDS
 
 Being of a relatively new and unique design compared to other ships in Starfleet?s inventory, it is somewhat surprising that the Adder-class line of ships makes use of standard graviton polarity source generators, the design of which has not changed much in the past 70 years.
 Off the shelf generators used in Galaxy-class starships were heavily modified by the original yard engineers at Utopia Planitia to closer pack the twelve 32 MW sources found in each generator, allowing for an additional four sources to be added.
 Designed in response to the oncoming Borg threat in the 2270?s, all ships of this class make use of automatically rotating shield nutations.
 A Adder makes use of a total of 6 shield generators located throughout the vehicle space frame.
 
 Standard flight operations require that at least two generators be operational at any given moment.  To simplify field manipulation, it is desired for two corresponding units to be online, meaning that the forward and aft units should be used in sync, or the port and starboard units.
 During high-impulse and warp flight, the generators are kept at their minimum output to deflect stray particles in the interstellar medium from impacting the ship and degrading the hull.  Should conditions warrant, one generator is capable of protecting the entire space frame.  At high levels of alert, all generators are brought online and create a multilayered graviton field around the ship.
 In combat situations, the field is typically within several meters of the hull, creating an oval shape.  If required, the field can be extended outward to protect another vessel or object at the sacrifice of some protection.
 
 
 PROPULSION SYSTEMS
 
 WARP PROPULSION SYSTEM
 
 The warp core is located in the aft engineering section and spans the top 5 decks vertically.   The core is constructed from a central translucent aluminum and duranium reactor with dilithium articulation frame, four-lobed magnetic constriction segment columns, and matter and antimatter injectors.  Plasma transfer conduits exit the core on Deck 3 and extend laterally to the nacelles and the warp plasma injectors.
 The nacelles incorporate an experimental in-line impulse system, which accepts matter intake and heating within the nacelles and exhausts the heated gases through a space-time driver assembly in the rounded nacelle.  Antideuterium is stored in a series of standard Starfleet antimatter pods, forward of the warp core.
 The warp field coils, unlike most Federation ships, are located within the main hull as opposed to outboard nacelles.  The basic structure of the nacelles is similar to that of the remainder of the starship, however, the entire length of the nacelle housing is augmented with longitudinal stiffeners composed of cobalt cortenide to protect against high levels of warp-induced stress.
 Throughout the nacelle housing are triply redundant conduits for Structural Integrity Field (SIF) and Internal Dampening Field (IDF) systems.  Each nacelle contains a pair of four warp field coils, making Adder-class vessels have a total of 16.
 
 The Class-9 warp reactor is extremely powerful for a warship ,  Advances in variable warp field geometry ensures that all ships of this class will not cause harmful subspace damage.  The standard maximum warp speed of the a Adder is Warp 9.5, however, a speed of Warp 9.982 can be reached if power from the Snake Head phaser capacitors is used, thus taking that system offline for at least six hours as it recharges.
 All regulation warp engine controls and procedures apply to Adder-class vessels.
 
 In the event of a possible warp core breach, the main M/ARA is not designed to be ejected like on larger starships.  Instead, a series of 2 circular plasma exhaust vents on both the port and starboard sides of the ship are used to vent out the highly volatile warp plasma before it has a chance to breach the containment vessel.  Deuterium and antideuterium reactants are cut off up stream from the reaction chamber and the core is brought to a cold shutdown.
 The only portion of the M/ARA that is capable of being ejected is the antimatter storage pods. In the event of containment loss, twin hull loading plates are ejected from the underside of the ship and the pods follow shortly after.  Total replacement of the M/ARA can be accomplished during a major overhaul at a Starfleet Drydock or Fleet Yard facility and requires the removal of various hull segments not normally accessible during normal operation modes.
 
 Type: Class-9 Matter-Antimatter Reaction Assembly (M/ARA).
 
 Normal Cruising Speed: Warp 7
 
 Maximum Speed: Warp 9.982 for 12 hours
 
 UTILITIES AND AUXILIARY SYSTEMS
 
 NAVIGATION DEFLECTOR ARRAYS
 
 Adder-class starships has lots of Navigation deflector arrays situated all over the ship, theres no main deflector that  features on ships , the deflector arrays is reinforced with multiple tritanium housing, but its internal design is characteristic is not like most Starfleet deflector systems.  Each array is composed of several molybdenum/duranium mesh panels over a tritanium framework.  Should one system become severally damaged,
 the other deflector arrays can compensate by adjusting the ship's deflector field.
 The new Navigation deflector arrays where designed for transwarp ship  but due there field geometry cover and less power drain they were fitted to new ships saving on space and power
 
 
 
 
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				here is the ship i am working on its cross between a Miranda & Akira, i dont know if it will end up as a JJ verse ship yet, plus a station feed back weclome
			
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				The stuff port and starboard of the bridge area looks a bit weird, but otherwise, I likey!
			
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				hi its been a short time since i posted 
 the new venture is beening hard pointed now
 the adder is next in line for hard pointing
 and i am re doing the hayden class
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				Can you upload the picture of our Nemesis ship?
			
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				Can you upload the picture of our Nemesis ship?
 
 its the hayden class it having new texture and re work for it fits in line with the nemesis ent e
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				Oh, I thought you had a ship called the Nemesis-class.
			
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				The new naceles are looking much better.
			
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				The new naceles are looking much better.
 
 .              What naceles  there is none
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				ROFL  :funny :funny :funny
			
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				hi i working on a new Maquis Raider still alot of work to be done the wings are not staying but it still in very early stages
			
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				Good start  :thumbsup:
			
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				hi its been abit since i posted, Heres a up date on the venture refit still some glows to do its all hardpointed and runs in game
 we had alot of trouble with the glows so it will be afew days before i upload it to bc ff. the ship has been resized and is not meant to be from the JJ verse.
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				right here is the next ship i am working on still abit to do ie the red area yes its about the nx-01 time line
			
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				This is a really nifty design you've got going!  If I could make one suggestion: drop the impulse engine governor from where you've got it now (red) down lower (blue).
			
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				here a little up date. i need to know if you look at the 2nd picture the theres 2 number which one should be the impluse engs 1, 2 or both ?
			
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				I'd say 1, it's an NX era ship, but you don't want it to look too much like the NX.
 
 Great work on the venture BTW.
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				I agree with Sjet on this.
			
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				Definitely 1, maybe you can use the 2 to house the warp grills.  ;)
			
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				hi just to let people know i have the venture refit ready for bc filefront and the adder has been sent off to be hardpointed
			
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				HI  there 
 just an update the new jj venture has been sent to bc filefront and should be avible to down load soon
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				cant wait !
			
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				The ships is available heres the link
 http://bridgecommander.filefront.com/file/_Venture_class_Vessel_USS_Affirmation;117079
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				can you please create a thread for it in BC Downloads forum for easier reference later?
 thx :)
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				I'd leave the warp field governor inside the saucer, toward the aft and replace it with an underslung tactical module a-la the Phobos or U.S.S. Reliant as it seems appropriate for the Romulan War era. Add smaller impulse engines in the edge of the catamarans/saucer hull. Leave smaller shuttlepod bays or cargo bays in the ends of the catamarans where the impulse engines once were.  
 
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				Here a update i started working on a refit on the uss affirmation, from what people have left ie to quote from kent a bc filefront member 
 
 ok this is a beautiful ship. my ONLY issue, my ONLY impassible issue is that weird, wide area where on say the Enterprise-E would be the shuttle bay. The vertical detailing which seems to speek towards right and left opening doors of a bay of some sort, just don't make sense. I personally feel, to give this ship an added dose of amazing, to maybe do more detailing around the cowling of that structure. A shuttle bay, some torpedo tubes, maybe more docking bays or work bee launching doors would just be so nice on an already beautiful ship.
 
 That large uniform pattern just seems like an after thought. and it doesn't do the model any justice already, and that is a grave injustice.
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				There's also one issue with that area in the published version: that door/hatch/opening remains lighted as if in direct light even when it's in the shadow side of the ship. possible alpha-channel issue?
			
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				There's also one issue with that area in the published version: that door/hatch/opening remains lighted as if in direct light even when it's in the shadow side of the ship. possible alpha-channel issue?
 
 thank you for letting me know that, but sadly my knowledge of alpha-channel is none, i only know how to build ships and GMunoz
 hardpoints my models but he has alot on with his TOS ships, so might need some extra help with the new refit.
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				here some up dates on the adder class
 
 thank you GMunoz
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				1 more picture 
 
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				here a design being sitting on my pc for abit i cant seem to find the designer who ask me to build the ship, so if its yours design let me know, for i can get the ship hardpointed and sent to bc filefront
			
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				Adder looks great ingame  :thumbsup: good job.
			
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				here a design being sitting on my pc for abit i cant seem to find the designer who ask me to build the ship, so if its yours design let me know, for i can get the ship hardpointed and sent to bc filefront
 
 
 wasnt that hobbs?
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				no it was arse's design, but Gmunzo hpd it, and i tested it some time ago, i remember the ship had a ton of torpedoes that tracked too well, but were overpowered, and too slow
			
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				hi just to let people know that the Adder class has been sent to bc file front so keep a eye out for it
			
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				YES...I've been waiting for that one.
			
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				Right heres what i am working on right now but ive got a some other project see picture
 
 1, new design 1st two picture
 2, venture re refit 3rd pic making it more sov in feel
 3, nx-01 era ship  4 pic
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				hi I was ask to do the USS Preble what can be found at
 http://www.inpayne.com/models/kitbash/trekpage_preble.html
 heres what ive done so far, I will be putting alot of work into this one plus I now got paint shop pro 9 so I can do better texture once I learn how to do them, any way any feed back welcome
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				Let me guess..warp drive...on tuesday? :D :funny
 
 Nice work thus far!
- 
				Thats a great start there  :thumbsup:
			
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				HERE alittle update i am not sure about the windows though, is there any way of adding windows using paint shop pro 9, i thought i seen a link some where on here but i cant find it now, i think it makes it look abit cartoonish
			
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				I think the windows look ok, I think you need to have the illuminated ones and dark ones more random though. Nice work mate. 
 
 As for a way to do them, Me and a few others posted on that here:-
 
 http://bc-central.net/forums/index.php/topic,7585.0.html
 
 
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				hey, while you're at it, do you think you could do a version with a nacelle platform phaser for a ds9/domwar refit? Since you've not textured the nacelle yet i thought I'd ask. The Dom war refit could also have a aft torpedo at the tip of the "dove tail".
			
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				That's an interesting little thing.  :)
			
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				alittle update yep warp drive on tue
			
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				Nice texturing there, keep up the good work. 
			
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				Ship all done just needs hp doing 
			
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				wow that sure went quick. Looks great too.
			
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				This is exceptional work your getting out, cinqnic! I've always admired the Preble Class concept.
 
 Looking forward to your release. :D
 
 BR32
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				hi the ship done just been sent to be HP so watch out for it soon on BCfilefront
			
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				 :yay:
			
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				well, got the rings and major properties in place. I love reusing old ship hardpoints.
			
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				heres my new design a cross between a galaxy and sov still in the very early, and alot of work to be done
			
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				more small up dates
			
- 
				ok that's cool
			
- 
				want me to upload some nacelle suggestions?
			
- 
				want me to upload some nacelle suggestions?
 
 you can if you want 2
- 
				heres alittle update of the sacuer section def, theres afew mesh errors but i sort this out when i do textures, 
			
- 
				Nice work so far mate,  :thumbsup:
 
 Just slow it down and spend some time on making the mesh 100% to how you see it. There is a huge amount of potential here  ;)
- 
				hi heres a little update on the top side of the saucer, the def has gone, the bridge & the shuttle doors either side of it i am not sure about, let me know any ideas 
			
- 
				Actually Nova/Prometheus styled aux deflector looked really good on it, so I'm for the deflector ;) awesome so far ;) keep it up ! cookied !
			
- 
				Actually Nova/Prometheus styled aux deflector looked really good on it, so I'm for the deflector ;) awesome so far ;) keep it up ! cookied !
 
 
 Agreed, I would like to see it back as well, maybe a little more simplified than the old one though.
 
 Nice job so far. :thumbsup:
- 
				Agreed, I would like to see it back as well, maybe a little more simplified than the old one though. 
 
 Nice job so far. :thumbsup:
 
 
 well yep its back, it took 5 design types but i feel that this one fits in with the whole ship (ie eng section)
- 
				Yea, that looks more like it as far as the shape now. Put a cool dish in there and you got it.
			
- 
				Is it me or do most of Cinqnic's textures look too stretched?
			
- 
				He probably drew everything as a circle then stretched out the finished product instead of setting each window out on the oval.
			
- 
				Is it me or do most of Cinqnic's textures look too stretched?
 
 He probably drew everything as a circle then stretched out the finished product instead of setting each window out on the oval.
 
 
 i know some times they do it must be how i texture my model as you can see with the pictures below if any one has any tips please let me know but i am still learning with paint shop pro 9, plus is there a way of putting reg on with ps pro 9
- 
				Here's something that may help on curving the registries in PSP9, I am no tutorial expert by any means,, :roll 
 
 This is a way I found to do it anyway.
 
 (jb76 edit - images uploaded...)
- 
				yes, that's how I do it with the 7 version as well.  sometimes I use a bezier curve instead
 
 btw...that's a good ship
- 
				Hi here is the other ship i am working on, this year i was planning on redoing some of my older design 1st is the hayden, the 1st picture is what i am working from, the 2nd picture is wip, the 3rd is the old model whats on bc filefront
			
- 
				that looks lots like a CGI model I saw on 3dg or something. Did you release the first one?
			
- 
				that looks lots like a CGI model I saw on 3dg or something. Did you release the first one?
 
 
 yep i did release it heres the link http://bridgecommander.filefront.com/file/Hayden_Class_Pack;98251
 heres a little update
- 
				that looks lots like a CGI model I saw on 3dg or something. Did you release the first one?
 
 
 The first image he posted is, without a doubt in my mind, the Hayden Class Scout posted by Borgman on SciFi-Meshes.com, as seen here:
 
 http://www.scifi-meshes.com/forums/showthread.php?36812-Hayden-class-Data-Collector-Scout (http://www.scifi-meshes.com/forums/showthread.php?36812-Hayden-class-Data-Collector-Scout)
- 
				with the  FORUM DOWNTIME coming soon i thought i take some time off building ships, real life is taking the front line lol.
 see you all soon on the new server
- 
				hi people some bad news my laptop is playing up, and it seems that some of my WIP have been deleted, thats the a galaxy and sov gone and the hayden rework gone, so i will have to start again. :(  
			
- 
				You never know, these Problem might be a Blessing in disguise. 
			
- 
				From now on, make back-ups on memory sticks or something..
			
- 
				well ive started on the re doing the mayflower feed back welcome, Yes i know the escape pod look alot but i plan not to have any on the under side of the ship due to the heavy hull panels. this is because the ship is a drop ship,
 1st pic old design
 2nd wip
- 
				Love it!!
			
- 
				bridge update 
			
- 
				off center.. bridge..? *twitch*
			
- 
				yep
			
- 
				Very nice.  But it's kinda Escape pod Overload. 
			
- 
				Very nice.  But it's kinda Escape pod Overload. 
 
 i know i might rip some out
- 
				With exception to the command deck, I would rip one out from each strip and then space them out appropriately.  You could fill in the spaces with the samller latches that you see between each escape pod on the Sovereign class.  They're pretty much just mini escape pods.
			
- 
				the ones furthest aft on the sides could go and a couple on each side on the furthest fwd in my opinion. Let me know if/when you need hp's.
			
- 
				heres a up date on the pods
			
- 
				Whats the crew count on this ship? 
			
- 
				Whats the crew count on this ship? 
 
 not sure right now but i would say small, some time big due to the idea of the ship is a drop ship, plus the escape pods only  fit 2 people inside thats why they was alot of them,
 small update
- 
				i know its been abit since a update but new job but ive started work on the mayflower again her some updates, feed back welcome
			
- 
				Looks to me like a small Customs/Police ship. 
			
- 
				Looks to me like a small Customs/Police ship. 
 
 
 With about 30 Escape points.
- 
				With about 30 Escape points.
 
 :bow: ahoy to that ...   I don't get it why people keep to add escape pods that are half the size of an escpe pod ...
 
 totally no disrepect for yoour design, on the contrary I find it really cool, somthing like Okinawa class in TNG era
- 
				78 escape "pods" if i'm counting correctly, but the size of which looks to be almost as big as the windows. Either the pods need to be scaled smaller, or the windows need to be scaled down. If the windows are scaled down, the ship will have a drastic increase in overall size.
			
- 
				74...Seems more around the 40-50 mark, I think the Federation Stepped up there health & Safety  laws.   
			
- 
				Counted 39 escape pods on half of the ship (both dorsal and ventral), and duplicated the number by 2.
 
 If it's a small ship, 78 escape pods would be way too many. If it's a larger ship, it might be too few. In any case, the windows either need to be resized, or the pods need to be resized.
- 
				The windows are probably about two meters long.  If so, then the escape pods are about two meters wide.  You'd only be able to fit at most two people in a two meter wide escape pod.  So an escape pod number of about 70 limits the crew to 140, which is quite reasonable in my opinion.
			
- 
				The windows are probably about two meters long.  If so, then the escape pods are about two meters wide.  You'd only be able to fit at most two people in a two meter wide escape pod.  So an escape pod number of about 70 limits the crew to 140, which is quite reasonable in my opinion.
 
 
 Big thank u Farshot thats wot i had planned that the pods are for 2 crew members only
- 
				Plus the fact you also posted this a while back:
 
 not sure right now but i would say small, some time big due to the idea of the ship is a drop ship, plus the escape pods only  fit 2 people inside thats why they was alot of them,
 small update
 
 
- 
				But you could get rid of the bottom pods and add drop-shock pods like in Halo.
			
- 
				heres more updates slowly coming along, most of the model done, few texture to sort out
			
- 
				HI its been abit since ive posted any work updates not had time, just restarted work on the mayflower MVAM/dropship, the top half is done, the bottom half needs textures finishing off then ive got to put the 2 parts together and  delete some unseen parts of the ship, feed back alway welcome
			
- 
				Couple things:  firstly, think you could use a canon registry font?  Secondly, that third nacelle feels kinda weird.  Maybe you could put another on top so it's symmetrical?
			
- 
				I agree with Farshot on the federation font for the registry and the third nacell. This strikes me as a perfect platform for troop deployment. Looks good so far. :)  
			
- 
				[ img ]www.addresshere.com/filename.jpg [ /img ] - with no spaces
 
 
- 
				Worked for me
 (http://img836.imageshack.us/img836/431/newdauntlessclass1.jpg)
 
 [ img ]http://img836.imageshack.us/img836/431/newdauntlessclass1.jpg [ / img]
 
 with no spaces
- 
				thank you for the help Phoenix
 
 please see picture above for what i am working on now is a new duantless class, ive gone with the colour from the Aventine still abit of work on her to do ie the warp engs, bridge area and finsh off the textures feed back welcome
 
 
- 
				warp engs done just bridge area and weapons plus textures
 (http://img580.imageshack.us/img580/5960/dauntless.jpg)
 
 
 
- 
				(http://img542.imageshack.us/img542/5683/52790673.jpg)
			
- 
				I am doing the Olympic Class, here are the pictures I am working off, I hope to have some in game screen shots of the dauntless class soon.
 (http://img138.imageshack.us/img138/4940/830pxolympicclass.jpg)
- 
				How does it come that the ship in the picture below is a bit different that the one above?
			
- 
				How does it come that the ship in the picture below is a bit different that the one above?
 
 wish i know but will be doing something between them
- 
				well, I know the bottom picture is from the Star Trek Encyclopedia (albeit reversed)  I think the top one is out of the Star Trek Fact files, which is known to be occasionally inaccurate.
			
- 
				Or it could be a refit from X-era to TNG era..?
			
- 
				Or it could be a refit from X-era to TNG era..?
 
 
 Makes sense especily when you look at the hull pattern.
- 
				Bwoah, doesn't matter but i would like to point out something.
 
 Someone send a mail around about the olympic, insisting to make it almost a powerful vessel (like superbspeed, superb weapons and shields etc)..
 
 I would like to point out that it should be a vessel with topspeed like 9,5 or so. Limited weapons and moderated shielding (miranda level shielding). I mean, the pasteur wasn't strong too. It couldn't even make a dent into the klingon shielding while the enterprise (in that time, a very old ship leveled to the max) just punched through the shields and hull with her phaser canon.
 
 I mean the miranda hospital ship wasn't warp 9,9999 or so or didn't had galaxy weaponry. A hospital ship is never possible. (federation has that typical stuff like "we are caring medical supplies, they won't fire at us blabla"
- 
				Hi I am reworking the hayden class, new model amd texture heres it is so far feed back welcome, will be taking my time with this one for i get it the way i want it
 the Olympic Class i am having trouble with, When i build my ship i do the textures at the same time and i am having trouble with the sphere, so its on the back burner for now
 
 
 (http://img850.imageshack.us/img850/4660/96773912.jpg)
- 
				little update
 (http://img819.imageshack.us/img819/4796/88892873.jpg)
- 
				I'd suggest a different font for the registry, something more canon. Anything but Arial (within reason).
			
- 
				Those textures seem familiar somehow. :P 
			
- 
				Those textures seem familiar somehow. :P 
 
 I know right?  :P
- 
				Those textures seem familiar somehow. :P 
 
 soz i know but your looked so good it made my old ones look really rubbish, so i did new ones, what can i say i like doing ships that will fit in with other that are being made, wait to you see the dauntless class.
 
 VERY SORRY farshot if you think i have stepped on your toes
 
 WileyCoyote could you tell me which font matches star trek reg as i find it hard to match them
- 
				I'm not mad.  On the contrary I feel a bit honored.  In fact... *hops over to forum discussion*
			
- 
				WileyCoyote could you tell me which font matches star trek reg as i find it hard to match them 
 For NX/TOS registries: http://www.dafont.com/federation-starflee.font
 -includes the subtle change in the "R" character
 
 For TMP/TNG registries:
 (For NCC-shipnumbers) http://www.dafont.com/jefferies.font
 -just add two outlines around the text to get the correct look
 
 http://www.talshiar.org/Fonts/
 Here you will find:
 FederationStarfleet and Starfleet BdEx BT (similar to the Jefferies font but includes the outlined characters)
 **please note that this font will not appear correctly if used really small**
 
 FederationWide, Federation, and Federation Bold (these are variants of the Microgamma/Eurostile fonts)
 -used for the U.S.S. Shipnames and miscellaneous hull text
 
 There are many look-alike Trek fonts. Some look very good, others look kind of crappy.
 
- 
				update on the dauntless
 (http://img710.imageshack.us/img710/4012/65176752.png)
 (http://img546.imageshack.us/img546/7325/11664816.png)
 (http://img842.imageshack.us/img842/2080/28869036.png)
- 
				Like it so far, but it looks like that the deflector need more light.
			
- 
				more updates
 (http://img841.imageshack.us/img841/1575/24406381.jpg)
 (http://img840.imageshack.us/img840/5741/91249926.jpg)
 (http://img851.imageshack.us/img851/2092/98136645.jpg)
 plus i will make two ships the one with warp eng above and below and one ship with eng left and right
- 
				yes more updates i will be doing 3 sub class of the ship one roughly how it looks now, one with the scan pods, and one with the eng in the right place side by side
 (http://img600.imageshack.us/img600/410/55349121.jpg)
 (http://img268.imageshack.us/img268/3614/46446982.jpg)
 (http://img845.imageshack.us/img845/5719/70154299.jpg)
 (http://img846.imageshack.us/img846/7204/91910722.jpg)
 (http://img88.imageshack.us/img88/5676/10372876.jpg)
 
 plus the warp engs might look like they come off the USS Spirit NX-79995 yes they do due to the next plan rework is the USS Spirit NX-79995 i did.
- 
				I LOVE it!
			
- 
				That looks like post-DW designed Akula :D  :thumbsup:
			
- 
				Kinda, is logical, there would be a PDWs one. :D
			
- 
				Shuttlecraft?
			
- 
				hi the hayden done just looking for some to hard point it for me,
 heres the new ship i am working on any one guest what it is ?
 
 
 looks a lot like a Captain's Yacht. Also, there's a couple areas that could use optimization. Otherwise, a good start.
- 
				here the ship i am working on now i know some one has already do it and it ben posted on bcfilefront but i had already started it 
 
 (http://img62.imageshack.us/img62/4481/screensal.jpg)
 
 yes its the Nelson
- 
				here some updates so far on the nelson
 i ve got 1 week off in 3 weeks time and ive got 3 ship part ready the dauntless, hayden, plus the falmouth so watch out for them
 
 (http://img651.imageshack.us/img651/7362/nelsonplans2.jpg)
 (http://img14.imageshack.us/img14/4594/nelsonplans3.jpg)
 (http://img814.imageshack.us/img814/6988/nelsonplans4.jpg)
- 
				I would like to see how this turns out... :)
			
- 
				Very interesting design, this is gonna be one to watch out for.
			
- 
				Looking great.  Do you plan to implement the MVAM, Cinqnic?
			
- 
				Yes I do because I'll came up with that idea myself.
			
- 
				 :thumbsup:
			
- 
				here alittle update still alot to do hahaha
 (http://img337.imageshack.us/img337/4820/nelsonplans5.jpg)
 
- 
				Well I'm not sure I like the birdie detatching from the ship but hey, I've seen far weirder things and I guess this just comes down to personal preference. Regardless, I really like the direction you're going with this so far; she looks hella fun to fly. At a glance, your modeling work is pretty good as well... from one artist to another, might I ask for a wireframe-overlay render? 
			
- 
				the detachable birdie is so that when the ship is about to blow the captain can be like "To hell with the crew im saving my self!" and then hits the eject button. lol
			
- 
				Let's hope the mapping on this mesh will not be irregularly stretched like Cinqnic's other ships.
			
- 
				Let's hope the mapping on this mesh will not be irregularly stretched like Cinqnic's other ships.
 
 Oh cheers I do the best I can, we all can be good at everthing!
- 
				Always stunning cinqnic  :yay:
 I ask a question myself about nelson class.
 For the MVAM, where are the impulse engines ?
 
 Sorry, i'm just seeing it (in red) on the picture above...
 It will be the second release ?
 
 
 
- 
				here a little update
 
 (http://img196.imageshack.us/img196/6914/nelsonplans6.jpg)
 
 PLUS WILEYCOYOTE DO THSES PASS !!!!!
- 
				PLUS WILEYCOYOTE DO THSES PASS !!!!! Yes they do. Looking good so far. I hope the font you use for the registry is something other than Arial.
- 
				Looks awesome.  I like the detailed modeling you did, and the subtle texture colors are working out nicely.  Keep it up, man!  Definitely your best work!
			
- 
				Looks awesome.  I like the detailed modeling you did, and the subtle texture colors are working out nicely.  Keep it up, man!  Definitely your best work!
 
 THANK YOU
 
 Heres a little update not much left on her to do (model wise) Gone with the name U.S.S. Horatio NCC-10532-A
 
 Little BACK STORY
 
 The USS Horatio (NCC-10532) was an Ambassador-class heavy cruiser in service to Starfleet in the 24th century. From the 2340s to 2364, the Horatio was under the command of Captain Walker Keel. (TNG episode: "Conspiracy") In 2364, the Horatio rendezvoused with the USS Enterprise-D, the USS Renegade, and the USS Thomas Paine in orbit of Dytallix B so that Keel could discuss the possibility of a conspiracy in Starfleet Command with Captains Jean-Luc Picard, Tryla Scott and Rixx. Following this meeting, the Horatio was mysteriously destroyed in Sector 63. Starfleet Command believed the ship imploded and now the Horatio A is under his son Captin Jason W Keel,
 (http://img210.imageshack.us/img210/1627/nelsonplans7.jpg)
 yes it has the bridge section doubles up as a captains yacht,MVAM part
- 
				Cinqnic, love that ship. cookie!
 Are you going to place th escapepods directly on the hull or just under it like the defiant, so they aren't visible?
- 
				Cinqnic, love that ship. cookie!
 Are you going to place th escapepods directly on the hull or just under it like the defiant, so they aren't visible?
 
 Under the hull like the defiant class
- 
				Well done dude!
 
 Cookie for you!
- 
				Love how it came out, love the back story, well done. :thumbsup:
 
 A well deserved cookie too.
- 
				I'll have to inspect this ship...it looks very nice- the best you have done so far.  :thumbsup:
			
- 
				Again STUNNING !  :yay:
 
- 
				hi i am looking for afew beta testers for the dauntless class, plus a little update on the hayden i am having alot of mesh errors when i convert it to bc format so could be awhile before we see her game ready the ship looks get in my 3d promgram milkshape, just wacth this space...
 
 pm if you want to test the dauntless just looking for afew to make sure its ok....
- 
				She makes me remember something that I saw in the past, just can?t remeber where... Anyway, it?s a cool ship and has and interesting design. ;)
			
- 
				here is the nelson backside lol(http://img23.imageshack.us/img23/2961/nelsonplans8.jpg)
			
- 
				hi cinqnic,
 
 i'm ready to be a betatester.  :dance
 How can we do ?
 
- 
				here the main hull of the Olympic class i was ask to do abit ago
 
 (http://img217.imageshack.us/img217/2994/olpyiscc.png)
 
 has a pc crash the hayden & nelson is on hold due to i need to download them from a back up
- 
				Dude, this is pretty freakin amazing!  Cookies!
			
- 
				wow your really doing the Pasteur justice, awsome work :D
 
 (i need to learn how to model.... FAST)
- 
				 :bow: Holy cow Cinqnic! 
			
- 
				I'll just rate this with one statement:
 
 
 Cookie  :thumbsup:
- 
				 :eek My god... It's full of win!
			
- 
				Like it so far Cinqnic. BTW did you get my beta-report(s) from the dauntless nx-02?
			
- 
				The Pasteur looks excellent!  :dance
			
- 
				Very Nice!  Cookie for you.
			
- 
				Awesome work to be proud of, Nice :thumbsup:
			
- 
				Any more views???
			
- 
				Any more views???
 
 . yes . Just done the circle front hull, plus I've started on the impulse eng but I've redone them about 5 times. Just not happy with how they looked plus trying to stick the the real model of the uss Olympic, wot was redone for the show and made in to the uss pastuer. PLUS LIKEING THE FEED BACK
 
 here the link i cant seem to get the link to work for the picture to come up on here
 http://cinqnic.deviantart.com/art/o1-316109926
- 
				Nice work mate, really like the olympic model and textures.
			
- 
				little update take note texture are no way finshed on back end still alot to do lol
 
 (http://img809.imageshack.us/img809/2756/11310757.png)
- 
				Looking excellent. :thumbsup:
			
- 
				Looking excellent. :thumbsup:
 
 It sure do
- 
				That sure is looking real nice!
			
- 
				Looks like I need to get off my ass and get back on making that bridge for the ship. 
			
- 
				been playing with textures
 (http://img14.imageshack.us/img14/7343/o111.png)
- 
				looking , very good :dance
			
- 
				i like that brown on the underside, breaks it up and looks better overall  :thumbsup:
			
- 
				more work done
 
 (http://img607.imageshack.us/img607/7343/o111.png)
 
 (http://img163.imageshack.us/img163/1821/13255420.png)
- 
				Coming along super nicely!
			
- 
				very nice!! :)
			
- 
				Hi,
 Since the first page on this topic (feb 2010) we saw pictures but none model ? :(
 'childbirth' is so diffcult ?
 
- 
				he'll post an update when he has one :)
			
- 
				Hi,
 More 2.5 years, it reminds me of the story about the age of the captain  :funny
- 
				Hi,
 More 2.5 years, it reminds me of the story about the age of the captain  :funny
 
 
 :lostit:
- 
				Hi,
 More 2.5 years, it reminds me of the story about the age of the captain  :funny
 
 
 2.5 years ago was when I started posting on the forms not when I started the Olympic class if u look on my 1st page u see it's a different ship. I change the title of my part of the forms for people know wot I am working on. I hope this clear things up. 2.5 years is abit long doing just one ship but might be that long now due to star trek online lol
- 
				OK  :yay:
 Good work for the end !
- 
				Looking good there cinqnic. Love the tan/beige bit. Breaks up the monotony of the design. Look forward to your take on the nacelles and pylons.
			
- 
				hi just to let people know i am still working on the old girl lol, just the warp eng, capping off the lower front phasor strip, and a play with textures left to do, so see her soon i hope.
			
- 
				Good to hear....
 Btw what is about your dauntless nx-02? did i sent you my beta report?
- 
				Good to hear....
 Btw what is about your dauntless nx-02? did i sent you my beta report?
 
 i cant rember
 but ive got a few things to do
 finsh the olypmic
 sort out the dauntless
 finsh off the Nelson
 sort out the hayden
 and then the mayflower MVAM DROP SHIP
 plus my galaxy refit adder upgrade
 AND THIS is when I am not playing STO
 
 i forgot to ask fat or thin i dont know which one to go with
 (http://img401.imageshack.us/img401/690/olympic05.png)
- 
				The fatter looks better, though something betwixt the two may look fine. It's the length that seems odd to me. Everything seems to be towards the top end (Saucer/sphere) with very little to the rear. Though if that's the way it's supposed to be, then fair enough.
			
- 
				Thinner. The fatter one looks extremely disproportionate to me.
			
- 
				Thinner looks far better, doesn't look as obtuse.
			
- 
				To me, thin looks too thin... but does look "better" then the fat.
 
 Fat looks too fat.
 
 Maybe something in between the 2?
- 
				yeah i agree - something between the two would be just right, IMO...
			
- 
				After looking at some Photos from the Model I think that the thin version is closer to that.
 Only the Middle Part, behind the Shuttlebay, where the radiators sit (or whatever they are), could be a tad thicker.
- 
				hi ship is done i need someone to finish her off, ive exported it to bc format but the glows need doing and the hard pointing. i ve put a rough guide to where the glows are. so if you want to finish her off let me know
 here a picture
 
 (http://imageshack.us/a/img843/9859/86154795.png)
 
 
 ~~~~~~~~~~~~NELSON UPDATE~~~~~~~~~~~
 
 The Nelson is all done well it need glows and hard points, It has MVAM so who ever does the hard points for me need to know how to do that. drop me message
- 
				That looks fantastic!
 
 Cookie for you  :thumbsup:
- 
				and me without a usable computer!  I woulda pounced on that in a new-york minute!
			
- 
				right time to get this one sorted out galaxy adder refit. The nelson & olympic have been sent off for hard pointing, just keep getting the reg the wrong way round lol
 (http://imageshack.us/a/img16/3021/24926963.png)
 (http://imageshack.us/a/img267/1072/63091631.png)
 (http://imageshack.us/a/img259/6844/19929823.png)
- 
				Not sure about that impulse engine. I'd have maybe put the shuttle bay there instead.
 
 HOWEVAH!! The rest looks great! Maybe add a slightly steeper rise to the top of the secondary hull? It breaks the flow of the lines a little in the side profile.
- 
				(http://cdn.memegenerator.net/instances/400x/24711290.jpg)
 
 
 
 
 maybe take some inspiration from the allegiance class and or venture class from sto?
- 
				Correct me if I'm wrong, but the deflector of the engineering hull looks like it was taken from a another ship...possibly the CG Sovereign? Unless you built it yourself- it looks nice. 
 
 The upper structure of the saucer looks strange for a Galaxy hybrid ship. It doesn't flow with the ship. But I agree with andyp, inspiration from the Allegiance class might make this ship look better. Try to Sovereign-ify the saucer a bit.
- 
				If you could do an Olympic with a USS Nightingale reg, we could replace the old Olympic model we currently have in the SP Mod.  :)
			
- 
				this ship will be coming soon aswell 
 
 U.S.S. Horatio NCC-10532-A
 
 Little BACK STORY
 
 The USS Horatio (NCC-10532) was an Ambassador-class heavy cruiser in service to Starfleet in the 24th century. From the 2340s to 2364, the Horatio was under the command of Captain Walker Keel. (TNG episode: "Conspiracy") In 2364, the Horatio rendezvoused with the USS Enterprise-D, the USS Renegade, and the USS Thomas Paine in orbit of Dytallix B so that Keel could discuss the possibility of a conspiracy in Starfleet Command with Captains Jean-Luc Picard, Tryla Scott and Rixx. Following this meeting, the Horatio was mysteriously destroyed in Sector 63. Starfleet Command believed the ship imploded and now the Horatio A is under his son Captin Jason W Keel,
 (http://img210.imageshack.us/img210/1627/nelsonplans7.jpg)
 yes it has the bridge section doubles up as a captains yacht,MVAM part
 [/quote]
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				Both the Olympic & Nelson  is available to down load now
 http://bridgecommander.filefront.com/file/Uss_Pastuer_Olympic_class;121287
 http://bridgecommander.filefront.com/file/Uss_Horatio_Nelson_Classsfsy;121288
 check it out
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				Hi soz i hav not been on here for a bit but lost 2 family members.
 any way been working on the sabre class redo still very early stages feed back welcome trying to stick close to the ship to the best of my skills
 (http://img694.imageshack.us/img694/9851/asabre.jpg)
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				Welcome back mate, sorry for you loss, i know how that feels, lost 14 in space of 9 weeks ..... i don't think i've ever been that drunk in my life, some of the Italian side of the family we where celebrating life *more than mourning* and that insisted on lots of singing dancing and drinking, but as i said, glad ur back and i'll be keeping a close eye on this, it was one of the ones i thought about trying, but i'll do the Streamrunner or Norway class as i want to do a DS9/DW era after my couple of klingon ships
			
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				yes condolences dude
 
 ship is looking good
 
 and phoenix... do the Norway she is a loverly ship and you'd do her justice :)
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				Nice models mate, you have done some gr8 work  :thumbsup:
			
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				Hi every been working hard. He some news I am planning to start my own business where I will be doing 3d model printing in plastic. With my software all the ships I've done for BC can be made into model made in plastic. The copyright is been looked at when it comes to ship base off Star Trek and other ship from tv & films. 
 
 If I could make you designs into plastic models would you buy them
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				Yes defo...
 
 Especially my Griffin Class http://bc-central.net/forums/index.php/topic,7411.msg200096.html#msg200096
 
 and my Hornblower Class http://bc-central.net/forums/index.php/topic,7411.msg198309.html#msg198309
 
 and i think the first would be the Uss Survey http://bc-central.net/forums/index.php/topic,7411.msg190385.html#msg190385 because though most despise this ship i love it (except you lionus you like it lol)
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				Hi every been working hard. He some news I am planning to start my own business where I will be doing 3d model printing in plastic. With my software all the ships I've done for BC can be made into model made in plastic. The copyright is been looked at when it comes to ship base off Star Trek and other ship from tv & films. 
 
 If I could make you designs into plastic models would you buy them
 
 
 I looked into doing this with DJ's ships awhile back.  Aside from the obvious need to get his permission, I'm fairly sure you couldn't charge money for the ships, since copyright applies if you're using any Starfleet insignia or registry information from any Star Trek series.  Another issue is that the poly count for BC will give you issues with 3D printing, because smoothing groups get tossed out in the transfer process.  You would have to completely redesign every element of the ship, which seems almost too time-consuming for my tastes.
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				I use milkshape to build my models and I can export them to the right file type for my 3d printer software and them seem to look alright running in the software for my printer. Just got to print them out when it comes. Plus I won't be using any Starfleet insignia or registry information the ship will be in colour plastic for the person to paint and put what ever insignia they have.
			
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				i wouldn't have that problem lol as all my ships are non cannon... so unless cbs etc... can stop us designing and building unique ships i don't see an issue.... 
 
 the only one that infringes copyright is my corinium class.
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				What class was the original Horatio?
			
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				What class was the original Horatio?
 
 
 Ambassador Class.  :)
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				Vesta? Luna? I don't think anyone has a copyright on those. 
			
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				Vesta? Luna? I don't think anyone has a copyright on those. CBS?
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				CBS?
 
 
 the guy who designed them!?
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				I would only use my design anyway. Plus any ship I build it all has to be one skin. If you get what I mean. I post I pic to show what I mean later on.
 
 
 The sabre is slowly coming along just the defector hull to do and the warp eng plus textures.
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				hi just to let you know i havent fell of the edge of the world i am now a full time carer and have little time for my ships these days i am still working on the sabre class i trying to do it right.
 just the warp eng to fit to the main body then i start on the textures.
 
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				good to hear dude... your sabre was looking good....
 
 what happened about the 3d modelling idea you had? id part with money to have my own designs built :)
 
 How cool would it be to have the SS Mason done for my boy :D
 
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				hi all just to let you all know ive finshed the model just the texture to do
 
 (http://imageshack.us/a/img109/6999/dooj.jpg)
 (http://imageshack.us/a/img109/9341/hstq.jpg)
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				Ooooh. So cool. Can't wait :thumbsup:
 
 Adam
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				Looks good, but IMO the nacelles should be a little longer, perhaps they should meet the trailing edge of the secondary hull? also, you may want to consider loosing the height of one deck on the secondary hull, i dont know what it is, but the secondary hull looks a little too bulky for the saucer,  I also find this problem common on the original saber, so addressing this would be a vast improvement over the original sabre design.
			
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				little texture update
 
 (http://img854.imageshack.us/img854/3221/3fzu.jpg)
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				one word:
 
 WOW!
 
 :yay: :bow: :thumbsup:
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				There are a rather lot of escape pods for such a small ship but she looks gorgeous
			
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				There are a rather lot of escape pods for such a small ship but she looks gorgeous
 
 You telling me I've left some out. All the pictures I've got it has lots of escape pods on the top of the saucer and not many any where else.
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				hi i need some one from San Francisco Shipyards to contact me over the sabre as its all done and i need it hardpointing and testing so please drop me a message on who i need to send it to 
 cheers clint
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				Im sending you an email.
			
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				 :yay:
			
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				hi all just a update to let you whats whats sabre out for beta testing so you should be seeing her soon
 
 heres what ive been working on a kind of windrunner class ship(base off the design) feed back welcome on the design
 still alot of work ie engs bridge and then the textures :(
 
 (http://imageshack.com/a/img401/1508/p4tw.jpg)
 (http://imageshack.com/a/img593/7880/jl88.jpg)
 (http://imageshack.com/a/img13/875/v88v.jpg)
 (http://imageshack.com/a/img18/2226/9ke9.jpg)
 (http://imageshack.com/a/img850/7553/j1fz.jpg)
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				That looks awesome
			
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				That looks awesome
 
 What he said. :thumbsup:
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				Right before I start Sorry ive not been here for a bit life hit me hard lol
 
 windrunner on hold for now, been updating older design working on the USS ADDER heres a little pic still alot to do but feed back all ways welcome
 (http://th03.deviantart.net/fs70/PRE/f/2013/349/3/1/v1_by_cinqnic-d6y0odh.jpg)
 
 (http://th08.deviantart.net/fs70/PRE/f/2013/349/1/9/v2_by_cinqnic-d6y0p86.jpg)
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				Me likey! Keep up the great work!
			
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				does this one have the wrap around nacelles? i think this inspired my Oblivion class (unless i came up with my idea first lol) http://bc-central.net/forums/index.php/topic,6322.msg122438.html#msg122438
 
 and the up date looks like http://bc-central.net/forums/index.php/topic,7411.msg204290.html#msg204290
 
 any way its cool and reminds me of theold gameAWESOME old game ELITE... it had the Adder too: http://wiki.alioth.net/images/e/e1/Deepspaceships.jpg
 though it looks more like the Anaconda :D
 
 cookied
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				does this one have the wrap around nacelles? i think this inspired my Oblivion class (unless i came up with my idea first lol) http://bc-central.net/forums/index.php/topic,6322.msg122438.html#msg122438
 
 and the up date looks like http://bc-central.net/forums/index.php/topic,7411.msg204290.html#msg204290
 
 any way its cool and reminds me of theold gameAWESOME old game ELITE... it had the Adder too: http://wiki.alioth.net/images/e/e1/Deepspaceships.jpg
 though it looks more like the Anaconda :D
 
 cookied
 
 it will have but fitted on Friday
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				Hi everyone its been a while, soz ive not posted for a bit health issue, but ive been working on my 3d printed ship,
 
 just saving up for my own 3d printer now
 heres a link to my page ive forgot how to up load a pic lolss
 http://fav.me/d7mr515
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				The Nelson, dude that's awesome. 
 What material is it made out of and how long was the process.
 Details please.
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				Looks awesome.
			
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				Hi it's made of PLA, not sure how long it took as I had to get some one else to print it out for, but I order it & 5 days later I had it, just saving up for my own printer ?1500 need then I be happy plus the model cost me ?80, I only had this ship done so I could see what a 3D printer could do. 
 When I do get my print I be doing a big kit of my Nelson design, still reworking the ship now,
 Then I might be able to offer that service on here, fingers crossed
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				Cool
 
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				hi all been working hard on life lol but started to get the printing side of my hobby sorted out.
 Right heres the start of the 1st ship i am planning to print off, plus the model with be in Nif format but wont have texture so the model will be able to any one who want to hardpoint it and texture it.
 The 3d print ship will have a inside i could leave this in the model for bc but the poly count might be a bit high
 
 plus can some one help me i cant seem to post pic the link to insert image is not working for me
 any way here the link to the pic  http://fav.me/d7yrl1a
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				Hi nice to see you here again
 
 To post images do following:
 
 [Img] paste here [Img/]
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				cinqnic,
 
 Very interesting.  Of course it reminds me of Prometheus (Except in a good) way.
 You have good begining here because the structures you've made make a great amount of sense.  But I caution to make a brilliant ship (as you seem to be on the path to) you must think about purpose and design and what this ship will do mission-wise.  Combat, defense, support or exploration.
 
 The Common Pitfalls.
 
 -Too many windows
 
 Galaxy championed that trend but it was Sovereign that made windows on a combat ship popular.
 Galaxy was made for dignitaries, colonist as well as for  defense.
 The more windows the less armor you have.
 
 -Avoid excessive tapering of the design especially the warp engines (Sovereign Class)
 The engines specially house mechanisms that need a specific shape and symmetry.
 Of course some styling is part of the fun but remember what goes on the inside.
 (If you're designing something completely new it's no-holds barred but there is design trend in trek to guide us)
 
 -Saucer Separations
 
 ...are complicated.  What separates must be reintegrated and reintegration's may have to be aborted.
 The neck on the Galaxy was positioned over the nacelles to make that abort of the reintegration possible without a possible collision.
 There are other ways to do it and it's something I missed on my design.
 
 -Also:
 attempt to avoid separation planes on top of cargo bays and flight decks (Sovereign Prometheus)
 docking points need rigidness and big empty spaces like shuttle bays are flexible
 
 -Impulse Engines:
 
 It matter where you put them.
 Galaxy, Reliant and Constitution were slow lumbering ships because the impulse engines were small and dead in the center.
 Off center thrust leads to more maneuverability left and right.
 
 -Remember too that thrust is most efficient when applied against the ship's center of gravity.
 Placing the impulse engines too high or low will reduce speed and increase fuel consumption.
 
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				those ships weren't exactly designed by mechanical, architectural, or airframe/spaceframe engineers, you know.  they were designed by ARTISTS, so of course stuff's not gonna be right.
 
 as for the windows thing, did you forget that these ships use energy shielding many meters from the hull?  it has to penetrate that first to get to the hull, and those windows aren't exactly several foot thick polymers, they're usually transparent metal.
 
 it's like with almost all fantasy and Sci-Fi.  I quote Bellisario's maxim; Don't look too closely into this.
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				Rick Sternbach went to University of Connecticut for Art
 Andrew Probert (designer of the Constitution refit and the Galaxy) was in the Navy and went to school as an art major.
 
 
 The current Artistic guard are CGI artist, where any design is possible.
 The old guard had to make real miniatures that had real limitations of materials.
 Design in art creates more realism.
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				this ship what i am working on is the jj shuttle cant you see it. lol
			
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				I think Saq was referring to the Adder, the one you can physically see on this page.
			
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				hi all big update 
 IVE GOT IT
 my 3d printer came today so i will be printing off my design soon, I be starting with my nelson class, then the stars are endless, plus all the other design i be doing will be able on here as models only so any one can put them in game. then i might try and print off my atlantis ship/base from stargate but i have to play around the the model a bit to make it printable.
 as soon as i can i will up load pics.
 
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				Cool which one did you get? I recently got a Lulzbot Taz 4 and it is awesome.
			
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				Cool which one did you get? I recently got a Lulzbot Taz 4 and it is awesome.
 
 
 I brought the XYZ Da Vinci 1.0 A
 its great machine. just printing off a few thing ie space dock, right now I am printing off 25cm long Nelson in a kit form, then I am going to sort out the Adder class it will be avible for BC and then I can save the file as a STL for printing.
 
 What you been printing off ?
 As soon I as can remember I will have to post pic or 2
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				Oh yes, please post pics esp of the Spacedock. ;)
			
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				What you been printing off ?
 
 
 I have 3 projects on the go (why I have not been posting here lately).
 
 1, 1:1 scale remote R2D2
 2, 1:1 scale FC Phaser rifle
 3, converstion for Hasbro Hero x-wing.
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				test prints
 (http://pre05.deviantart.net/751c/th/pre/f/2015/076/6/8/my_3d_printed_ships_by_cinqnic-d8m3k3r.jpg)
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				Damn that's nice, kinda jealous right now.
			
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				I am working on a bigger one of my ships the daultess A
			
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				Nice!
			
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				Wow, have to say this it pretty cool. You should make a fleet, to scale, base it off the biggest ship you can print, maybe a Cube or Spacedock :)
			
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				I wonder how much it will cost if you (cinqnic) if you were to build one of my ships if I send you a 3D file and to mail it back?
 
 What are the size dimensions?
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				Awesome!
 is there alot of tweaking needed on the model before it prints?
 I was going to get shapeways to do my SS MASON NX-266 but was stalled as there were issues with my model.
 
 Congratulations... bet you were well pleased with the results
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				I wonder how much it will cost if you (cinqnic) if you were to build one of my ships if I send you a 3D file and to mail it back?
 
 What are the size dimensions?
 
 
 Hi yes by all means send it over it can be Nif file type ( thats bridge commander file type) or OBJ file type
 my build plate is 20x20x20cm
 the cost i find is not that much its the time lol
 
 Awesome!
 is there alot of tweaking needed on the model before it prints?
 I was going to get shapeways to do my SS MASON NX-266 but was stalled as there were issues with my model.
 
 Congratulations... bet you were well pleased with the results
 
 
 yes just building the daultless A in 3 bigger parts right now i show pic once done.
 
 How I build my 3d ships
 
 1, I use Milkshape3d to build the ship itself
 2, Export the ship as a OBJ.file type
 3, Then open it up in a free promgram called Netfabb basic, this repairs errors and tells me if anything is wrong with the model it self.
 4, Then open up my printer software what does all the rest.
 
 Because I use Milkshape any BC ship,station or bridge ( still trying to get the bridge working) I can print off.
 
 
 Wow, have to say this it pretty cool. You should make a fleet, to scale, base it off the biggest ship you can print, maybe a Cube or Spacedock :)
 
 Ive already printed off the space dock one I upload some pictures soon.
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				here some more pictures
 
 (http://cinqnic.deviantart.com/art/Untitled-521013770?ga_submit_new=10%253A1426707158)
 
 (http://cinqnic.deviantart.com/art/Untitled-521013974?ga_submit_new=10%253A1426707234)
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				It would probably print faster if the models were hollow, or semi hollow, also conserving material as well.. not sure will the printer print hollowed out objects? Of course, that makes them a bit more fragile too.. but cuts your time and cost significantly