Subject / Started by |
Replies / Views | Last post | ||
|---|---|---|---|---|
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Simple question for UMM
Started by Starforce2 |
1 Replies
1079 Views |
by MLeo |
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Shuttle Launching AI
Started by vonfrank |
2 Replies
1309 Views |
by vonfrank |
|
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30 Replies
3991 Views |
by KrrKs |
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2 Replies
957 Views |
by Anew9 |
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Ships dissapearing in game
Started by ChronowerX_GT |
4 Replies
1679 Views |
by Kirk |
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Ship specific bridge with MVAM?
Started by ACES_HIGH |
16 Replies
5885 Views |
by Alucard |
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Ship separation in QB.
Started by DMWalsh79 |
4 Replies
3166 Views |
by DMWalsh79 |
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Ship Positions on view screen
Started by Dave124 |
2 Replies
1020 Views |
by Bren |
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Ship Killing
Started by USS Frontier |
7 Replies
1655 Views |
by Mario |
|
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6 Replies
1244 Views |
by MLeo |
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Ship hardpoint scripts
Started by starfox1701 « 1 2 » |
20 Replies
3679 Views |
by starfox1701 |
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Ship Control In Camera Mode?
Started by JimmyB76 |
2 Replies
1112 Views |
by JimmyB76 |
|
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50 Replies
5491 Views |
by MLeo |
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Shield Question
Started by Zeks |
7 Replies
2480 Views |
by teleguy |
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Shield Percentage Mod and 1680 x 1050
Started by Anew9 |
8 Replies
1743 Views |
by Anew9 |
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Shield Color
Started by Anew9 |
5 Replies
1049 Views |
by tiqhud |
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SFSY Needs you
Started by baz1701 |
8 Replies
4308 Views |
by baz1701 |
|
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21 Replies
2503 Views |
by Mario |
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|
|
8 Replies
1332 Views |
by NatsuKagura |
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Setting up SDT capable plugins
Started by Billz |
10 Replies
2051 Views |
by Billz |
|
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Setting the target of AI ships.
Started by USS Frontier |
5 Replies
2177 Views |
by cnotsch |
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Set Difficulty Multipliers
Started by vonfrank |
1 Replies
3009 Views |
by Defiant |
|
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seperated ship wont load.
Started by Voyager16 |
6 Replies
1566 Views |
by Voyager16 |
|
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Sensor Jamming
Started by Villain |
7 Replies
1879 Views |
by X_TheUnknown_X |
|
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Secondary targeting issue
Started by vonfrank |
3 Replies
1485 Views |
by Nebula |
|
|
29 Replies
3197 Views |
by CyAn1d3 |
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Searching AI scripter
Started by cnotsch |
3 Replies
1625 Views |
by MLeo |
|
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Sdk And Seperate Hardpoints.
Started by CyAn1d3 |
4 Replies
1346 Views |
by CyAn1d3 |
|
|
14 Replies
6369 Views |
by Morgan |
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Scripting Question
Started by Worf359Alpha |
4 Replies
1351 Views |
by Worf359Alpha |
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Scripting Mutators
Started by Mustang |
14 Replies
2744 Views |
by Mustang |
|
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25 Replies
6842 Views |
by BES |
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Scripting for Red alert
Started by ECGadget |
17 Replies
4715 Views |
by ECGadget |
|
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Scripting BC demo
Started by Anew9 |
7 Replies
1698 Views |
by King Class Scout |
|
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script problem?
Started by Voyager16 |
2 Replies
1113 Views |
by Voyager16 |
|
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10 Replies
4950 Views |
by Tethys |
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Script index
Started by ACES_HIGH |
2 Replies
1335 Views |
by ACES_HIGH |
|
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Saving / Loading
Started by USS Frontier |
14 Replies
2794 Views |
by MLeo |
|
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Rob Archers Modding Projects....
Started by Rob Archer |
5 Replies
3273 Views |
by Rob Archer |
|
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Reverse Intercept
Started by Locke |
6 Replies
1664 Views |
by Mario |
|
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Resize slipstream system
Started by Nx-809 |
1 Replies
672 Views |
by Mario |
|
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Resize a torpedo.
Started by Voyager16 |
3 Replies
1371 Views |
by tiqhud |
|
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Resclae.py apply to multiplayer
Started by vonfrank |
4 Replies
1252 Views |
by vonfrank |
|
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Rescale.py (discussion)
Started by Tethys |
2 Replies
3286 Views |
by Tethys |
|
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Replacing stock ships with scripts
Started by Lord Tribble |
10 Replies
4480 Views |
by Lord Tribble |
|
|
62 Replies
7726 Views |
by Lurok91 |
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|
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Repair Complexity
Started by Anew9 |
8 Replies
2252 Views |
by El |
|
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Repair Ablative Armoor in KM 1.0
Started by Karronade |
7 Replies
1428 Views |
by teleguy |
|
|
9 Replies
1402 Views |
by 086gf |
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|
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Removing Phaser Slider
Started by MrSFX |
3 Replies
3983 Views |
by Mark McWire |
|
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removing a stock ship
Started by martyr |
6 Replies
1957 Views |
by MLeo |
|
|
Removing a button from a menu
Started by Bat66wat6 |
7 Replies
1584 Views |
by Nebula |
|
|
20 Replies
3592 Views |
by MLeo |
|
|
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Reload Hardpoint
Started by Kirk |
12 Replies
2748 Views |
by MLeo |
|
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Related to Core Eject (my own additions)
Started by Tethys |
7 Replies
3944 Views |
by Tethys |
|
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reduce ai attack range??
Started by shadow06 |
7 Replies
2055 Views |
by jayce |
|
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Rear Firing Torpedo Turret
Started by Anew9 |
11 Replies
1520 Views |
by Anew9 |
|
|
26 Replies
9264 Views |
by Bat66wat6 |
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Re: Shield Status Monitor *Complete Beta*
Started by BES |
8 Replies
3707 Views |
by El |
|
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Re: A little treat for debugging excalibur!
Started by MLeo |
18 Replies
3890 Views |
by MLeo |
|
|
3 Replies
1188 Views |
by anubitus |
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|
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RC's BC --> KA Total Conversion thread.
Started by RCgothic |
11 Replies
2311 Views |
by RCgothic |
|
|
43 Replies
16154 Views |
by Tethys |
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|
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random question about torpedo splitting
Started by Flowrellik « 1 2 » |
26 Replies
10413 Views |
by KrrKs |
|
|
2 Replies
871 Views |
by KrrKs |
|
|
|
20 Replies
9441 Views |
by Morgan |
|
|
|
3 Replies
1111 Views |
by teleguy |
|
|
|
Race Specific Music? possible?
Started by Maxloef |
9 Replies
1480 Views |
by Dalek |
|
|
Quickship scripting?
Started by Alex1989 |
9 Replies
5065 Views |
by Alex1989 |
|
|
Quick Battle Enemies?
Started by bankruptstudios |
2 Replies
1461 Views |
by bankruptstudios |
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