Subject / Started by ![]() |
Replies / Views | Last post | ||
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Question about BPCore Gold.
Started by Kirk |
12 Replies
3520 Views |
by USS Frontier |
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14 Replies
2948 Views |
by Morgan |
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How do I Create a Uniform Mutator
Started by Kirk |
5 Replies
2529 Views |
by Kirk |
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BP Sounds Tutorial
Started by Kirk |
7 Replies
2863 Views |
by MLeo |
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BC Multiplayer Script Checker Issue
Started by Kirk |
8 Replies
3178 Views |
by Kirk |
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SubSubSubMenu?
Started by Kirk |
3 Replies
2043 Views |
by MLeo |
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Geting BCS:TNG functions not included in KM
Started by Kirk |
5 Replies
2355 Views |
by Kirk |
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adding splitting torpedo tech
Started by Kingly |
9 Replies
2963 Views |
by flarespire |
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Power Balancing
Started by King Class Scout |
11 Replies
3048 Views |
by King Class Scout |
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Making AI's
Started by King Class Scout |
11 Replies
2811 Views |
by Defiant |
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5 Replies
2587 Views |
by King Class Scout |
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System Creation
Started by King Class Scout |
5 Replies
2695 Views |
by Kirk |
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Hardpoint scripting standards
Started by King Class Scout |
5 Replies
2554 Views |
by King Class Scout |
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"faking" torpedoes
Started by King Class Scout « 1 2 » |
26 Replies
4768 Views |
by MLeo |
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6 Replies
2454 Views |
by tiqhud |
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adding a warp warmup
Started by King Class Scout |
3 Replies
1540 Views |
by King Class Scout |
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The Script typo fix
Started by King Class Scout « 1 2 » |
25 Replies
17374 Views |
by Mark McWire |
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Repair Ablative Armoor in KM 1.0
Started by Karronade |
7 Replies
2189 Views |
by teleguy |
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Inspired by ST:VII
Started by JimmygoesHollywood |
4 Replies
2412 Views |
by FourChan |
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Default QB AI
Started by JimmyB76 |
3 Replies
1973 Views |
by MLeo |
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19 Replies
8176 Views |
by CaptainRussell |
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Ship Control In Camera Mode?
Started by JimmyB76 |
2 Replies
1902 Views |
by JimmyB76 |
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QB starting at Red Alert?
Started by JimmyB76 |
2 Replies
6339 Views |
by JimmyB76 |
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1 Replies
6040 Views |
by KrrKs |
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Opening/Decompliling .pyc files
Started by JerichoKru « 1 2 » |
30 Replies
10058 Views |
by MLeo |
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62 Replies
13092 Views |
by Lurok91 |
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Moving Brex
Started by JB2005 |
2 Replies
1752 Views |
by JB2005 |
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Keybinding
Started by JB2005 |
3 Replies
1868 Views |
by Mario |
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Auto-Eject Warp Core
Started by JB2005 |
6 Replies
7830 Views |
by Haxxor1337 |
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40 Replies
8264 Views |
by hobbs |
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Captain's Orders, a return to...
Started by JB2005 |
12 Replies
3278 Views |
by JB2005 |
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Hailing Issue
Started by JB2005 |
7 Replies
2095 Views |
by JB2005 |
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Install Cloaking Device
Started by JB2005 |
16 Replies
9656 Views |
by Tethys |
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JB2005: WIP Thread 2018
Started by JB2005 |
2 Replies
6162 Views |
by Tethys |
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Moving the extra crewmen
Started by Jb06 |
1 Replies
1662 Views |
by captain_obvious |
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Need Help With NavPoints
Started by jayce |
3 Replies
2396 Views |
by MLeo |
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F9 Camera Info
Started by JamesTiberiusKirk |
2 Replies
1940 Views |
by JamesTiberiusKirk |
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New Slipstream Tunnels?
Started by JamesTiberiusKirk |
2 Replies
1500 Views |
by JamesTiberiusKirk |
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weird phaser sound issue
Started by id10tsyndrome |
7 Replies
7398 Views |
by id10tsyndrome |
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24 Replies
5574 Views |
by Hunter83 |
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31 Replies
6930 Views |
by tiqhud |
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Ftech: torpedo script
Started by hobbs |
5 Replies
7094 Views |
by King Class Scout |
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HardPoint Balancing Lists By SFRD & SFSY
Started by hobbs |
1 Replies
5987 Views |
by King Class Scout |
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Hobbs' Scripting idea
Started by hobbs |
4 Replies
1945 Views |
by Mario |
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How do I ?...
Started by hjenterprises |
1 Replies
1995 Views |
by MLeo |
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UMM Color?!
Started by hjenterprises |
7 Replies
2859 Views |
by MLeo |
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Multiplayer Mod Testing
Started by hjenterprises |
5 Replies
2196 Views |
by Defiant |
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Torpedo Yield?
Started by hjenterprises |
7 Replies
8963 Views |
by Mario |
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need help to Modify warp sequence
Started by henrie85 |
8 Replies
3334 Views |
by MLeo |
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Ordering ship's to leave
Started by hellewellth |
3 Replies
3584 Views |
by Nighthawk |
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Power systems from startrek
Started by hellewellth |
4 Replies
6885 Views |
by El |
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Modules called
Started by gtillmon |
3 Replies
1992 Views |
by MLeo |
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15 Replies
4260 Views |
by GreatBarrier86 |
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2 Replies
1918 Views |
by Glenn |
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Modding Phaser Arc's in MPE
Started by Glenn |
2 Replies
1965 Views |
by Glenn |
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5 Replies
1701 Views |
by ACES_HIGH |
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10 Replies
3447 Views |
by MLeo |
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6 Replies
2469 Views |
by MLeo |
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Stock Starbase Removal
Started by FlowrellikX |
5 Replies
1915 Views |
by Bones |
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Ftech: Phased torpedo problem.
Started by Flowrellik |
10 Replies
7865 Views |
by Flowrellik |
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Adding air venting in NanoFX?
Started by Flowrellik |
11 Replies
8250 Views |
by Bones |
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Python Decompiler problems
Started by Flowrellik |
2 Replies
6195 Views |
by eclipse74569 |
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random question about torpedo splitting
Started by Flowrellik « 1 2 » |
26 Replies
17129 Views |
by KrrKs |
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2 Replies
2329 Views |
by FekLeyr Targ |
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Problem(s) with Ftech
Started by FekLeyr Targ « 1 2 » |
23 Replies
5438 Views |
by MLeo |
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8 Replies
11466 Views |
by FekLeyr Targ |
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Idea: Bridge destroyed -> ship temporarily out of control
Started by FekLeyr Targ « 1 2 » |
20 Replies
14802 Views |
by Mario |
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Question for anyone familiar with FTech
Started by FarShot |
11 Replies
10054 Views |
by Defiant |
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BC accessibility question
Started by erion |
9 Replies
2710 Views |
by Mario |
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20 Replies
6561 Views |
by Bren |
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