| Subject / Started by | Replies / Views |
Last post | ||
|---|---|---|---|---|
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3 Replies
2006 Views |
by anubitus |
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Bridge Commanders "Mass" Property
Started by Rob Archer |
3 Replies
2282 Views |
by Nighthawk |
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3 Replies
2029 Views |
by ChronowerX_GT |
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MVAM AI Problem
Started by DKealt |
3 Replies
1943 Views |
by El |
|
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Thrusters script
Started by ekbalam |
3 Replies
1727 Views |
by ekbalam |
|
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Firing Pulse Weapons in single player...
Started by Anew9 |
3 Replies
1724 Views |
by Mario |
|
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Stock Ship Removal
Started by Billz |
4 Replies
2234 Views |
by Kirk |
|
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Power systems from startrek
Started by hellewellth |
4 Replies
6884 Views |
by El |
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Prime's Questions
Started by Villain |
4 Replies
2828 Views |
by ACES_HIGH |
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Question about immunity
Started by Perseus_Nx |
4 Replies
2005 Views |
by Perseus_Nx |
|
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Turning off NanoFX weapon firing flash
Started by Anew9 |
4 Replies
3105 Views |
by Anew9 |
|
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stopping bc from doing something?
Started by CyAn1d3 |
4 Replies
2021 Views |
by Mario |
|
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AI ships in 1.1 Multiplayer
Started by vonfrank |
4 Replies
2303 Views |
by vonfrank |
|
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Starting campaing with other ship.-
Started by Tinchazo |
4 Replies
17442 Views |
by Tinchazo |
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Hobbs' Scripting idea
Started by hobbs |
4 Replies
1944 Views |
by Mario |
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Sdk And Seperate Hardpoints.
Started by CyAn1d3 |
4 Replies
2126 Views |
by CyAn1d3 |
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4 Replies
2004 Views |
by NatsuKagura |
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Mission Creation Program for BC?
Started by Tethys |
4 Replies
1942 Views |
by tiqhud |
|
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Adding ships to multiplayer
Started by dep88y |
4 Replies
1938 Views |
by LJ |
|
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Resclae.py apply to multiplayer
Started by vonfrank |
4 Replies
2092 Views |
by vonfrank |
|
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ID map swapping and Engine Warm-Up
Started by WileyCoyote |
4 Replies
1876 Views |
by WileyCoyote |
|
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DS9FXtended in-system warp
Started by djayk3 |
4 Replies
2399 Views |
by Morgan |
|
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4 Replies
2327 Views |
by ChronowerX_GT |
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ETA and Arriving texts
Started by kkopacki |
4 Replies
2214 Views |
by kkopacki |
|
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Scripting Question
Started by Worf359Alpha |
4 Replies
2167 Views |
by Worf359Alpha |
|
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Ships dissapearing in game
Started by ChronowerX_GT |
4 Replies
2373 Views |
by Kirk |
|
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the computer!
Started by S.T.A.R.S |
4 Replies
2244 Views |
by JimmyB76 |
|
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Mission scripts
Started by BleHz0r |
4 Replies
2325 Views |
by BleHz0r |
|
|
Inspired by ST:VII
Started by JimmygoesHollywood |
4 Replies
2407 Views |
by FourChan |
|
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Weapon proprieties
Started by webxro |
4 Replies
2328 Views |
by webxro |
|
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Starbase 12 set question
Started by X_TheUnknown_X |
4 Replies
2314 Views |
by Mario |
|
|
4 Replies
2868 Views |
by deadthunder2_0 |
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|
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4 Replies
2124 Views |
by JimmyB76 |
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BETA: SPSwitch, Testers needed.
Started by Book |
4 Replies
2237 Views |
by MLeo |
|
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Library.py
Started by Tethys |
4 Replies
6707 Views |
by Tethys |
|
|
Intro Movie
Started by lint |
4 Replies
2035 Views |
by lint |
|
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Ship separation in QB.
Started by DMWalsh79 |
4 Replies
6327 Views |
by DMWalsh79 |
|
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a little help anyone....
Started by dEjavU |
5 Replies
2024 Views |
by MLeo |
|
|
Exploring an idea....
Started by serverandenforcer |
5 Replies
2293 Views |
by serverandenforcer |
|
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just a quick question (about icon)
Started by NatsuKagura |
5 Replies
2549 Views |
by NatsuKagura |
|
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5 Replies
1946 Views |
by Bones |
|
|
|
5 Replies
1695 Views |
by ACES_HIGH |
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|
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Disruptor & Torpedo Flash
Started by majormagna |
5 Replies
2529 Views |
by MLeo |
|
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Torpedo Question
Started by Morgan |
5 Replies
1787 Views |
by Rob Archer |
|
|
Geting BCS:TNG functions not included in KM
Started by Kirk |
5 Replies
2354 Views |
by Kirk |
|
|
How do I Create a Uniform Mutator
Started by Kirk |
5 Replies
2528 Views |
by Kirk |
|
|
Stock Starbase Removal
Started by FlowrellikX |
5 Replies
1915 Views |
by Bones |
|
|
Making carrier files
Started by Billz |
5 Replies
2578 Views |
by teleguy |
|
|
Klingon Disruptor Beam/Pulse
Started by lint |
5 Replies
2815 Views |
by lint |
|
|
One rediculusly stupid question
Started by Adonis |
5 Replies
2717 Views |
by ACES_HIGH |
|
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Icons disapearing on resolution change.
Started by LJ |
5 Replies
2141 Views |
by MLeo |
|
|
FTech Regenerative shields
Started by Anew9 |
5 Replies
7316 Views |
by hobbs |
|
|
Shield Color
Started by Anew9 |
5 Replies
1788 Views |
by tiqhud |
|
|
troops scripting
Started by sg2 |
5 Replies
2625 Views |
by sg2 |
|
|
sin/cos function vs lookup table
Started by LJ |
5 Replies
5946 Views |
by wz |
|
|
Skinning and damaging tool and FTech
Started by eclipse74569 |
5 Replies
2790 Views |
by szekeres2008 |
|
|
5 Replies
2581 Views |
by King Class Scout |
|
|
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Ftech: torpedo script
Started by hobbs |
5 Replies
7094 Views |
by King Class Scout |
|
|
Multiplayer Mod Testing
Started by hjenterprises |
5 Replies
2196 Views |
by Defiant |
|
|
System Creation
Started by King Class Scout |
5 Replies
2694 Views |
by Kirk |
|
|
Found some time and started on this...
Started by Mario |
5 Replies
2629 Views |
by JimmyB76 |
|
|
FTech Moving models
Started by DKealt |
5 Replies
2281 Views |
by KrrKs |
|
|
Difficulty with search.
Started by dep88y |
5 Replies
2553 Views |
by JimmyB76 |
|
|
Some mod ideas
Started by szekeres2008 |
5 Replies
2878 Views |
by szekeres2008 |
|
|
Galaxy Charts Era Plugin
Started by ACES_HIGH |
5 Replies
3071 Views |
by ACES_HIGH |
|
|
Modifying Blind Fire
Started by vonfrank |
5 Replies
2655 Views |
by Defiant |
|
|
Setting the target of AI ships.
Started by USS Frontier |
5 Replies
3169 Views |
by cnotsch |
|
|
QBautostart plugins
Started by cnotsch |
5 Replies
2555 Views |
by MLeo |
|
|
Hardpoint scripting standards
Started by King Class Scout |
5 Replies
2552 Views |
by King Class Scout |
|
|
Borg Opening Statement
Started by Nexxus21 |
5 Replies
2747 Views |
by Nexxus21 |
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