Subject / Started by |
Replies / Views | Last post | ||
|---|---|---|---|---|
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Pulse Size
Started by Spanner |
3 Replies
2136 Views |
by Nebula |
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Pulse weapon volley...
Started by Anew9 |
0 Replies
1646 Views |
by Anew9 |
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Pulse weapons
Started by Bones |
7 Replies
2649 Views |
by Nighthawk |
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Pulse Weapons
Started by DKealt |
8 Replies
3118 Views |
by DKealt |
|
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2 Replies
2228 Views |
by FekLeyr Targ |
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Python ?
Started by Worf359Alpha |
9 Replies
2076 Views |
by Worf359Alpha |
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Python Decompiler (App.py/c)
Started by Tethys |
6 Replies
6806 Views |
by Tethys |
|
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Python Decompiler problems
Started by Flowrellik |
2 Replies
5977 Views |
by eclipse74569 |
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QB crash after mission end
Started by Lurok91 |
1 Replies
2122 Views |
by vgdude999 |
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QB starting at Red Alert?
Started by JimmyB76 |
2 Replies
6064 Views |
by JimmyB76 |
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QB Startship selection from MainMenu
Started by KrrKs |
3 Replies
1852 Views |
by KrrKs |
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QBautostart plugins
Started by cnotsch |
5 Replies
2435 Views |
by MLeo |
|
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2 Replies
1731 Views |
by tiqhud |
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Question about BPCore Gold.
Started by Kirk |
12 Replies
3320 Views |
by USS Frontier |
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Question about immunity
Started by Perseus_Nx |
4 Replies
1909 Views |
by Perseus_Nx |
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Question About QB AI
Started by Morgan |
1 Replies
1963 Views |
by JimmyB76 |
|
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Question about shield glow duration.
Started by NatsuKagura |
8 Replies
3482 Views |
by NatsuKagura |
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Question for anyone familiar with FTech
Started by FarShot |
11 Replies
9681 Views |
by Defiant |
|
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Question: AI Redistribute Shields?
Started by AlexMB2000 |
2 Replies
2234 Views |
by AlexMB2000 |
|
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Quick Battle Enemies?
Started by bankruptstudios |
2 Replies
2179 Views |
by bankruptstudios |
|
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Quickship scripting?
Started by Alex1989 |
9 Replies
10065 Views |
by Alex1989 |
|
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Race Specific Music? possible?
Started by Maxloef |
9 Replies
2194 Views |
by Dalek |
|
|
3 Replies
1883 Views |
by teleguy |
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|
|
20 Replies
15018 Views |
by Morgan |
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|
|
2 Replies
1539 Views |
by KrrKs |
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random question about torpedo splitting
Started by Flowrellik « 1 2 » |
26 Replies
16591 Views |
by KrrKs |
|
|
43 Replies
29067 Views |
by Tethys |
|
|
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RC's BC --> KA Total Conversion thread.
Started by RCgothic |
11 Replies
3268 Views |
by RCgothic |
|
|
3 Replies
1910 Views |
by anubitus |
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Re: A little treat for debugging excalibur!
Started by MLeo |
18 Replies
5126 Views |
by MLeo |
|
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Re: Shield Status Monitor *Complete Beta*
Started by BES |
8 Replies
4985 Views |
by El |
|
|
26 Replies
16347 Views |
by Bat66wat6 |
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Rear Firing Torpedo Turret
Started by Anew9 |
11 Replies
2542 Views |
by Anew9 |
|
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reduce ai attack range??
Started by shadow06 |
7 Replies
2790 Views |
by jayce |
|
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Related to Core Eject (my own additions)
Started by Tethys |
7 Replies
6588 Views |
by Tethys |
|
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Reload Hardpoint
Started by Kirk |
12 Replies
3656 Views |
by MLeo |
|
|
20 Replies
4993 Views |
by MLeo |
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|
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Removing a button from a menu
Started by Bat66wat6 |
7 Replies
2405 Views |
by Nebula |
|
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removing a stock ship
Started by martyr |
6 Replies
2608 Views |
by MLeo |
|
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Removing Phaser Slider
Started by MrSFX |
3 Replies
6912 Views |
by Mark McWire |
|
|
9 Replies
2211 Views |
by 086gf |
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|
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Repair Ablative Armoor in KM 1.0
Started by Karronade |
7 Replies
2072 Views |
by teleguy |
|
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Repair Complexity
Started by Anew9 |
8 Replies
3373 Views |
by El |
|
|
62 Replies
12417 Views |
by Lurok91 |
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|
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Replacing stock ships with scripts
Started by Lord Tribble |
10 Replies
8841 Views |
by Lord Tribble |
|
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Rescale.py (discussion)
Started by Tethys |
2 Replies
6167 Views |
by Tethys |
|
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Resclae.py apply to multiplayer
Started by vonfrank |
4 Replies
1993 Views |
by vonfrank |
|
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Resize a torpedo.
Started by Voyager16 |
3 Replies
1905 Views |
by tiqhud |
|
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Resize slipstream system
Started by Nx-809 |
1 Replies
1299 Views |
by Mario |
|
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Reverse Intercept
Started by Locke |
6 Replies
2502 Views |
by Mario |
|
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Rob Archers Modding Projects....
Started by Rob Archer |
5 Replies
4231 Views |
by Rob Archer |
|
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Saving / Loading
Started by USS Frontier |
14 Replies
3646 Views |
by MLeo |
|
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Script index
Started by ACES_HIGH |
2 Replies
1867 Views |
by ACES_HIGH |
|
|
10 Replies
7946 Views |
by Tethys |
|
|
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script problem?
Started by Voyager16 |
2 Replies
1719 Views |
by Voyager16 |
|
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Scripting BC demo
Started by Anew9 |
7 Replies
2458 Views |
by King Class Scout |
|
|
Scripting for Red alert
Started by ECGadget |
17 Replies
6021 Views |
by ECGadget |
|
|
25 Replies
9239 Views |
by BES |
|
|
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Scripting Mutators
Started by Mustang |
14 Replies
3780 Views |
by Mustang |
|
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Scripting Question
Started by Worf359Alpha |
4 Replies
2077 Views |
by Worf359Alpha |
|
|
14 Replies
12040 Views |
by Morgan |
|
|
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Sdk And Seperate Hardpoints.
Started by CyAn1d3 |
4 Replies
2045 Views |
by CyAn1d3 |
|
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Searching AI scripter
Started by cnotsch |
3 Replies
2258 Views |
by MLeo |
|
|
29 Replies
5946 Views |
by CyAn1d3 |
|
|
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Secondary targeting issue
Started by vonfrank |
3 Replies
2187 Views |
by Nebula |
|
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Sensor Jamming
Started by Villain |
7 Replies
2830 Views |
by X_TheUnknown_X |
|
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seperated ship wont load.
Started by Voyager16 |
6 Replies
2137 Views |
by Voyager16 |
|
|
Set Difficulty Multipliers
Started by vonfrank |
1 Replies
5693 Views |
by Defiant |
|
|
Setting the target of AI ships.
Started by USS Frontier |
5 Replies
3055 Views |
by cnotsch |
|
|
Setting up SDT capable plugins
Started by Billz |
10 Replies
3017 Views |
by Billz |
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