Subject / Started by |
Replies / Views | Last post | ||
|---|---|---|---|---|
|
|
Simple question for UMM
Started by Starforce2 |
1 Replies
1646 Views |
by MLeo |
|
|
Shuttle Launching AI
Started by vonfrank |
2 Replies
2060 Views |
by vonfrank |
|
|
30 Replies
6588 Views |
by KrrKs |
|
|
|
2 Replies
1714 Views |
by Anew9 |
|
|
|
Ships dissapearing in game
Started by ChronowerX_GT |
4 Replies
2268 Views |
by Kirk |
|
|
Ship specific bridge with MVAM?
Started by ACES_HIGH |
16 Replies
9272 Views |
by Alucard |
|
|
Ship separation in QB.
Started by DMWalsh79 |
4 Replies
6072 Views |
by DMWalsh79 |
|
|
Ship Positions on view screen
Started by Dave124 |
2 Replies
1607 Views |
by Bren |
|
|
Ship Killing
Started by USS Frontier |
7 Replies
2388 Views |
by Mario |
|
|
6 Replies
1845 Views |
by MLeo |
|
|
|
Ship hardpoint scripts
Started by starfox1701 « 1 2 » |
20 Replies
4751 Views |
by starfox1701 |
|
|
Ship Control In Camera Mode?
Started by JimmyB76 |
2 Replies
1832 Views |
by JimmyB76 |
|
|
50 Replies
8097 Views |
by MLeo |
|
|
|
Shield Question
Started by Zeks |
7 Replies
3808 Views |
by teleguy |
|
|
Shield Percentage Mod and 1680 x 1050
Started by Anew9 |
8 Replies
2747 Views |
by Anew9 |
|
|
Shield Color
Started by Anew9 |
5 Replies
1709 Views |
by tiqhud |
|
|
SFSY Needs you
Started by baz1701 |
8 Replies
7284 Views |
by baz1701 |
|
|
21 Replies
4206 Views |
by Mario |
|
|
|
8 Replies
2183 Views |
by NatsuKagura |
|
|
|
Setting up SDT capable plugins
Started by Billz |
10 Replies
3019 Views |
by Billz |
|
|
Setting the target of AI ships.
Started by USS Frontier |
5 Replies
3057 Views |
by cnotsch |
|
|
Set Difficulty Multipliers
Started by vonfrank |
1 Replies
5695 Views |
by Defiant |
|
|
seperated ship wont load.
Started by Voyager16 |
6 Replies
2141 Views |
by Voyager16 |
|
|
Sensor Jamming
Started by Villain |
7 Replies
2830 Views |
by X_TheUnknown_X |
|
|
Secondary targeting issue
Started by vonfrank |
3 Replies
2188 Views |
by Nebula |
|
|
29 Replies
5952 Views |
by CyAn1d3 |
|
|
|
Searching AI scripter
Started by cnotsch |
3 Replies
2261 Views |
by MLeo |
|
|
Sdk And Seperate Hardpoints.
Started by CyAn1d3 |
4 Replies
2046 Views |
by CyAn1d3 |
|
|
14 Replies
12042 Views |
by Morgan |
|
|
|
Scripting Question
Started by Worf359Alpha |
4 Replies
2077 Views |
by Worf359Alpha |
|
|
Scripting Mutators
Started by Mustang |
14 Replies
3782 Views |
by Mustang |
|
|
25 Replies
9242 Views |
by BES |
|
|
|
Scripting for Red alert
Started by ECGadget |
17 Replies
6022 Views |
by ECGadget |
|
|
Scripting BC demo
Started by Anew9 |
7 Replies
2463 Views |
by King Class Scout |
|
|
script problem?
Started by Voyager16 |
2 Replies
1720 Views |
by Voyager16 |
|
|
10 Replies
7950 Views |
by Tethys |
|
|
|
Script index
Started by ACES_HIGH |
2 Replies
1870 Views |
by ACES_HIGH |
|
|
Saving / Loading
Started by USS Frontier |
14 Replies
3646 Views |
by MLeo |
|
|
Rob Archers Modding Projects....
Started by Rob Archer |
5 Replies
4233 Views |
by Rob Archer |
|
|
Reverse Intercept
Started by Locke |
6 Replies
2506 Views |
by Mario |
|
|
Resize slipstream system
Started by Nx-809 |
1 Replies
1303 Views |
by Mario |
|
|
Resize a torpedo.
Started by Voyager16 |
3 Replies
1905 Views |
by tiqhud |
|
|
Resclae.py apply to multiplayer
Started by vonfrank |
4 Replies
1993 Views |
by vonfrank |
|
|
Rescale.py (discussion)
Started by Tethys |
2 Replies
6169 Views |
by Tethys |
|
|
Replacing stock ships with scripts
Started by Lord Tribble |
10 Replies
8843 Views |
by Lord Tribble |
|
|
62 Replies
12431 Views |
by Lurok91 |
|
|
|
Repair Complexity
Started by Anew9 |
8 Replies
3374 Views |
by El |
|
|
Repair Ablative Armoor in KM 1.0
Started by Karronade |
7 Replies
2075 Views |
by teleguy |
|
|
9 Replies
2212 Views |
by 086gf |
|
|
|
Removing Phaser Slider
Started by MrSFX |
3 Replies
6913 Views |
by Mark McWire |
|
|
removing a stock ship
Started by martyr |
6 Replies
2609 Views |
by MLeo |
|
|
Removing a button from a menu
Started by Bat66wat6 |
7 Replies
2412 Views |
by Nebula |
|
|
20 Replies
4995 Views |
by MLeo |
|
|
|
Reload Hardpoint
Started by Kirk |
12 Replies
3657 Views |
by MLeo |
|
|
Related to Core Eject (my own additions)
Started by Tethys |
7 Replies
6590 Views |
by Tethys |
|
|
reduce ai attack range??
Started by shadow06 |
7 Replies
2790 Views |
by jayce |
|
|
Rear Firing Torpedo Turret
Started by Anew9 |
11 Replies
2544 Views |
by Anew9 |
|
|
26 Replies
16349 Views |
by Bat66wat6 |
|
|
|
Re: Shield Status Monitor *Complete Beta*
Started by BES |
8 Replies
4986 Views |
by El |
|
|
Re: A little treat for debugging excalibur!
Started by MLeo |
18 Replies
5126 Views |
by MLeo |
|
|
3 Replies
1912 Views |
by anubitus |
|
|
|
RC's BC --> KA Total Conversion thread.
Started by RCgothic |
11 Replies
3270 Views |
by RCgothic |
|
|
43 Replies
29076 Views |
by Tethys |
|
|
|
random question about torpedo splitting
Started by Flowrellik « 1 2 » |
26 Replies
16594 Views |
by KrrKs |
|
|
2 Replies
1540 Views |
by KrrKs |
|
|
|
20 Replies
15022 Views |
by Morgan |
|
|
|
3 Replies
1884 Views |
by teleguy |
|
|
|
Race Specific Music? possible?
Started by Maxloef |
9 Replies
2200 Views |
by Dalek |
|
|
Quickship scripting?
Started by Alex1989 |
9 Replies
10073 Views |
by Alex1989 |
|
|
Quick Battle Enemies?
Started by bankruptstudios |
2 Replies
2183 Views |
by bankruptstudios |
Normal Topic
Hot Topic (More than 50 replies)
Very Hot Topic (More than 85 replies)
Locked Topic
Sticky Topic
Poll


