| Subject / Started by | Replies / Views ![]() |
Last post | ||
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seperated ship wont load.
Started by Voyager16 |
6 Replies
1567 Views |
by Voyager16 |
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DS9FXtended in-system warp
Started by djayk3 |
4 Replies
1567 Views |
by Morgan |
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Question: AI Redistribute Shields?
Started by AlexMB2000 |
2 Replies
1567 Views |
by AlexMB2000 |
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Bridge Commanders "Mass" Property
Started by Rob Archer |
3 Replies
1565 Views |
by Nighthawk |
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Warp warm up with multiple textures?
Started by Lord Tribble |
3 Replies
1557 Views |
by Lord Tribble |
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Adding a delay to Turn Lights Off mod
Started by ekbalam |
3 Replies
1556 Views |
by MLeo |
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Instant Crash,
Started by Voyager16 |
3 Replies
1550 Views |
by Kirk |
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3 Replies
1548 Views |
by angryandorian |
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AI ships in 1.1 Multiplayer
Started by vonfrank |
4 Replies
1541 Views |
by vonfrank |
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Custom Resolution
Started by ChronowerX_GT |
1 Replies
1532 Views |
by MLeo |
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2 Replies
1528 Views |
by NatsuKagura |
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Mission scripts
Started by BleHz0r |
4 Replies
1528 Views |
by BleHz0r |
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2 Replies
1528 Views |
by FekLeyr Targ |
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the computer!
Started by S.T.A.R.S |
4 Replies
1524 Views |
by JimmyB76 |
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Starbase 12 set question
Started by X_TheUnknown_X |
4 Replies
1520 Views |
by Mario |
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Rear Firing Torpedo Turret
Started by Anew9 |
11 Replies
1520 Views |
by Anew9 |
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Multiplayer - custom ships glitches
Started by vonfrank |
3 Replies
1516 Views |
by vgdude999 |
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6 Replies
1513 Views |
by MLeo |
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BETA: SPSwitch, Testers needed.
Started by Book |
4 Replies
1509 Views |
by MLeo |
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Weapon proprieties
Started by webxro |
4 Replies
1505 Views |
by webxro |
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Secondary targeting issue
Started by vonfrank |
3 Replies
1486 Views |
by Nebula |
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Race Specific Music? possible?
Started by Maxloef |
9 Replies
1481 Views |
by Dalek |
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Another debugging idea
Started by USS Frontier |
3 Replies
1466 Views |
by MLeo |
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Quick Battle Enemies?
Started by bankruptstudios |
2 Replies
1462 Views |
by bankruptstudios |
|
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ETA and Arriving texts
Started by kkopacki |
4 Replies
1462 Views |
by kkopacki |
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Multiplayer Mod Testing
Started by hjenterprises |
5 Replies
1460 Views |
by Defiant |
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BC 1.1 - Low energy disruptors
Started by Bat66wat6 |
9 Replies
1456 Views |
by Bat66wat6 |
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Stock Ship Removal
Started by Billz |
4 Replies
1449 Views |
by Kirk |
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9 Replies
1448 Views |
by vonfrank |
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Pulse Size
Started by Spanner |
3 Replies
1446 Views |
by Nebula |
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Icons disapearing on resolution change.
Started by LJ |
5 Replies
1431 Views |
by MLeo |
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Repair Ablative Armoor in KM 1.0
Started by Karronade |
7 Replies
1430 Views |
by teleguy |
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Damage & Destruction Rates
Started by CJLarkin |
1 Replies
1420 Views |
by MLeo |
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def GetPowerCost ???
Started by DKealt |
2 Replies
1413 Views |
by Mario |
|
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9 Replies
1402 Views |
by 086gf |
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Ftech Question
Started by Spanner |
3 Replies
1394 Views |
by MLeo |
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2 Replies
1390 Views |
by Anew9 |
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SubSubSubMenu?
Started by Kirk |
3 Replies
1386 Views |
by MLeo |
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6 Replies
1374 Views |
by tiqhud |
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How do I ?...
Started by hjenterprises |
1 Replies
1373 Views |
by MLeo |
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3 Replies
1371 Views |
by NatsuKagura |
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Resize a torpedo.
Started by Voyager16 |
3 Replies
1371 Views |
by tiqhud |
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Just out of curiousity....
Started by serverandenforcer |
3 Replies
1369 Views |
by MLeo |
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Ambiguity 2 - Form Builder for BC - Alpha
Started by Banbury |
3 Replies
1366 Views |
by Banbury |
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QB crash after mission end
Started by Lurok91 |
1 Replies
1354 Views |
by vgdude999 |
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Non Targetable subsytem damge.
Started by szekeres2008 |
1 Replies
1354 Views |
by MLeo |
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Moving Models DTech
Started by DKealt |
1 Replies
1353 Views |
by Bren |
|
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unpack bcmods
Started by Defiant |
8 Replies
1351 Views |
by Mario |
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Scripting Question
Started by Worf359Alpha |
4 Replies
1351 Views |
by Worf359Alpha |
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Modding Phaser Arc's in MPE
Started by Glenn |
2 Replies
1350 Views |
by Glenn |
|
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Intro Movie
Started by lint |
4 Replies
1348 Views |
by lint |
|
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what was the max weapons number again?
Started by Starforce2 |
7 Replies
1347 Views |
by vonfrank |
|
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Sdk And Seperate Hardpoints.
Started by CyAn1d3 |
4 Replies
1347 Views |
by CyAn1d3 |
|
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Python ?
Started by Worf359Alpha |
9 Replies
1346 Views |
by Worf359Alpha |
|
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Torpedo Launch and Pulse Launch.
Started by DMWalsh79 |
1 Replies
1344 Views |
by ACES_HIGH |
|
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Default QB AI
Started by JimmyB76 |
3 Replies
1343 Views |
by MLeo |
|
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Stock Ship renaming
Started by Mandalore |
3 Replies
1339 Views |
by Mandalore |
|
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Script index
Started by ACES_HIGH |
2 Replies
1336 Views |
by ACES_HIGH |
|
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MVAM/SubModel looping?
Started by Villain |
2 Replies
1334 Views |
by El |
|
|
3 Replies
1332 Views |
by ChronowerX_GT |
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|
|
8 Replies
1332 Views |
by NatsuKagura |
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|
|
2 Replies
1326 Views |
by DMWalsh79 |
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System Specific Music
Started by Morgan |
2 Replies
1322 Views |
by JimmyB76 |
|
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Modules called
Started by gtillmon |
3 Replies
1313 Views |
by MLeo |
|
|
4 Replies
1312 Views |
by JimmyB76 |
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|
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Shuttle Launching AI
Started by vonfrank |
2 Replies
1309 Views |
by vonfrank |
|
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Flanking Torpedo Launchers
Started by Anew9 |
1 Replies
1307 Views |
by ACES_HIGH |
|
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Faulty hardpoint
Started by WileyCoyote |
9 Replies
1306 Views |
by MarkyD |
|
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ST6BoP no longer fires while cloaked
Started by 086gf |
8 Replies
1302 Views |
by B5 |
|
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Intensive Scan
Started by Worf359Alpha |
3 Replies
1300 Views |
by JimmyB76 |
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